2005-01-29 22:31:26

by Roman Zippel

[permalink] [raw]
Subject: [PATCH 6/8] Kconfig: cleanup input menu


This properly indents the input menu.
Move SOUND_GAMEPORT to its user, so it's easier to set it to y, even if GAMEPORT is n.

Signed-off-by: Roman Zippel <[email protected]>

---

drivers/input/Kconfig | 3 +++
drivers/input/gameport/Kconfig | 21 +--------------------
drivers/input/serio/Kconfig | 3 ++-
sound/oss/Kconfig | 22 ++++++++++++++++++++++
4 files changed, 28 insertions(+), 21 deletions(-)

Index: linux-2.6.11/sound/oss/Kconfig
===================================================================
--- linux-2.6.11.orig/sound/oss/Kconfig 2005-01-29 22:50:43.404946203 +0100
+++ linux-2.6.11/sound/oss/Kconfig 2005-01-29 22:56:42.549085439 +0100
@@ -3,6 +3,28 @@
# 18 Apr 1998, Michael Elizabeth Chastain, <mailto:[email protected]>
# More hacking for modularisation.
#
+
+# Yes, SOUND_GAMEPORT looks a bit odd. Yes, it ends up being turned on
+# in every .config. Please don't touch it. It is here to handle an
+# unusual dependency between GAMEPORT and sound drivers.
+#
+# Some sound drivers call gameport functions. If GAMEPORT is
+# not selected, empty stubs are provided for the functions and all is
+# well.
+# If GAMEPORT is built in, everything is fine.
+# If GAMEPORT is a module, however, it would need to be loaded for the
+# sound driver to be able to link properly. Therefore, the sound
+# driver must be a module as well in that case. Since there's no way
+# to express that directly in Kconfig, we use SOUND_GAMEPORT to
+# express it. SOUND_GAMEPORT boils down to "if GAMEPORT is 'm',
+# anything that depends on SOUND_GAMEPORT must be 'm' as well. if
+# GAMEPORT is 'y' or 'n', it can be anything".
+config SOUND_GAMEPORT
+ tristate
+ depends on SOUND_PRIME
+ default m if GAMEPORT=m
+ default y
+
# Prompt user for primary drivers.
config SOUND_BT878
tristate "BT878 audio dma"
Index: linux-2.6.11/drivers/input/serio/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/serio/Kconfig 2005-01-29 22:50:43.404946203 +0100
+++ linux-2.6.11/drivers/input/serio/Kconfig 2005-01-29 22:56:42.549085439 +0100
@@ -3,6 +3,7 @@
#
config SERIO
tristate "Serial i/o support" if EMBEDDED || !X86
+ depends on INPUT
default y
---help---
Say Yes here if you have any input device that uses serial I/O to
@@ -19,7 +20,7 @@ config SERIO
config SERIO_I8042
tristate "i8042 PC Keyboard controller" if EMBEDDED || !X86
default y
- select SERIO
+ depends on SERIO
depends on !PARISC && (!ARM || ARCH_SHARK || FOOTBRIDGE_HOST) && !M68K
---help---
i8042 is the chip over which the standard AT keyboard and PS/2
Index: linux-2.6.11/drivers/input/gameport/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/gameport/Kconfig 2005-01-29 22:50:43.404946203 +0100
+++ linux-2.6.11/drivers/input/gameport/Kconfig 2005-01-29 22:56:42.549085439 +0100
@@ -3,6 +3,7 @@
#
config GAMEPORT
tristate "Gameport support"
+ depends on INPUT
---help---
Gameport support is for the standard 15-pin PC gameport. If you
have a joystick, gamepad, gameport card, a soundcard with a gameport
@@ -20,26 +21,6 @@ config GAMEPORT
module will be called gameport.


-# Yes, SOUND_GAMEPORT looks a bit odd. Yes, it ends up being turned on
-# in every .config. Please don't touch it. It is here to handle an
-# unusual dependency between GAMEPORT and sound drivers.
-#
-# Some sound drivers call gameport functions. If GAMEPORT is
-# not selected, empty stubs are provided for the functions and all is
-# well.
-# If GAMEPORT is built in, everything is fine.
-# If GAMEPORT is a module, however, it would need to be loaded for the
-# sound driver to be able to link properly. Therefore, the sound
-# driver must be a module as well in that case. Since there's no way
-# to express that directly in Kconfig, we use SOUND_GAMEPORT to
-# express it. SOUND_GAMEPORT boils down to "if GAMEPORT is 'm',
-# anything that depends on SOUND_GAMEPORT must be 'm' as well. if
-# GAMEPORT is 'y' or 'n', it can be anything".
-config SOUND_GAMEPORT
- tristate
- default y if GAMEPORT!=m
- default m if GAMEPORT=m
-
config GAMEPORT_NS558
tristate "Classic ISA and PnP gameport support"
depends on GAMEPORT
Index: linux-2.6.11/drivers/input/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/Kconfig 2005-01-29 22:50:43.404946203 +0100
+++ linux-2.6.11/drivers/input/Kconfig 2005-01-29 22:56:42.549085439 +0100
@@ -23,6 +23,7 @@ config INPUT
module will be called input.

comment "Userland interfaces"
+ depends on INPUT

config INPUT_MOUSEDEV
tristate "Mouse interface" if EMBEDDED
@@ -135,12 +136,14 @@ config INPUT_EVBUG
module will be called evbug.

comment "Input I/O drivers"
+ depends on INPUT

source "drivers/input/gameport/Kconfig"

source "drivers/input/serio/Kconfig"

comment "Input Device Drivers"
+ depends on INPUT

source "drivers/input/keyboard/Kconfig"


2005-01-29 22:50:56

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Saturday 29 January 2005 17:20, Roman Zippel wrote:
> --- linux-2.6.11.orig/drivers/input/serio/Kconfig???????2005-01-29 22:50:43.404946203 +0100
> +++ linux-2.6.11/drivers/input/serio/Kconfig????2005-01-29 22:56:42.549085439 +0100
> @@ -3,6 +3,7 @@
> ?#
> ?config SERIO
> ????????tristate "Serial i/o support" if EMBEDDED || !X86
> +???????depends on INPUT

????

serio_raw works fine without INPUT.

--
Dmitry

2005-01-29 23:21:51

by Roman Zippel

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

Hi,

On Sat, 29 Jan 2005, Dmitry Torokhov wrote:

> On Saturday 29 January 2005 17:20, Roman Zippel wrote:
> > --- linux-2.6.11.orig/drivers/input/serio/Kconfig???????2005-01-29 22:50:43.404946203 +0100
> > +++ linux-2.6.11/drivers/input/serio/Kconfig????2005-01-29 22:56:42.549085439 +0100
> > @@ -3,6 +3,7 @@
> > ?#
> > ?config SERIO
> > ????????tristate "Serial i/o support" if EMBEDDED || !X86
> > +???????depends on INPUT
>
> ????
>
> serio_raw works fine without INPUT.

