Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id ; Thu, 13 Feb 2003 02:26:34 -0500 Received: (majordomo@vger.kernel.org) by vger.kernel.org id ; Thu, 13 Feb 2003 02:26:34 -0500 Received: from vaak.stack.nl ([131.155.140.140]:32525 "EHLO mailhost.stack.nl") by vger.kernel.org with ESMTP id ; Thu, 13 Feb 2003 02:26:31 -0500 Date: Thu, 13 Feb 2003 08:36:20 +0100 (CET) From: Jos Hulzink To: James Simmons Cc: Rick Warner , Linux Kernel Mailing List Subject: Re: support for dual independent keyboards in devel kernel? In-Reply-To: Message-ID: <20030213082212.L32807-100000@toad.stack.nl> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org Content-Length: 2559 Lines: 51 On Wed, 12 Feb 2003, James Simmons wrote: > > I have been doing some research on running 2 independent displays off of 1 > > machine (ie 2 keyboards, 2 mice, 2 vid cards, 2 monitors).. there are some > > hacks out there now that "sort of" work.... but nothing stable and official.. > > it's all hacks.... I have read that support for this is planned for > > 2.5/2.6, and would like to know what progress has been done. I am willing to > > help where I can. I am a good C/C++ programmer, but have not done any kernel > > work so far. > > You are talking about the linuxconsole project. Yes with alot of work > we got a multi-desktop system working. We even got several X servers with > several patches running on different desktops even tho they where working > out of one box. The main problem with this research was the console system > level of code was intertwine in each input and display driver. In 2.5.X > you see the moving of the console keyboards etc to the input api which can > function indepenedent of the console layer. You also had the same effect > with the new framebuffer layer. This was done to make driver writing easy > and to help the embedded space as well as prepare for the future > multi-desktop of linux. > What has not been done is true multi-desktop support. I like to work on > this in the future but due to recent events in my life I have to abandon > such research :-( > There is another project dealing with this: KGI. This project not only deals with Linux, but also with NetBSD and Freew:BSD. Together with the Linux input layer KGI should support as many keyboards / mice as you can buy.... Multiple desktop consoles runs fluently, support for full 3D accellerated desktops (with help from an user space lib: GGI) is almost there. I'm still looking at how to connect multiple keyboards, for now I use a microcontroller on a serial port which gives me 4 keyboards extra. Unfortunately we're still missing a programmer willing to take a look at the multiple keyboard / mice issue. The code is almost there, though not functional yet. For info about KGI please drop by on http://kgi-wip.sourceforge.net or irc.freenode.net #kgi Jos P.S. For those thinking KGI is still that crazy project doing graphics accelleration in the kernel trough ioctls, please look again ! - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/