Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id ; Fri, 20 Apr 2001 12:03:42 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id ; Fri, 20 Apr 2001 12:03:35 -0400 Received: from zikova.cvut.cz ([147.32.235.100]:35081 "EHLO zikova.cvut.cz") by vger.kernel.org with ESMTP id ; Fri, 20 Apr 2001 12:03:14 -0400 From: "Petr Vandrovec" Organization: CC CTU Prague To: German Gomez Garcia Date: Fri, 20 Apr 2001 18:01:59 MET-1 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Problems with i2c-matroxfb and latest kernel CC: linux-kernel@vger.kernel.org X-mailer: Pegasus Mail v3.40 Message-ID: Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org On 19 Apr 01 at 20:31, German Gomez Garcia wrote: > After downloading latest 2.4.3-ac9 kernel and compiling it I found > that when I insert the i2c-matroxfb module, the modprobe utility > completely monopolize the system during about a minute everything gets > really slow and it seems that it do something on the virtual consoles Hi German, try it without connected monitor. It looks to me like that DDC's SDA and SCL pins are connected to ground in your monitor and/or your monitor cable. If they are stuck, it takes very long before i2c code gives up (1s timeout; BTW, there is a bug, adap->timeout in i2c_bit_add_bus should be set to HZ and not to 100, if it is doing what I think it does... besides that I thought that it is caller responsibility to set timeout). You should compile i2c-algo-bit as module and use insmod it with 'bit_test=1' parameter. It should do some tests on these pins to find whether they are stuck in 0 or in 1. You can also try 'i2c_debug=3' ... And last question - which matrox hardware do you have? Thanks, Petr Vandrovec vandrove@vc.cvut.cz - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/