All current serio users depend on INPUT, it's maybe not a strict
dependency, but it pretty much needs INPUT anyway to be usable, so I don't
see the problem.
The alternative is to move it completely out of the input menu, if it's
really that important for the user being able to select it without input.

bye, Roman

2005-01-29 23:40:34

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Saturday 29 January 2005 18:20, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > On Saturday 29 January 2005 17:20, Roman Zippel wrote:
> > > --- linux-2.6.11.orig/drivers/input/serio/Kconfig       2005-01-29 22:50:43.404946203 +0100
> > > +++ linux-2.6.11/drivers/input/serio/Kconfig    2005-01-29 22:56:42.549085439 +0100
> > > @@ -3,6 +3,7 @@
> > >  #
> > >  config SERIO
> > >         tristate "Serial i/o support" if EMBEDDED || !X86
> > > +       depends on INPUT
> >
> > ????
> >
> > serio_raw works fine without INPUT.
>
> All current serio users depend on INPUT, it's maybe not a strict
> dependency, but it pretty much needs INPUT anyway to be usable, so I don't
> see the problem.
> The alternative is to move it completely out of the input menu, if it's
> really that important for the user being able to select it without input.
>

I can assure you that serio_raw driver _does not_ use input system - it is
implementation of pre 2.6 /dev/psaux interface giving you access to raw AUX
data. It was written so we can still use PS/2 devices for which we don't have
proper in-kernel driver but have working userspace solution. It completely
bypasses input layer.

--
Dmitry

2005-01-29 23:57:03

by Roman Zippel

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

Hi,

On Sat, 29 Jan 2005, Dmitry Torokhov wrote:

> I can assure you that serio_raw driver _does not_ use input system - it is
> implementation of pre 2.6 /dev/psaux interface giving you access to raw AUX
> data. It was written so we can still use PS/2 devices for which we don't have
> proper in-kernel driver but have working userspace solution. It completely
> bypasses input layer.

That's fine, but why is it in the input menu? How do you suggest to make
it selectable without selecting input and without messing the menu
structure?

bye, Roman

2005-01-30 00:32:59

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Saturday 29 January 2005 18:56, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > I can assure you that serio_raw driver _does not_ use input system - it is
> > implementation of pre 2.6 /dev/psaux interface giving you access to raw AUX
> > data. It was written so we can still use PS/2 devices for which we don't have
> > proper in-kernel driver but have working userspace solution. It completely
> > bypasses input layer.
>
> That's fine, but why is it in the input menu? How do you suggest to make
> it selectable without selecting input and without messing the menu
> structure?
>

Well, probably split input into sections, one of the options would be
something like "Generic Input Layer" and have evdev, mousedev, etc
depend on it. serio will not depend on it... nor will gameport as
I can see someone wanting gameport_raw.

--
Dmitry

2005-01-30 01:17:07

by Roman Zippel

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

Hi,

On Sat, 29 Jan 2005, Dmitry Torokhov wrote:

> > That's fine, but why is it in the input menu? How do you suggest to make
> > it selectable without selecting input and without messing the menu
> > structure?
>
> Well, probably split input into sections, one of the options would be
> something like "Generic Input Layer" and have evdev, mousedev, etc
> depend on it. serio will not depend on it... nor will gameport as
> I can see someone wanting gameport_raw.

That's not the point of my patch. Feel free to restructure the input menu,
if you need help you can ask me, but is there any practically relevant
reason, that serio_raw must not depend on INPUT right now?

bye, Roman

2005-01-30 02:27:33

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Saturday 29 January 2005 20:16, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > > That's fine, but why is it in the input menu? How do you suggest to make
> > > it selectable without selecting input and without messing the menu
> > > structure?
> >
> > Well, probably split input into sections, one of the options would be
> > something like "Generic Input Layer" and have evdev, mousedev, etc
> > depend on it. serio will not depend on it... nor will gameport as
> > I can see someone wanting gameport_raw.
>
> That's not the point of my patch. Feel free to restructure the input menu,
> if you need help you can ask me, but is there any practically relevant
> reason, that serio_raw must not depend on INPUT right now?
>

Well, with the current Kconfig I can de-select INPUT and still select
serio and serio_raw and access my AUX port via /dev/psaux. I don't know
if anyone would really do it, but why not?

Btw, what was the point of your patch?


--
Dmitry

2005-01-30 03:23:13

by Roman Zippel

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

Hi,

On Sat, 29 Jan 2005, Dmitry Torokhov wrote:

> Well, with the current Kconfig I can de-select INPUT and still select
> serio and serio_raw and access my AUX port via /dev/psaux. I don't know
> if anyone would really do it, but why not?
>
> Btw, what was the point of your patch?

See the subject. The current input Kconfig menu is already quite complex
for a lot of people, we don't have to confuse them further with a chaotic
menu structure. I only did the minimal fixes to get it into proper shape
with an acceptable compromise. Feel free to take it from here to also make
it technically correct.

bye, Roman

2005-01-30 04:08:26

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Saturday 29 January 2005 22:22, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > Well, with the current Kconfig I can de-select INPUT and still select
> > serio and serio_raw and access my AUX port via /dev/psaux. I don't know
> > if anyone would really do it, but why not?
> >
> > Btw, what was the point of your patch?
>
> See the subject. The current input Kconfig menu is already quite complex
> for a lot of people, we don't have to confuse them further with a chaotic
> menu structure. I only did the minimal fixes to get it into proper shape
> with an acceptable compromise. Feel free to take it from here to also make
> it technically correct.
>

Ok, what about making some submenus to manage number of options, like in
the patch below?

--
Dmitry

===== drivers/input/Kconfig 1.8 vs edited =====
--- 1.8/drivers/input/Kconfig 2005-01-15 17:31:06 -05:00
+++ edited/drivers/input/Kconfig 2005-01-29 22:53:30 -05:00
@@ -4,8 +4,14 @@

menu "Input device support"

+comment "Hardware I/O ports"
+
+source "drivers/input/serio/Kconfig"
+
+source "drivers/input/gameport/Kconfig"
+
config INPUT
- tristate "Input devices (needed for keyboard, mouse, ...)" if EMBEDDED
+ tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
default y
---help---
Say Y here if you have any input device (mouse, keyboard, tablet,
@@ -23,6 +29,7 @@
module will be called input.

comment "Userland interfaces"
+ depends on INPUT

config INPUT_MOUSEDEV
tristate "Mouse interface" if EMBEDDED
@@ -134,13 +141,8 @@
To compile this driver as a module, choose M here: the
module will be called evbug.

