Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S261774AbUKAMix (ORCPT ); Mon, 1 Nov 2004 07:38:53 -0500 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S261773AbUKAMhC (ORCPT ); Mon, 1 Nov 2004 07:37:02 -0500 Received: from linux01.gwdg.de ([134.76.13.21]:12215 "EHLO linux01.gwdg.de") by vger.kernel.org with ESMTP id S261774AbUKAMge (ORCPT ); Mon, 1 Nov 2004 07:36:34 -0500 Date: Mon, 1 Nov 2004 13:36:28 +0100 (MET) From: Jan Engelhardt To: Alan Cox cc: Z Smith , Linux Kernel Mailing List Subject: Re: code bloat [was Re: Semaphore assembly-code bug] In-Reply-To: <1099308563.18808.62.camel@localhost.localdomain> Message-ID: References: <417550FB.8020404@drdos.com.suse.lists.linux.kernel> <200410310000.38019.vda@port.imtp.ilyichevsk.odessa.ua> <1099170891.1424.1.camel@krustophenia.net> <200410310111.07086.vda@port.imtp.ilyichevsk.odessa.ua> <20041030222720.GA22753@hockin.org> <41855483.2090906@comcast.net> <1099308563.18808.62.camel@localhost.localdomain> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=UTF-8 Content-Transfer-Encoding: 8BIT Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org Content-Length: 735 Lines: 20 >> Whatever you do, 3D at the software level is slow, even with a fast comp. >> See MESA. > >If you are willing to lose a few bits of OpenGL you can do 3D pretty >fast in software for gaming. Take a look at stuff like TinyGL Ok, you're right. But to be honest, it does not need to be GL. Just look at UnrealTournament (runs fine on a PII W98 w/233MHz, in software mode!) Jan Engelhardt -- Gesellschaft für Wissenschaftliche Datenverarbeitung Am Fassberg, 37077 Göttingen, www.gwdg.de - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/