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[23.128.96.18]) by mx.google.com with ESMTP id u30si4747532edi.376.2020.05.02.10.08.59; Sat, 02 May 2020 10:09:38 -0700 (PDT) Received-SPF: pass (google.com: domain of linux-kernel-owner@vger.kernel.org designates 23.128.96.18 as permitted sender) client-ip=23.128.96.18; Authentication-Results: mx.google.com; dkim=pass header.i=@nvidia.com header.s=n1 header.b=iB9tglww; spf=pass (google.com: domain of linux-kernel-owner@vger.kernel.org designates 23.128.96.18 as permitted sender) smtp.mailfrom=linux-kernel-owner@vger.kernel.org; dmarc=pass (p=NONE sp=NONE dis=NONE) header.from=nvidia.com Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1728397AbgEBREm (ORCPT + 99 others); Sat, 2 May 2020 13:04:42 -0400 Received: from hqnvemgate25.nvidia.com ([216.228.121.64]:8921 "EHLO hqnvemgate25.nvidia.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1728312AbgEBREl (ORCPT ); Sat, 2 May 2020 13:04:41 -0400 Received: from hqpgpgate101.nvidia.com (Not Verified[216.228.121.13]) by hqnvemgate25.nvidia.com (using TLS: TLSv1.2, DES-CBC3-SHA) id ; Sat, 02 May 2020 10:03:33 -0700 Received: from hqmail.nvidia.com ([172.20.161.6]) by hqpgpgate101.nvidia.com (PGP Universal service); Sat, 02 May 2020 10:04:41 -0700 X-PGP-Universal: processed; by hqpgpgate101.nvidia.com on Sat, 02 May 2020 10:04:41 -0700 Received: from DRHQMAIL107.nvidia.com (10.27.9.16) by HQMAIL105.nvidia.com (172.20.187.12) with Microsoft SMTP Server (TLS) id 15.0.1473.3; Sat, 2 May 2020 17:04:41 +0000 Received: from [10.2.165.119] (10.124.1.5) by DRHQMAIL107.nvidia.com (10.27.9.16) with Microsoft SMTP Server (TLS) id 15.0.1473.3; Sat, 2 May 2020 17:04:39 +0000 Subject: Re: [RFC PATCH v11 6/9] media: tegra: Add Tegra210 Video input driver From: Sowjanya Komatineni To: Dmitry Osipenko , , , , , , CC: , , , , , References: <1588197606-32124-1-git-send-email-skomatineni@nvidia.com> <668d9b65-9590-cc97-41c3-2c1a5cfbbe61@nvidia.com> <289d9c92-383f-3257-de7b-46179724285a@nvidia.com> <9aa64f21-7b23-7228-b5eb-d2ff092682ad@nvidia.com> <668cc4a0-2c81-0d87-b801-9fbf64e19137@nvidia.com> <525e481b-9137-6fdd-bbf9-3779a5704e6b@nvidia.com> <4f095181-2338-3b71-316c-f8bbfc7865cc@nvidia.com> <50e872bb-913a-7b47-3264-af6b1cedb0e2@nvidia.com> <6ae2d00d-7955-d12b-5b56-955ef72ece26@nvidia.com> <1767e50f-efb7-5e89-22f6-0917821b660d@nvidia.com> <235a4cd4-4d4a-04b8-6c65-43a4dba48a0b@nvidia.com> <5d847770-dad9-8f18-67b5-c1ba79084957@nvidia.com> Message-ID: <605fc688-7712-cdfd-9d12-5741b984bb68@nvidia.com> Date: Sat, 2 May 2020 10:04:01 -0700 User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.7.0 MIME-Version: 1.0 In-Reply-To: <5d847770-dad9-8f18-67b5-c1ba79084957@nvidia.com> X-Originating-IP: [10.124.1.5] X-ClientProxiedBy: HQMAIL101.nvidia.com (172.20.187.10) To DRHQMAIL107.nvidia.com (10.27.9.16) Content-Type: text/plain; charset="utf-8"; format=flowed Content-Transfer-Encoding: quoted-printable Content-Language: en-US DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=nvidia.com; s=n1; t=1588439013; bh=KvCFN3QYv+8inJWn3TJ09zVUDwBibe2+J86ATo0uBDo=; h=X-PGP-Universal:Subject:From:To:CC:References:Message-ID:Date: User-Agent:MIME-Version:In-Reply-To:X-Originating-IP: X-ClientProxiedBy:Content-Type:Content-Transfer-Encoding: Content-Language; b=iB9tglwwmizz9+QJb5JjMyig8VVmuigbc3OUcYtwbz02+9NIv3vLbivOirAs1L3LY ix8NTkXnR/ns+Ql68Di1i7tHtObiZMDEwzpeVi3fGlZI89++x1/w+OlV3X8RKEsaUz x1BiTcWoAC3w1LJLJyVZ6Mn02snASrKDqs7opwMfUBb8dl1lLdSnoYpDg+OvnMH0V5 Zli6d2FqUxUv9/mowUCF/GcepIHatRo7FkMPYE2GwD6qtbUbJLWxqaI4LS7yHAwk/g YQ2Xo5WsHNVNyuKLRg1o+58iz75e2bWB2MjucOUREBBUBcl7fcsSqNoI8K8iJQkjK+ TzoNi7Yl/XaoA== Sender: linux-kernel-owner@vger.kernel.org Precedence: bulk List-ID: X-Mailing-List: linux-kernel@vger.kernel.org On 5/2/20 