-comment "Input I/O drivers"
-
-source "drivers/input/gameport/Kconfig"
-
-source "drivers/input/serio/Kconfig"
-
comment "Input Device Drivers"
+ depends on INPUT

source "drivers/input/keyboard/Kconfig"

===== drivers/input/gameport/Kconfig 1.5 vs edited =====
--- 1.5/drivers/input/gameport/Kconfig 2005-01-08 00:43:50 -05:00
+++ edited/drivers/input/gameport/Kconfig 2005-01-29 22:50:38 -05:00
@@ -1,6 +1,8 @@
#
# Gameport configuration
#
+menu "Gameport support"
+
config GAMEPORT
tristate "Gameport support"
---help---
@@ -88,3 +90,4 @@
tristate "Crystal SoundFusion gameport support"
depends on GAMEPORT

+endmenu
===== drivers/input/joystick/Kconfig 1.10 vs edited =====
--- 1.10/drivers/input/joystick/Kconfig 2005-01-27 02:13:43 -05:00
+++ edited/drivers/input/joystick/Kconfig 2005-01-29 22:59:51 -05:00
@@ -1,6 +1,8 @@
#
# Joystick driver configuration
#
+menu "Joysticks"
+
config INPUT_JOYSTICK
bool "Joysticks"
depends on INPUT
@@ -258,3 +260,4 @@
To compile this driver as a module, choose M here: the
module will be called joydump.

+endmenu
===== drivers/input/keyboard/Kconfig 1.15 vs edited =====
--- 1.15/drivers/input/keyboard/Kconfig 2004-09-22 01:48:17 -05:00
+++ edited/drivers/input/keyboard/Kconfig 2005-01-29 22:59:34 -05:00
@@ -1,6 +1,8 @@
#
# Input core configuration
#
+menu "Keyboards"
+
config INPUT_KEYBOARD
bool "Keyboards" if EMBEDDED || !X86
default y
@@ -97,3 +99,5 @@

To compile this driver as a module, choose M here: the
module will be called amikbd.
+
+endmenu
===== drivers/input/misc/Kconfig 1.11 vs edited =====
--- 1.11/drivers/input/misc/Kconfig 2005-01-15 17:31:06 -05:00
+++ edited/drivers/input/misc/Kconfig 2005-01-29 23:04:17 -05:00
@@ -1,6 +1,8 @@
#
# Input misc drivers configuration
#
+menu "Miscellaneous devices"
+
config INPUT_MISC
bool "Misc"
depends on INPUT
@@ -49,3 +51,4 @@
To compile this driver as a module, choose M here: the
module will be called uinput.

+endmenu
===== drivers/input/mouse/Kconfig 1.21 vs edited =====
--- 1.21/drivers/input/mouse/Kconfig 2005-01-15 17:31:06 -05:00
+++ edited/drivers/input/mouse/Kconfig 2005-01-29 23:01:25 -05:00
@@ -1,6 +1,8 @@
#
# Mouse driver configuration
#
+menu "Mice"
+
config INPUT_MOUSE
bool "Mice"
default y
@@ -129,3 +131,4 @@
described in the source file). This driver also works with the
digitizer (VSXXX-AB) DEC produced.

+endmenu
===== drivers/input/serio/Kconfig 1.21 vs edited =====
--- 1.21/drivers/input/serio/Kconfig 2005-01-04 11:16:51 -05:00
+++ edited/drivers/input/serio/Kconfig 2005-01-29 22:48:56 -05:00
@@ -1,12 +1,14 @@
#
# Input core configuration
#
+menu "PS/2 and serial port support"
+
config SERIO
- tristate "Serial i/o support" if EMBEDDED || !X86
+ tristate "Serial I/O support" if EMBEDDED || !X86
default y
---help---
Say Yes here if you have any input device that uses serial I/O to
- communicate with the system. This includes the
+ communicate with the system. This includes the
* standard AT keyboard and PS/2 mouse *
as well as serial mice, Sun keyboards, some joysticks and 6dof
devices and more.
@@ -19,8 +21,7 @@
config SERIO_I8042
tristate "i8042 PC Keyboard controller" if EMBEDDED || !X86
default y
- select SERIO
- depends on !PARISC && (!ARM || ARCH_SHARK || FOOTBRIDGE_HOST) && !M68K
+ depends on SERIO && !PARISC && (!ARM || ARCH_SHARK || FOOTBRIDGE_HOST) && !M68K
---help---
i8042 is the chip over which the standard AT keyboard and PS/2
mouse are connected to the computer. If you use these devices,
@@ -156,3 +157,5 @@

To compile this driver as a module, choose M here: the
module will be called serio_raw.
+
+endmenu
===== drivers/input/touchscreen/Kconfig 1.4 vs edited =====
--- 1.4/drivers/input/touchscreen/Kconfig 2003-09-24 22:34:24 -05:00
+++ edited/drivers/input/touchscreen/Kconfig 2005-01-29 23:00:16 -05:00
@@ -1,6 +1,8 @@
#
# Mouse driver configuration
#
+menu "Touchscreens"
+
config INPUT_TOUCHSCREEN
bool "Touchscreens"
depends on INPUT
@@ -35,3 +37,4 @@
To compile this driver as a module, choose M here: the
module will be called gunze.

+endmenu

2005-01-30 15:46:41

by Roman Zippel

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

Hi,

On Sat, 29 Jan 2005, Dmitry Torokhov wrote:

> Ok, what about making some submenus to manage number of options, like in
> the patch below?

I'd rather move it to the bottom and the menus had no dependencies.
Below is an alternative patch, which does a rather complete cleanup.

bye, Roman

---

Kconfig | 25 +++++++++++++------------
gameport/Kconfig | 48 ++++++++++++++++++++++--------------------------
joystick/Kconfig | 44 ++++++++++++++++++++------------------------
keyboard/Kconfig | 16 +++++++---------
misc/Kconfig | 15 ++++++++-------
mouse/Kconfig | 23 +++++++++++------------
serio/Kconfig | 29 ++++++++++++++---------------
touchscreen/Kconfig | 9 +++++----
8 files changed, 100 insertions(+), 109 deletions(-)

Index: linux-2.6.11/drivers/input/keyboard/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/keyboard/Kconfig 2005-01-30 15:43:04.069685134 +0100
+++ linux-2.6.11/drivers/input/keyboard/Kconfig 2005-01-30 16:33:35.137048741 +0100
@@ -1,20 +1,20 @@
#
# Input core configuration
#
-config INPUT_KEYBOARD
+menuconfig INPUT_KEYBOARD
bool "Keyboards" if EMBEDDED || !X86
default y
- depends on INPUT
help
Say Y here, and a list of supported keyboards will be displayed.
This option doesn't affect the kernel.

If unsure, say Y.

