Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1753388AbdDKVX1 (ORCPT ); Tue, 11 Apr 2017 17:23:27 -0400 Received: from mail-oi0-f65.google.com ([209.85.218.65]:33468 "EHLO mail-oi0-f65.google.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1751020AbdDKVXY (ORCPT ); Tue, 11 Apr 2017 17:23:24 -0400 MIME-Version: 1.0 In-Reply-To: <1514608.eWxQqcMBcc@aspire.rjw.lan> References: <1514608.eWxQqcMBcc@aspire.rjw.lan> From: "Rafael J. Wysocki" Date: Tue, 11 Apr 2017 23:23:22 +0200 X-Google-Sender-Auth: LHOOlPCAazGk0RkKHYGEd2A46_M Message-ID: Subject: Re: [RFC/RFT][PATCH] cpufreq: schedutil: Reduce frequencies slower To: "Rafael J. Wysocki" Cc: Linux PM , LKML , Peter Zijlstra , Srinivas Pandruvada , Viresh Kumar , Juri Lelli , Vincent Guittot , Patrick Bellasi , Joel Fernandes , Morten Rasmussen , John Content-Type: text/plain; charset=UTF-8 Sender: linux-kernel-owner@vger.kernel.org List-ID: X-Mailing-List: linux-kernel@vger.kernel.org Content-Length: 1967 Lines: 46 On Thu, Mar 30, 2017 at 11:36 PM, Rafael J. Wysocki wrote: > From: Rafael J. Wysocki > > The schedutil governor reduces frequencies too fast in some > situations which cases undesirable performance drops to > appear. > > To address that issue, make schedutil reduce the frequency slower by > setting it to the average of the value chosen during the previous > iteration of governor computations and the new one coming from its > frequency selection formula. > > Link: https://bugzilla.kernel.org/show_bug.cgi?id=194963 > Reported-by: John > Signed-off-by: Rafael J. Wysocki > --- > > This addresses a practical issue, but one in the "responsiveness" or > "interactivity" category which is quite hard to represent quantitatively. > > As reported by John in BZ194963, schedutil does not ramp up P-states quickly > enough which causes audio issues to appear in his gaming setup. At least it > evidently is worse than ondemand in this respect and the patch below helps. > > The patch essentially repeats the trick added some time ago to the load-based > P-state selection algorithm in intel_pstate, which allowed us to make it viable > for performance-oriented users, and which is to reduce frequencies at a slower > pace. > > The reason why I chose the average is because it is computationally cheap > and pretty much the max reasonable slowdown and the idea is that in case > there's something about to run that we don't know about yet, it is better to > stay at a higher level for a while more to avoid having to get up from the floor > every time. > > But technically speaking it is a filter. :-) > > So among other things I'm wondering if that leads to substantial increases in > energy consumption anywhere. I haven't seen any numbers indicating that, so since the issue addressed by this patch is real, I'd like to go ahead with it for 4.12. Thanks, Rafael