9:55 AM, Sowjanya Komatineni wrote: > > On 5/2/20 9:14 AM, Sowjanya Komatineni wrote: >> >> On 5/2/20 9:03 AM, Sowjanya Komatineni wrote: >>> >>> On 5/2/20 8:38 AM, Sowjanya Komatineni wrote: >>>> >>>> On 5/2/20 8:16 AM, Dmitry Osipenko wrote: >>>>> 02.05.2020 06:55, Sowjanya Komatineni =D0=BF=D0=B8=D1=88=D0=B5=D1=82: >>>>>> On 5/1/20 8:39 PM, Sowjanya Komatineni wrote: >>>>>>> >>>>>>> On 5/1/20 2:05 PM, Sowjanya Komatineni wrote: >>>>>>>> >>>>>>>> On 5/1/20 1:58 PM, Sowjanya Komatineni wrote: >>>>>>>>> >>>>>>>>> On 5/1/20 1:44 PM, Sowjanya Komatineni wrote: >>>>>>>>>> >>>>>>>>>> On 5/1/20 11:03 AM, Sowjanya Komatineni wrote: >>>>>>>>>>> >>>>>>>>>>> On 4/30/20 4:33 PM, Sowjanya Komatineni wrote: >>>>>>>>>>>> >>>>>>>>>>>> On 4/30/20 4:14 PM, Sowjanya Komatineni wrote: >>>>>>>>>>>>>>>>>>> And in this case synchronization between start/finish >>>>>>>>>>>>>>>>>>> threads should be >>>>>>>>>>>>>>>>>>> needed in regards to freezing. >>>>>>>>>>>>>>>>>> Was thinking to have counter to track outstanding frame >>>>>>>>>>>>>>>>>> w.r.t single shot issue b/w start and finish and=20 >>>>>>>>>>>>>>>>>> allow to >>>>>>>>>>>>>>>>>> freeze only when no outstanding frames in process. >>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>> This will make sure freeze will not happen when any=20 >>>>>>>>>>>>>>>>>> buffers >>>>>>>>>>>>>>>>>> are in progress >>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>> Note that this could be a wrong assumption, I'm not >>>>>>>>>>>>>>>>>>> closely familiar >>>>>>>>>>>>>>>>>>> with how freezer works. >>>>>>>>>>>>>>>>> kthread_start can unconditionally allow try_to_freeze=20 >>>>>>>>>>>>>>>>> before >>>>>>>>>>>>>>>>> start of frame capture >>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>> We can compute captures inflight w.r.t single shot issued >>>>>>>>>>>>>>>>> during capture start and finished frames by=20 >>>>>>>>>>>>>>>>> kthread_finish >>>>>>>>>>>>>>>>> and allow kthread_finish to freeze only when captures >>>>>>>>>>>>>>>>> inflight is 0. >>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>> This allows freeze to happen b/w frames but not in=20 >>>>>>>>>>>>>>>>> middle of >>>>>>>>>>>>>>>>> frame >>>>>>>>>>>>>> will have caps inflight check in v12 to allow freeze finish >>>>>>>>>>>>>> thread only when no captures are in progress >>>>>>>>>>>>> >>>>>>>>>>>>> try_to_freeze() returns thread frozen state and looks like we >>>>>>>>>>>>> can use this in kthread finish to allow finish thread to=20 >>>>>>>>>>>>> freeze >>>>>>>>>>>>> only when kthread_start is already frozen and no buffers in >>>>>>>>>>>>> progress/initiated for capture. >>>>>>>>>>>>> >>>>>>>>>>>> chan->capture_frozen holds frozen state returned from >>>>>>>>>>>> try_to_freeze() in start kthread >>>>>>>>>>>> >>>>>>>>>>>> chan->capture_reqs increments after every single shot issued. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> static int chan_capture_kthread_finish(void *data) >>>>>>>>>>>> >>>>>>>>>>>> { >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 struct tegra_vi_channel *chan =3D dat= a; >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 struct tegra_channel_buffer *buf; >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 int caps_inflight; >>>>>>>>>>>> >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 set_freezable(); >>>>>>>>>>>> >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 while (1) { >>>>>>>>>>>> wait_event_interruptible(chan->done_wait, >>>>>>>>>>>> =C2=A0!list_empty(&chan->done) || >>>>>>>>>>>> =C2=A0kthread_should_stop()); >>>>>>>>>>>> >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 /* dequeue buffers= and finish capture */ >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 buf =3D dequeue_bu= f_done(chan); >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 