+if INPUT_KEYBOARD
+
config KEYBOARD_ATKBD
tristate "AT keyboard support" if !PC
default y
- depends on INPUT && INPUT_KEYBOARD
select SERIO
select SERIO_LIBPS2
select SERIO_I8042 if PC
@@ -32,7 +32,6 @@ config KEYBOARD_ATKBD

config KEYBOARD_SUNKBD
tristate "Sun Type 4 and Type 5 keyboard support"
- depends on INPUT && INPUT_KEYBOARD
select SERIO
help
Say Y here if you want to use a Sun Type 4 or Type 5 keyboard,
@@ -44,7 +43,6 @@ config KEYBOARD_SUNKBD

config KEYBOARD_LKKBD
tristate "DECstation/VAXstation LK201/LK401 keyboard support"
- depends on INPUT && INPUT_KEYBOARD
select SERIO
help
Say Y here if you want to use a LK201 or LK401 style serial
@@ -57,7 +55,6 @@ config KEYBOARD_LKKBD

config KEYBOARD_XTKBD
tristate "XT Keyboard support"
- depends on INPUT && INPUT_KEYBOARD
select SERIO
help
Say Y here if you want to use the old IBM PC/XT keyboard (or
@@ -70,7 +67,6 @@ config KEYBOARD_XTKBD

config KEYBOARD_NEWTON
tristate "Newton keyboard"
- depends on INPUT && INPUT_KEYBOARD
select SERIO
help
Say Y here if you have a Newton keyboard on a serial port.
@@ -80,7 +76,7 @@ config KEYBOARD_NEWTON

config KEYBOARD_MAPLE
tristate "Maple bus keyboard support"
- depends on SH_DREAMCAST && INPUT && INPUT_KEYBOARD && MAPLE
+ depends on SH_DREAMCAST && MAPLE
help
Say Y here if you have a DreamCast console running Linux and have
a keyboard attached to its Maple bus.
@@ -90,10 +86,12 @@ config KEYBOARD_MAPLE

config KEYBOARD_AMIGA
tristate "Amiga keyboard"
- depends on AMIGA && INPUT && INPUT_KEYBOARD
+ depends on AMIGA
help
Say Y here if you are running Linux on any AMIGA and have a keyboard
attached.

To compile this driver as a module, choose M here: the
module will be called amikbd.
+
+endif
Index: linux-2.6.11/drivers/input/serio/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/serio/Kconfig 2005-01-30 15:43:04.069685134 +0100
+++ linux-2.6.11/drivers/input/serio/Kconfig 2005-01-30 16:29:01.445229130 +0100
@@ -2,11 +2,11 @@
# Input core configuration
#
config SERIO
- tristate "Serial i/o support" if EMBEDDED || !X86
+ tristate "Serial I/O support" if EMBEDDED || !X86
default y
---help---
Say Yes here if you have any input device that uses serial I/O to
- communicate with the system. This includes the
+ communicate with the system. This includes the
* standard AT keyboard and PS/2 mouse *
as well as serial mice, Sun keyboards, some joysticks and 6dof
devices and more.
@@ -16,10 +16,11 @@ config SERIO
To compile this driver as a module, choose M here: the
module will be called serio.

+if SERIO
+
config SERIO_I8042
tristate "i8042 PC Keyboard controller" if EMBEDDED || !X86
default y
- select SERIO
depends on !PARISC && (!ARM || ARCH_SHARK || FOOTBRIDGE_HOST) && !M68K
---help---
i8042 is the chip over which the standard AT keyboard and PS/2
@@ -34,7 +35,6 @@ config SERIO_I8042
config SERIO_SERPORT
tristate "Serial port line discipline"
default y
- depends on SERIO
---help---
Say Y here if you plan to use an input device (mouse, joystick,
tablet, 6dof) that communicates over the RS232 serial (COM) port.
@@ -48,7 +48,6 @@ config SERIO_SERPORT

config SERIO_CT82C710
tristate "ct82c710 Aux port controller"
- depends on SERIO
depends on !PARISC
---help---
Say Y here if you have a Texas Instruments TravelMate notebook
@@ -62,11 +61,11 @@ config SERIO_CT82C710

config SERIO_Q40KBD
tristate "Q40 keyboard controller"
- depends on Q40 && SERIO
+ depends on Q40

config SERIO_PARKBD
tristate "Parallel port keyboard adapter"
- depends on SERIO && PARPORT
+ depends on PARPORT
---help---
Say Y here if you built a simple parallel port adapter to attach
an additional AT keyboard, XT keyboard or PS/2 mouse.
@@ -80,7 +79,7 @@ config SERIO_PARKBD

config SERIO_RPCKBD
tristate "Acorn RiscPC keyboard controller"
- depends on (ARCH_ACORN || ARCH_CLPS7500) && SERIO
+ depends on ARCH_ACORN || ARCH_CLPS7500
default y
help
Say Y here if you have the Acorn RiscPC and want to use an AT
@@ -91,15 +90,15 @@ config SERIO_RPCKBD

config SERIO_AMBAKMI
tristate "AMBA KMI keyboard controller"
- depends on ARM_AMBA && SERIO
+ depends on ARM_AMBA

config SERIO_SA1111
tristate "Intel SA1111 keyboard controller"
- depends on SA1111 && SERIO
+ depends on SA1111

config SERIO_GSCPS2
tristate "HP GSC PS/2 keyboard and PS/2 mouse controller"
- depends on GSC && SERIO
+ depends on GSC
default y
help
This driver provides support for the PS/2 ports on PA-RISC machines
@@ -113,7 +112,7 @@ config SERIO_GSCPS2

config SERIO_PCIPS2
tristate "PCI PS/2 keyboard and PS/2 mouse controller"
- depends on PCI && SERIO
+ depends on PCI
help
Say Y here if you have a Mobility Docking station with PS/2
keyboard and mice ports.
@@ -123,7 +122,7 @@ config SERIO_PCIPS2

config SERIO_MACEPS2
tristate "SGI O2 MACE PS/2 controller"
- depends on SGI_IP32 && SERIO
+ depends on SGI_IP32
help
Say Y here if you have SGI O2 workstation and want to use its
PS/2 ports.
@@ -133,7 +132,6 @@ config SERIO_MACEPS2

config SERIO_LIBPS2
tristate "PS/2 driver library" if EMBEDDED
- depends on SERIO
help
Say Y here if you are using a driver for device connected
to a PS/2 port, such as PS/2 mouse or standard AT keyboard.
@@ -143,7 +141,6 @@ config SERIO_LIBPS2

config SERIO_RAW
tristate "Raw access to serio ports"
- depends on SERIO
help
Say Y here if you want to have raw access to serio ports, such as
AUX ports on i8042 keyboard controller. Each serio port that is
@@ -156,3 +153,5 @@ config SERIO_RAW

To compile this driver as a module, choose M here: the
module will be called serio_raw.
+
+endif
Index: linux-2.6.11/drivers/input/gameport/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/gameport/Kconfig 2005-01-30 15:43:04.068685306 +0100
+++ linux-2.6.11/drivers/input/gameport/Kconfig 2005-01-30 16:27:26.925528339 +0100
@@ -19,30 +19,10 @@ config GAMEPORT
To compile this driver as a module, choose M here: the
module will be called gameport.

