2021-04-15 00:47:07

by Kuogee Hsieh

[permalink] [raw]
Subject: [PATCH v2 2/3] drm/msm/dp: initialize audio_comp when audio starts

Initialize audio_comp when audio starts and wait for audio_comp at
dp_display_disable(). This will take care of both dongle unplugged
and display off (suspend) cases.

Changes in v2:
-- add dp_display_start_audio()

Signed-off-by: Kuogee Hsieh <[email protected]>
---
drivers/gpu/drm/msm/dp/dp_audio.c | 1 +
drivers/gpu/drm/msm/dp/dp_display.c | 13 ++++++++-----
drivers/gpu/drm/msm/dp/dp_display.h | 1 +
3 files changed, 10 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/msm/dp/dp_audio.c b/drivers/gpu/drm/msm/dp/dp_audio.c
index 82a8673..52994f2 100644
--- a/drivers/gpu/drm/msm/dp/dp_audio.c
+++ b/drivers/gpu/drm/msm/dp/dp_audio.c
@@ -527,6 +527,7 @@ int dp_audio_hw_params(struct device *dev,
dp_audio_setup_acr(audio);
dp_audio_safe_to_exit_level(audio);
dp_audio_enable(audio, true);
+ dp_display_start_audio(dp_display);
dp_display->audio_enabled = true;

end:
diff --git a/drivers/gpu/drm/msm/dp/dp_display.c b/drivers/gpu/drm/msm/dp/dp_display.c
index 0ba71c7..8a69bcd 100644
--- a/drivers/gpu/drm/msm/dp/dp_display.c
+++ b/drivers/gpu/drm/msm/dp/dp_display.c
@@ -177,6 +177,14 @@ static int dp_del_event(struct dp_display_private *dp_priv, u32 event)

return 0;
}
+void dp_display_start_audio(struct msm_dp *dp_display)
+{
+ struct dp_display_private *dp;
+
+ dp = container_of(dp_display, struct dp_display_private, dp_display);
+
+ reinit_completion(&dp->audio_comp);
+}

void dp_display_signal_audio_complete(struct msm_dp *dp_display)
{
@@ -648,10 +656,6 @@ static int dp_hpd_unplug_handle(struct dp_display_private *dp, u32 data)
/* start sentinel checking in case of missing uevent */
dp_add_event(dp, EV_DISCONNECT_PENDING_TIMEOUT, 0, DP_TIMEOUT_5_SECOND);

- /* signal the disconnect event early to ensure proper teardown */
- reinit_completion(&dp->audio_comp);
- dp_display_handle_plugged_change(g_dp_display, false);
-
dp_catalog_hpd_config_intr(dp->catalog, DP_DP_HPD_PLUG_INT_MASK |
DP_DP_IRQ_HPD_INT_MASK, true);

@@ -894,7 +898,6 @@ static int dp_display_disable(struct dp_display_private *dp, u32 data)
/* wait only if audio was enabled */
if (dp_display->audio_enabled) {
/* signal the disconnect event */
- reinit_completion(&dp->audio_comp);
dp_display_handle_plugged_change(dp_display, false);
if (!wait_for_completion_timeout(&dp->audio_comp,
HZ * 5))
diff --git a/drivers/gpu/drm/msm/dp/dp_display.h b/drivers/gpu/drm/msm/dp/dp_display.h
index 6092ba1..55fe0d4 100644
--- a/drivers/gpu/drm/msm/dp/dp_display.h
+++ b/drivers/gpu/drm/msm/dp/dp_display.h
@@ -34,6 +34,7 @@ int dp_display_get_modes(struct msm_dp *dp_display,
int dp_display_request_irq(struct msm_dp *dp_display);
bool dp_display_check_video_test(struct msm_dp *dp_display);
int dp_display_get_test_bpp(struct msm_dp *dp_display);
+void dp_display_start_audio(struct msm_dp *dp_display);
void dp_display_signal_audio_complete(struct msm_dp *dp_display);

#endif /* _DP_DISPLAY_H_ */
--
The Qualcomm Innovation Center, Inc. is a member of the Code Aurora Forum,
a Linux Foundation Collaborative Project


2021-04-15 00:48:47

by Stephen Boyd

[permalink] [raw]
Subject: Re: [PATCH v2 2/3] drm/msm/dp: initialize audio_comp when audio starts

Quoting Kuogee Hsieh (2021-04-14 14:02:50)
> Initialize audio_comp when audio starts and wait for audio_comp at
> dp_display_disable(). This will take care of both dongle unplugged
> and display off (suspend) cases.
>
> Changes in v2:
> -- add dp_display_start_audio()
>
> Signed-off-by: Kuogee Hsieh <[email protected]>

Looking better. Thanks!

