Replace the open coded calculation with the more concise and readable
DIV_ROUND_UP macro.
Signed-off-by: Wambui Karuga <[email protected]>
---
drivers/gpu/drm/rockchip/rockchip_drm_vop.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.h b/drivers/gpu/drm/rockchip/rockchip_drm_vop.h
index 0b3d18c457b2..cc672620d6e0 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.h
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.h
@@ -328,7 +328,7 @@ static inline uint16_t scl_get_bili_dn_vskip(int src_h, int dst_h,
{
int act_height;
- act_height = (src_h + vskiplines - 1) / vskiplines;
+ act_height = DIV_ROUND_UP(src_h, vskiplines);
if (act_height == dst_h)
return GET_SCL_FT_BILI_DN(src_h, dst_h) / vskiplines;
--
2.17.1
Am Donnerstag, 9. Januar 2020, 15:20:57 CET schrieb Wambui Karuga:
> Replace the open coded calculation with the more concise and readable
> DIV_ROUND_UP macro.
>
> Signed-off-by: Wambui Karuga <[email protected]>
applied to drm-misc-next
Thanks
Heiko