-
-# Yes, SOUND_GAMEPORT looks a bit odd. Yes, it ends up being turned on
-# in every .config. Please don't touch it. It is here to handle an
-# unusual dependency between GAMEPORT and sound drivers.
-#
-# Some sound drivers call gameport functions. If GAMEPORT is
-# not selected, empty stubs are provided for the functions and all is
-# well.
-# If GAMEPORT is built in, everything is fine.
-# If GAMEPORT is a module, however, it would need to be loaded for the
-# sound driver to be able to link properly. Therefore, the sound
-# driver must be a module as well in that case. Since there's no way
-# to express that directly in Kconfig, we use SOUND_GAMEPORT to
-# express it. SOUND_GAMEPORT boils down to "if GAMEPORT is 'm',
-# anything that depends on SOUND_GAMEPORT must be 'm' as well. if
-# GAMEPORT is 'y' or 'n', it can be anything".
-config SOUND_GAMEPORT
- tristate
- default y if GAMEPORT!=m
- default m if GAMEPORT=m
+if GAMEPORT

config GAMEPORT_NS558
tristate "Classic ISA and PnP gameport support"
- depends on GAMEPORT
help
Say Y here if you have an ISA or PnP gameport.

@@ -53,7 +33,6 @@ config GAMEPORT_NS558

config GAMEPORT_L4
tristate "PDPI Lightning 4 gamecard support"
- depends on GAMEPORT
help
Say Y here if you have a PDPI Lightning 4 gamecard.

@@ -62,7 +41,6 @@ config GAMEPORT_L4

config GAMEPORT_EMU10K1
tristate "SB Live and Audigy gameport support"
- depends on GAMEPORT
help
Say Y here if you have a SoundBlaster Live! or SoundBlaster
Audigy card and want to use its gameport.
@@ -72,7 +50,6 @@ config GAMEPORT_EMU10K1

config GAMEPORT_VORTEX
tristate "Aureal Vortex, Vortex 2 gameport support"
- depends on GAMEPORT
help
Say Y here if you have an Aureal Vortex 1 or 2 card and want
to use its gameport.
@@ -82,9 +59,28 @@ config GAMEPORT_VORTEX

config GAMEPORT_FM801
tristate "ForteMedia FM801 gameport support"
- depends on GAMEPORT

config GAMEPORT_CS461X
tristate "Crystal SoundFusion gameport support"
- depends on GAMEPORT

+endif
+
+# Yes, SOUND_GAMEPORT looks a bit odd. Yes, it ends up being turned on
+# in every .config. Please don't touch it. It is here to handle an
+# unusual dependency between GAMEPORT and sound drivers.
+#
+# Some sound drivers call gameport functions. If GAMEPORT is
+# not selected, empty stubs are provided for the functions and all is
+# well.
+# If GAMEPORT is built in, everything is fine.
+# If GAMEPORT is a module, however, it would need to be loaded for the
+# sound driver to be able to link properly. Therefore, the sound
+# driver must be a module as well in that case. Since there's no way
+# to express that directly in Kconfig, we use SOUND_GAMEPORT to
+# express it. SOUND_GAMEPORT boils down to "if GAMEPORT is 'm',
+# anything that depends on SOUND_GAMEPORT must be 'm' as well. if
+# GAMEPORT is 'y' or 'n', it can be anything".
+config SOUND_GAMEPORT
+ tristate
+ default m if GAMEPORT=m
+ default y
Index: linux-2.6.11/drivers/input/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/Kconfig 2005-01-30 15:43:04.068685306 +0100
+++ linux-2.6.11/drivers/input/Kconfig 2005-01-30 16:14:56.122968311 +0100
@@ -5,7 +5,7 @@
menu "Input device support"

config INPUT
- tristate "Input devices (needed for keyboard, mouse, ...)" if EMBEDDED
+ tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
default y
---help---
Say Y here if you have any input device (mouse, keyboard, tablet,
@@ -22,12 +22,13 @@ config INPUT
To compile this driver as a module, choose M here: the
module will be called input.

+if INPUT
+
comment "Userland interfaces"

config INPUT_MOUSEDEV
tristate "Mouse interface" if EMBEDDED
default y
- depends on INPUT
---help---
Say Y here if you want your mouse to be accessible as char devices
13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
@@ -74,7 +75,6 @@ config INPUT_MOUSEDEV_SCREEN_Y

config INPUT_JOYDEV
tristate "Joystick interface"
- depends on INPUT
---help---
Say Y here if you want your joystick or gamepad to be
accessible as char device 13:0+ - /dev/input/jsX device.
@@ -88,7 +88,6 @@ config INPUT_JOYDEV

config INPUT_TSDEV
tristate "Touchscreen interface"
- depends on INPUT
---help---
Say Y here if you have an application that only can understand the
Compaq touchscreen protocol for absolute pointer data. This is
@@ -111,7 +110,6 @@ config INPUT_TSDEV_SCREEN_Y

config INPUT_EVDEV
tristate "Event interface"
- depends on INPUT
help
Say Y here if you want your input device events be accessible
under char device 13:64+ - /dev/input/eventX in a generic way.
@@ -121,7 +119,6 @@ config INPUT_EVDEV

config INPUT_EVBUG
tristate "Event debugging"
- depends on INPUT
---help---
Say Y here if you have a problem with the input subsystem and
want all events (keypresses, mouse movements), to be output to
@@ -134,12 +131,6 @@ config INPUT_EVBUG
To compile this driver as a module, choose M here: the
module will be called evbug.

-comment "Input I/O drivers"
-
-source "drivers/input/gameport/Kconfig"
-
-source "drivers/input/serio/Kconfig"
-
comment "Input Device Drivers"

source "drivers/input/keyboard/Kconfig"
@@ -152,5 +143,15 @@ source "drivers/input/touchscreen/Kconfi

source "drivers/input/misc/Kconfig"

+endif
+
+menu "Hardware I/O ports"
+
+source "drivers/input/serio/Kconfig"
+
+source "drivers/input/gameport/Kconfig"
+
+endmenu
+
endmenu

Index: linux-2.6.11/drivers/input/touchscreen/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/touchscreen/Kconfig 2005-01-30 15:43:04.069685134 +0100
+++ linux-2.6.11/drivers/input/touchscreen/Kconfig 2005-01-30 16:34:22.676853842 +0100
@@ -1,18 +1,19 @@
#
# Mouse driver configuration
#
-config INPUT_TOUCHSCREEN
+menuconfig INPUT_TOUCHSCREEN
bool "Touchscreens"
- depends on INPUT
help
Say Y here, and a list of supported touchscreens will be displayed.
This option doesn't affect the kernel.

If unsure, say Y.