> diff --git a/drivers/gpu/drm/msm/dp/dp_display.c b/drivers/gpu/drm/msm/dp/dp_display.c
> index 0ba71c7..8a69bcd 100644
> --- a/drivers/gpu/drm/msm/dp/dp_display.c
> +++ b/drivers/gpu/drm/msm/dp/dp_display.c
> @@ -177,6 +177,14 @@ static int dp_del_event(struct dp_display_private *dp_priv, u32 event)
>
> return 0;
> }
> +void dp_display_start_audio(struct msm_dp *dp_display)

Please unstick this from previous function by adding a newline above.

> +{
> + struct dp_display_private *dp;
> +
> + dp = container_of(dp_display, struct dp_display_private, dp_display);
> +
> + reinit_completion(&dp->audio_comp);
> +}
>
> void dp_display_signal_audio_complete(struct msm_dp *dp_display)
> {
> @@ -648,10 +656,6 @@ static int dp_hpd_unplug_handle(struct dp_display_private *dp, u32 data)
> /* start sentinel checking in case of missing uevent */
> dp_add_event(dp, EV_DISCONNECT_PENDING_TIMEOUT, 0, DP_TIMEOUT_5_SECOND);
>
> - /* signal the disconnect event early to ensure proper teardown */

This doesn't need to be done early anymore? Please mention why in the
commit text.

> - reinit_completion(&dp->audio_comp);
> - dp_display_handle_plugged_change(g_dp_display, false);
> -
> dp_catalog_hpd_config_intr(dp->catalog, DP_DP_HPD_PLUG_INT_MASK |
> DP_DP_IRQ_HPD_INT_MASK, true);
>
> @@ -894,7 +898,6 @@ static int dp_display_disable(struct dp_display_private *dp, u32 data)
> /* wait only if audio was enabled */
> if (dp_display->audio_enabled) {
> /* signal the disconnect event */
> - reinit_completion(&dp->audio_comp);
> dp_display_handle_plugged_change(dp_display, false);
> if (!wait_for_completion_timeout(&dp->audio_comp,
> HZ * 5))

2021-04-15 17:41:57

by Kuogee Hsieh

[permalink] [raw]
Subject: Re: [PATCH v2 2/3] drm/msm/dp: initialize audio_comp when audio starts

On 2021-04-14 14:22, Stephen Boyd wrote:
> Quoting Kuogee Hsieh (2021-04-14 14:02:50)
>> Initialize audio_comp when audio starts and wait for audio_comp at
>> dp_display_disable(). This will take care of both dongle unplugged
>> and display off (suspend) cases.
>>
>> Changes in v2:
>> -- add dp_display_start_audio()
>>
>> Signed-off-by: Kuogee Hsieh <[email protected]>
>
> Looking better. Thanks!
>
>> diff --git a/drivers/gpu/drm/msm/dp/dp_display.c
>> b/drivers/gpu/drm/msm/dp/dp_display.c
>> index 0ba71c7..8a69bcd 100644
>> --- a/drivers/gpu/drm/msm/dp/dp_display.c
>> +++ b/drivers/gpu/drm/msm/dp/dp_display.c
>> @@ -177,6 +177,14 @@ static int dp_del_event(struct dp_display_private
>> *dp_priv, u32 event)
>>
>> return 0;
>> }
>> +void dp_display_start_audio(struct msm_dp *dp_display)
>
> Please unstick this from previous function by adding a newline above.
>
>> +{
>> + struct dp_display_private *dp;
>> +
>> + dp = container_of(dp_display, struct dp_display_private,
>> dp_display);
>> +
>> + reinit_completion(&dp->audio_comp);
>> +}
>>
>> void dp_display_signal_audio_complete(struct msm_dp *dp_display)
>> {
>> @@ -648,10 +656,6 @@ static int dp_hpd_unplug_handle(struct
>> dp_display_private *dp, u32 data)
>> /* start sentinel checking in case of missing uevent */
>> dp_add_event(dp, EV_DISCONNECT_PENDING_TIMEOUT, 0,
>> DP_TIMEOUT_5_SECOND);
>>
>> - /* signal the disconnect event early to ensure proper teardown
>> */
>
> This doesn't need to be done early anymore? Please mention why in the
> commit text.
>
This is my mistake, it still need signal audio here, will fix it

>> - reinit_completion(&dp->audio_comp);
>> - dp_display_handle_plugged_change(g_dp_display, false);
>> -
>> dp_catalog_hpd_config_intr(dp->catalog,
>> DP_DP_HPD_PLUG_INT_MASK |
>> DP_DP_IRQ_HPD_INT_MASK, true);
>>
>> @@ -894,7 +898,6 @@ static int dp_display_disable(struct
>> dp_display_private *dp, u32 data)
>> /* wait only if audio was enabled */
>> if (dp_display->audio_enabled) {
>> /* signal the disconnect event */
>> - reinit_completion(&dp->audio_comp);
>> dp_display_handle_plugged_change(dp_display, false);
>> if (!wait_for_completion_timeout(&dp->audio_comp,
>> HZ * 5))