+if INPUT_TOUCHSCREEN
+
config TOUCHSCREEN_BITSY
tristate "Compaq iPAQ H3600 (Bitsy) touchscreen input driver"
- depends on SA1100_BITSY && INPUT && INPUT_TOUCHSCREEN
+ depends on SA1100_BITSY
select SERIO
help
Say Y here if you have the h3600 (Bitsy) touchscreen.
@@ -24,7 +25,6 @@ config TOUCHSCREEN_BITSY

config TOUCHSCREEN_GUNZE
tristate "Gunze AHL-51S touchscreen"
- depends on INPUT && INPUT_TOUCHSCREEN
select SERIO
help
Say Y here if you have the Gunze AHL-51 touchscreen connected to
@@ -35,3 +35,4 @@ config TOUCHSCREEN_GUNZE
To compile this driver as a module, choose M here: the
module will be called gunze.

+endif
Index: linux-2.6.11/drivers/input/mouse/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/mouse/Kconfig 2005-01-30 15:43:04.069685134 +0100
+++ linux-2.6.11/drivers/input/mouse/Kconfig 2005-01-30 16:33:49.343599850 +0100
@@ -1,20 +1,20 @@
#
# Mouse driver configuration
#
-config INPUT_MOUSE
- bool "Mice"
+menuconfig INPUT_MOUSE
+ bool "Mouse"
default y
- depends on INPUT
help
Say Y here, and a list of supported mice will be displayed.
This option doesn't affect the kernel.

If unsure, say Y.

+if INPUT_MOUSE
+
config MOUSE_PS2
tristate "PS/2 mouse"
default y
- depends on INPUT && INPUT_MOUSE
select SERIO
select SERIO_LIBPS2
select SERIO_I8042 if PC
@@ -39,7 +39,6 @@ config MOUSE_PS2

config MOUSE_SERIAL
tristate "Serial mouse"
- depends on INPUT && INPUT_MOUSE
select SERIO
---help---
Say Y here if you have a serial (RS-232, COM port) mouse connected
@@ -53,7 +52,7 @@ config MOUSE_SERIAL

config MOUSE_INPORT
tristate "InPort/MS/ATIXL busmouse"
- depends on INPUT && INPUT_MOUSE && ISA
+ depends on ISA
help
Say Y here if you have an InPort, Microsoft or ATI XL busmouse.
They are rather rare these days.
@@ -69,7 +68,7 @@ config MOUSE_ATIXL

config MOUSE_LOGIBM
tristate "Logitech busmouse"
- depends on INPUT && INPUT_MOUSE && ISA
+ depends on ISA
help
Say Y here if you have a Logitech busmouse.
They are rather rare these days.
@@ -79,7 +78,7 @@ config MOUSE_LOGIBM

config MOUSE_PC110PAD
tristate "IBM PC110 touchpad"
- depends on INPUT && INPUT_MOUSE && ISA
+ depends on ISA
help
Say Y if you have the IBM PC-110 micro-notebook and want its
touchpad supported.
@@ -89,7 +88,7 @@ config MOUSE_PC110PAD

config MOUSE_MAPLE
tristate "Maple bus mouse"
- depends on SH_DREAMCAST && INPUT && INPUT_MOUSE && MAPLE
+ depends on SH_DREAMCAST && MAPLE
help
Say Y if you have a DreamCast console and a mouse attached to
its Maple bus.
@@ -99,7 +98,7 @@ config MOUSE_MAPLE

config MOUSE_AMIGA
tristate "Amiga mouse"
- depends on AMIGA && INPUT && INPUT_MOUSE
+ depends on AMIGA
help
Say Y here if you have an Amiga and want its native mouse
supported by the kernel.
@@ -109,7 +108,7 @@ config MOUSE_AMIGA

config MOUSE_RISCPC
tristate "Acorn RiscPC mouse"
- depends on ARCH_ACORN && INPUT && INPUT_MOUSE
+ depends on ARCH_ACORN
help
Say Y here if you have the Acorn RiscPC computer and want its
native mouse supported.
@@ -119,7 +118,6 @@ config MOUSE_RISCPC

config MOUSE_VSXXXAA
tristate "DEC VSXXX-AA/GA mouse and VSXXX-AB tablet"
- depends on INPUT && INPUT_MOUSE
select SERIO
help
Say Y (or M) if you want to use a DEC VSXXX-AA (hockey
@@ -129,3 +127,4 @@ config MOUSE_VSXXXAA
described in the source file). This driver also works with the
digitizer (VSXXX-AB) DEC produced.

+endif
Index: linux-2.6.11/drivers/input/joystick/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/joystick/Kconfig 2005-01-30 15:43:04.068685306 +0100
+++ linux-2.6.11/drivers/input/joystick/Kconfig 2005-01-30 16:34:09.455133028 +0100
@@ -1,9 +1,8 @@
#
# Joystick driver configuration
#
-config INPUT_JOYSTICK
+menuconfig INPUT_JOYSTICK
bool "Joysticks"
- depends on INPUT
help
If you have a joystick, 6dof controller, gamepad, steering wheel,
weapon control system or something like that you can say Y here
@@ -13,9 +12,11 @@ config INPUT_JOYSTICK
Please read the file <file:Documentation/input/joystick.txt> which
contains more information.

+if INPUT_JOYSTICK
+
config JOYSTICK_ANALOG
tristate "Classic PC analog joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
---help---
Say Y here if you have a joystick that connects to the PC
gameport. In addition to the usual PC analog joystick, this driver
@@ -32,7 +33,7 @@ config JOYSTICK_ANALOG

config JOYSTICK_A3D
tristate "Assasin 3D and MadCatz Panther devices"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have an FPGaming or MadCatz controller using the
A3D protocol over the PC gameport.
@@ -42,7 +43,7 @@ config JOYSTICK_A3D

config JOYSTICK_ADI
tristate "Logitech ADI digital joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have a Logitech controller using the ADI
protocol over the PC gameport.
@@ -52,7 +53,7 @@ config JOYSTICK_ADI

config JOYSTICK_COBRA
tristate "Creative Labs Blaster Cobra gamepad"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have a Creative Labs Blaster Cobra gamepad.

@@ -61,7 +62,7 @@ config JOYSTICK_COBRA

config JOYSTICK_GF2K
tristate "Genius Flight2000 Digital joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have a Genius Flight2000 or MaxFighter digitally
communicating joystick or gamepad.
@@ -71,7 +72,7 @@ config JOYSTICK_GF2K

config JOYSTICK_GRIP
tristate "Gravis GrIP joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have a Gravis controller using the GrIP protocol
over the PC gameport.
@@ -81,7 +82,7 @@ config JOYSTICK_GRIP

config JOYSTICK_GRIP_MP
tristate "Gravis GrIP MultiPort"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have the original Gravis GrIP MultiPort, a hub
that connects to the gameport and you connect gamepads to it.
@@ -91,7 +92,7 @@ config JOYSTICK_GRIP_MP

config JOYSTICK_GUILLEMOT
tristate "Guillemot joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have a Guillemot joystick using a digital
protocol over the PC gameport.
@@ -101,7 +102,7 @@ config JOYSTICK_GUILLEMOT

config JOYSTICK_INTERACT
tristate "InterAct digital joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have an InterAct gameport or joystick
communicating digitally over the gameport.
@@ -111,7 +112,7 @@ config JOYSTICK_INTERACT

config JOYSTICK_SIDEWINDER
tristate "Microsoft SideWinder digital joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have a Microsoft controller using the Digital
Overdrive protocol over PC gameport.
@@ -121,7 +122,7 @@ config JOYSTICK_SIDEWINDER

config JOYSTICK_TMDC
tristate "ThrustMaster DirectConnect joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you have a ThrustMaster controller using the
DirectConnect (BSP) protocol over the PC gameport.
@@ -133,7 +134,6 @@ source "drivers/input/joystick/iforce/Kc

config JOYSTICK_WARRIOR
tristate "Logitech WingMan Warrior joystick"
- depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Logitech WingMan Warrior joystick connected
@@ -144,7 +144,6 @@ config JOYSTICK_WARRIOR

config JOYSTICK_MAGELLAN
tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers"
- depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Magellan or Space Mouse 6DOF controller
@@ -155,7 +154,6 @@ config JOYSTICK_MAGELLAN

config JOYSTICK_SPACEORB
tristate "SpaceTec SpaceOrb/Avenger 6dof controllers"
- depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF
@@ -166,7 +164,6 @@ config JOYSTICK_SPACEORB

config JOYSTICK_SPACEBALL
tristate "SpaceTec SpaceBall 6dof controllers"
- depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX
@@ -178,7 +175,6 @@ config JOYSTICK_SPACEBALL

config JOYSTICK_STINGER
tristate "Gravis Stinger gamepad"
- depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Gravis Stinger connected to one of your
@@ -189,7 +185,6 @@ config JOYSTICK_STINGER

config JOYSTICK_TWIDDLER
tristate "Twiddler as a joystick"
- depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Handykey Twiddler connected to your
@@ -200,7 +195,7 @@ config JOYSTICK_TWIDDLER

config JOYSTICK_DB9
tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && PARPORT
+ depends on PARPORT
---help---
Say Y here if you have a Sega Master System gamepad, Sega Genesis
gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,
@@ -213,7 +208,7 @@ config JOYSTICK_DB9

config JOYSTICK_GAMECON
tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
- depends on INPUT && INPUT_JOYSTICK && PARPORT
+ depends on PARPORT
---help---
Say Y here if you have a Nintendo Entertainment System gamepad,
Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
@@ -227,7 +222,7 @@ config JOYSTICK_GAMECON

config JOYSTICK_TURBOGRAFX
tristate "Multisystem joysticks via TurboGraFX device"
- depends on INPUT && INPUT_JOYSTICK && PARPORT
+ depends on PARPORT
help
Say Y here if you have the TurboGraFX interface by Steffen Schwenke,
and want to use it with Multisystem -- Atari, Amiga, Commodore,
@@ -239,7 +234,7 @@ config JOYSTICK_TURBOGRAFX

config JOYSTICK_AMIGA
tristate "Amiga joysticks"
- depends on AMIGA && INPUT && INPUT_JOYSTICK
+ depends on AMIGA
help
Say Y here if you have an Amiga with a digital joystick connected
to it.
@@ -249,7 +244,7 @@ config JOYSTICK_AMIGA

config JOYSTICK_JOYDUMP
tristate "Gameport data dumper"
- depends on INPUT && INPUT_JOYSTICK && GAMEPORT
+ select GAMEPORT
help
Say Y here if you want to dump data from your joystick into the system
log for debugging purposes. Say N if you are making a production
@@ -258,3 +253,4 @@ config JOYSTICK_JOYDUMP
To compile this driver as a module, choose M here: the
module will be called joydump.

+endif
Index: linux-2.6.11/drivers/input/misc/Kconfig
===================================================================
--- linux-2.6.11.orig/drivers/input/misc/Kconfig 2005-01-30 15:43:04.069685134 +0100
+++ linux-2.6.11/drivers/input/misc/Kconfig 2005-01-30 16:34:47.717537219 +0100
@@ -1,9 +1,8 @@
#
# Input misc drivers configuration
#
-config INPUT_MISC
- bool "Misc"
- depends on INPUT
+menuconfig INPUT_MISC
+ bool "Miscellaneous devices"
help
Say Y here, and a list of miscellaneous input drivers will be displayed.
Everything that didn't fit into the other categories is here. This option
@@ -11,9 +10,11 @@ config INPUT_MISC

If unsure, say Y.

+if INPUT_MISC
+
config INPUT_PCSPKR
tristate "PC Speaker support"
- depends on (ALPHA || X86 || X86_64 || MIPS || PPC_PREP || PPC_CHRP || PPC_PSERIES) && INPUT && INPUT_MISC
+ depends on ALPHA || X86 || X86_64 || MIPS || PPC_PREP || PPC_CHRP || PPC_PSERIES
help
Say Y here if you want the standard PC Speaker to be used for
bells and whistles.
@@ -25,7 +26,7 @@ config INPUT_PCSPKR

config INPUT_SPARCSPKR
tristate "SPARC Speaker support"
- depends on (SPARC32 || SPARC64) && INPUT && INPUT_MISC && PCI
+ depends on PCI && (SPARC32 || SPARC64)
help
Say Y here if you want the standard Speaker on Sparc PCI systems
to be used for bells and whistles.
@@ -37,11 +38,10 @@ config INPUT_SPARCSPKR

config INPUT_M68K_BEEP
tristate "M68k Beeper support"
- depends on M68K && INPUT && INPUT_MISC
+ depends on M68K

config INPUT_UINPUT
tristate "User level driver support"
- depends on INPUT && INPUT_MISC
help
Say Y here if you want to support user level drivers for input
subsystem accessible under char device 10:223 - /dev/input/uinput.
@@ -49,3 +49,4 @@ config INPUT_UINPUT
To compile this driver as a module, choose M here: the
module will be called uinput.

+endif

2005-01-30 23:40:16

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > Ok, what about making some submenus to manage number of options, like in
> > the patch below?
>
> I'd rather move it to the bottom and the menus had no dependencies.
> Below is an alternative patch, which does a rather complete cleanup.

This one looks nice. I still think that hardware port support should go
first. My argument is:

When I go into a menu I explore option and submenus from top to bottom.
So I will see PS/2 or serial, and will go there and select what I need.
Then I will see that generic input layer is also needed for keyboard
and go there.

If generic layer is first one I select options I think are needed I could
skip over the HW I/O ports thinking that I already selected everything I
need as far as keyboard/mouse goes.

Does this make any sense?

--
Dmitry

2005-02-04 13:14:44

by Vojtech Pavlik

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Sun, Jan 30, 2005 at 06:39:37PM -0500, Dmitry Torokhov wrote:
> On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> > Hi,
> >
> > On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> >
> > > Ok, what about making some submenus to manage number of options, like in
> > > the patch below?
> >
> > I'd rather move it to the bottom and the menus had no dependencies.
> > Below is an alternative patch, which does a rather complete cleanup.
>
> This one looks nice. I still think that hardware port support should go
> first. My argument is:
>
> When I go into a menu I explore option and submenus from top to bottom.
> So I will see PS/2 or serial, and will go there and select what I need.
> Then I will see that generic input layer is also needed for keyboard
> and go there.
>
> If generic layer is first one I select options I think are needed I could
> skip over the HW I/O ports thinking that I already selected everything I
> need as far as keyboard/mouse goes.
>
> Does this make any sense?

Dmitry, will you make a patch that has the port options first? If no,
I'll likely merge Roman's patch.

--
Vojtech Pavlik
SuSE Labs, SuSE CR

2005-02-04 13:53:14

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Fri, 4 Feb 2005 14:14:36 +0100, Vojtech Pavlik <[email protected]> wrote:
> On Sun, Jan 30, 2005 at 06:39:37PM -0500, Dmitry Torokhov wrote:
> > On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> > > Hi,
> > >
> > > On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> > >
> > > > Ok, what about making some submenus to manage number of options, like in
> > > > the patch below?
> > >
> > > I'd rather move it to the bottom and the menus had no dependencies.
> > > Below is an alternative patch, which does a rather complete cleanup.
> >
> > This one looks nice. I still think that hardware port support should go
> > first. My argument is:
> >
> > When I go into a menu I explore option and submenus from top to bottom.
> > So I will see PS/2 or serial, and will go there and select what I need.
> > Then I will see that generic input layer is also needed for keyboard
> > and go there.
> >
> > If generic layer is first one I select options I think are needed I could
> > skip over the HW I/O ports thinking that I already selected everything I
> > need as far as keyboard/mouse goes.
> >
> > Does this make any sense?
>
> Dmitry, will you make a patch that has the port options first? If no,
> I'll likely merge Roman's patch.
>

I'd rather make a patch on top of Roman's, if you don't mind. This way
we will reduce merge conflicts (Sam I believe already grabbed Roman's
changes and applied to his tree).

--
Dmitry

2005-02-04 14:02:04

by Vojtech Pavlik

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Fri, Feb 04, 2005 at 08:51:41AM -0500, Dmitry Torokhov wrote:
> On Fri, 4 Feb 2005 14:14:36 +0100, Vojtech Pavlik <[email protected]> wrote:
> > On Sun, Jan 30, 2005 at 06:39:37PM -0500, Dmitry Torokhov wrote:
> > > On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> > > > Hi,
> > > >
> > > > On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> > > >
> > > > > Ok, what about making some submenus to manage number of options, like in
> > > > > the patch below?
> > > >
> > > > I'd rather move it to the bottom and the menus had no dependencies.
> > > > Below is an alternative patch, which does a rather complete cleanup.
> > >
> > > This one looks nice. I still think that hardware port support should go
> > > first. My argument is:
> > >
> > > When I go into a menu I explore option and submenus from top to bottom.
> > > So I will see PS/2 or serial, and will go there and select what I need.
> > > Then I will see that generic input layer is also needed for keyboard
> > > and go there.
> > >
> > > If generic layer is first one I select options I think are needed I could
> > > skip over the HW I/O ports thinking that I already selected everything I
> > > need as far as keyboard/mouse goes.
> > >
> > > Does this make any sense?
> >
> > Dmitry, will you make a patch that has the port options first? If no,
> > I'll likely merge Roman's patch.
> >
>
> I'd rather make a patch on top of Roman's, if you don't mind. This way
> we will reduce merge conflicts (Sam I believe already grabbed Roman's
> changes and applied to his tree).

No problem with that. Shall I apply Roman's patch then?

--
Vojtech Pavlik
SuSE Labs, SuSE CR

2005-02-04 14:14:05

by Roman Zippel

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

Hi,

On Fri, 4 Feb 2005, Vojtech Pavlik wrote:

> > When I go into a menu I explore option and submenus from top to bottom.
> > So I will see PS/2 or serial, and will go there and select what I need.
> > Then I will see that generic input layer is also needed for keyboard
> > and go there.
> >
> > If generic layer is first one I select options I think are needed I could
> > skip over the HW I/O ports thinking that I already selected everything I
> > need as far as keyboard/mouse goes.
> >
> > Does this make any sense?
>
> Dmitry, will you make a patch that has the port options first? If no,
> I'll likely merge Roman's patch.

I don't think that putting this first is a good idea, compare it to scsi
or alsa, which also have the generic options first and then the lowlevel
drivers.

bye, Roman

2005-02-04 14:27:52

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Fri, 4 Feb 2005 15:13:31 +0100 (CET), Roman Zippel
<[email protected]> wrote:
> Hi,
>
> On Fri, 4 Feb 2005, Vojtech Pavlik wrote:
>
> > > When I go into a menu I explore option and submenus from top to bottom.
> > > So I will see PS/2 or serial, and will go there and select what I need.
> > > Then I will see that generic input layer is also needed for keyboard
> > > and go there.
> > >
> > > If generic layer is first one I select options I think are needed I could
> > > skip over the HW I/O ports thinking that I already selected everything I
> > > need as far as keyboard/mouse goes.
> > >
> > > Does this make any sense?
> >
> > Dmitry, will you make a patch that has the port options first? If no,
> > I'll likely merge Roman's patch.
>
> I don't think that putting this first is a good idea, compare it to scsi
> or alsa, which also have the generic options first and then the lowlevel
> drivers.
>

The "generic input layer" submenu is comparable to SCSI or ALSA and
has similar menu structure with userland interfaces on top and drivers
below them. Hardware ports (serio, gameport) "live" outside of generic
input layer and are shown there so they are easier to find.

--
Dmitry

2005-02-04 14:41:54

by Vojtech Pavlik

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

On Sun, Jan 30, 2005 at 04:45:35PM +0100, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > Ok, what about making some submenus to manage number of options, like in
> > the patch below?
>
> I'd rather move it to the bottom and the menus had no dependencies.
> Below is an alternative patch, which does a rather complete cleanup.

Applied.

--
Vojtech Pavlik
SuSE Labs, SuSE CR

2005-02-04 14:50:10

by Roman Zippel

[permalink] [raw]
Subject: Re: [PATCH 6/8] Kconfig: cleanup input menu

Hi,

On Fri, 4 Feb 2005, Dmitry Torokhov wrote:

> The "generic input layer" submenu is comparable to SCSI or ALSA and
> has similar menu structure with userland interfaces on top and drivers
> below them. Hardware ports (serio, gameport) "live" outside of generic
> input layer and are shown there so they are easier to find.

That's an implementation detail you don't really want to let the normal
user to know. It's already bad enough that simple keyboard support
requires to select two config options.

bye, Roman