while (buf) { >>>>>>>>>>>> tegra_channel_capture_done(chan, buf); >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0= buf =3D dequeue_buf_done(chan); >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 } >>>>>>>>>>>> >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 if (kthread_should= _stop()) >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0= break; >>>>>>>>>>>> >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 caps_inflight =3D = chan->capture_reqs - chan->sequence; >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 if (chan->capture_= frozen && !caps_inflight) >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0= try_to_freeze(); >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 } >>>>>>>>>>>> >>>>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 return 0; >>>>>>>>>>>> } >>>>>>>>>>> >>>>>>>>>>> Freezing happens prior to suspend() during suspend entry and=20 >>>>>>>>>>> when >>>>>>>>>>> we implement suspend/resume during suspend we stop streaming=20 >>>>>>>>>>> where >>>>>>>>>>> we stop threads anyway. >>>>>>>>>>> >>>>>>>>>>> So, was thinking why we need these threads freezable here? >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> Hi Dmitry, >>>>>>>>>> >>>>>>>>>> Did some testing and below are latest observation and fix I=20 >>>>>>>>>> tested. >>>>>>>>>> >>>>>>>>>> wait_event_interruptible() uses schedule() which blocks the=20 >>>>>>>>>> freezer. >>>>>>>>>> When I do suspend while keeping streaming active in=20 >>>>>>>>>> background, I >>>>>>>>>> see freezing of these threads fail and call trace shows=20 >>>>>>>>>> __schedule >>>>>>>>>> -> __switch_to from these kthreads. >>>>>>>>>> >>>>>>>>>> wait_event_freezable() uses freezable_schedule() which should=20 >>>>>>>>>> not >>>>>>>>>> block the freezer but we can't use this here as we need=20 >>>>>>>>>> conditional >>>>>>>>>> try_to_freeze(). >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> So, doing below sequence works where we set PF_FREEZER_SKIP flag >>>>>>>>>> thru freezer_not_count() before wait_event which calls=20 >>>>>>>>>> schedule() >>>>>>>>>> and remove PF_FREEZER_SKIP after schedule allows=20 >>>>>>>>>> try_to_freeze to >>>>>>>>>> work and also conditional try_to_freeze below prevents freezing >>>>>>>>>> thread in middle of capture. >>>>>>>>>> >>>>>>>>>> while (1) { >>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 freezer_not_count() >>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 wait_event_interruptible() >>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 freezer_count() >>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 ... >>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 ... >>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 if (chan->capture_frozen && !caps_infli= ght) >>>>>>>>>> =C2=A0=C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 try_to_freeze() >>>>>>>>>> } >>>>>>>>>> >>>>>>>>>> Please comment if you agree with above sequence. Will include=20 >>>>>>>>>> this >>>>>>>>>> in v12. >>>>>>>>>> >>>>>>>> sorry, freezer_count() does try_to_freeze after clearing skip=20 >>>>>>>> flag. >>>>>>>> So, dont think we can use this as we need conditional=20 >>>>>>>> try_to_freeze. >>>>>>>> Please ignore above sequence. >>>>>>>>> Or probably we can take closer look on this later when we add >>>>>>>>> suspend/resume support as it need more testing as well. >>>>>>>>> >>>>>>>>> As this is initial series which has TPG only I think we shouldn't >>>>>>>>> get blocked on this now. Series-2 and 3 will be for sensor=20 >>>>>>>>> support >>>>>>>>> and on next series when we add suspend/resume will look into=20 >>>>>>>>> this. >>>>>>>>> >>>>>>>>> >>>>>>> When freeze activity starts and in case if finish thread freezes=20 >>>>>>> prior >>>>>>> to start thread issuing capture, its the VI hardware writes data to >>>>>>> the allocated buffer address. >>>>>>> >>>>>>> finish thread just checks for the event from the hardware and we=20 >>>>>>> don't >>>>>>> handle/process directly on memory in this driver. >>>>>>> >>>>>>> So even we freeze done thread when single shot is issued frame=20 >>>>>>> buffer >>>>>>> gets updated. >>>>>>> >>>>>>> In case if capture thread is frozen there will not buffers=20 >>>>>>> queued to >>>>>>> process by finish thread. So, this will not be an issue. >>>>>>> >>>>>>> So, probably we don't need to do conditional try_to_freeze and=20 >>>>>>> what we >>>>>>> have should work good in this corner case. >>>>>>> >>>>>> I still need to change wait_event_interruptible() to >>>>>> wait_event_freezable() but no need to synchronize finish thread=20 >>>>>> freeze >>>>>> with start thread as even on issuing capture start its vi=20 >>>>>> hardware that >>>>>> does frame buffer update and finish thread just checks for mw_ack=20 >>>>>> event >>>>>> and returns buffer to application. >>>>> The problem we are primarily trying to avoid is to have suspending=20 >>>>> being >>>>> done in the middle of IO. >>>>> >>>>> IIUC, even if system will be suspended in the middle of VI IO, it=20 >>>>> won't >>>>> be fatal. In worst case the buffer capture should fail on resume from >>>>> suspend. Could you please try to simulate this potential issue and=20 >>>>> see >>>>> what result will be on suspending in the middle of VI IO? >>>>> >>>>> We don't want to suspend system / stop streaming in the middle of=20 >>>>> IO, so >>>>> this problem of a proper threads tear-down still exists. It should >>>>> become easier to resolve the problem in a case of a proper suspending >>>>> callback because the "start" thread could be turned down at any=20 >>>>> time, so >>>>> it should be easier to maintain a proper tear-down order when threads >>>>> are fully controlled by the driver, i.e. the "start" thread goes down >>>>> first and the "finish" is second, blocking until the capture is=20 >>>>> completed. >>> >>> I don't see issue of tear-down threads in case of suspend as we do=20 >>> stop streaming where thread stop happens on both threads and are=20 >>> stopped only after processing all outstanding buffers. >>> >>> Regarding freezing activity during suspend, If done thread freezes=20 >>> prior to processing buffers for finish, vi hardware is still active=20 >>> by this time which will update the frame buffer for initiated=20 >>> capture. Driver is not directly involved in this frame buffer update. >>> >>> Finish thread only checks for completion to return buffers back to=20 >>> the application when done. >> >> when done thread freeze happens after start thread initiated capture,=20 >> vi hardware continues to update frame buffer for ongoing capture till=20 >> it hits driver suspend callback. Yes worst case this frame data may=20 >> not be valid data if invoking of this driver suspend happens=20 >> immediate after this thread freeze during system suspend. >> >> But driver will still hold buffers to return which will be returned=20 >> back on resume when threads are out from frozen state. > > > Also stop stream ioctl request happens during suspend where both=20 > threads will be stopped properly. done thread stop happens only after=20 > finishing all outstanding buffers. > > Stop stream request happens from streaming applications so even=20 > without driver suspend/resume implementation currently, streaming will=20 > be stopped prior to system=C2=A0 suspend where both threads will be stopp= ed=20 > properly (after finishing out standing buffers) and will be resumed by=20 > application on system resume > > Also tested suspending while streaming with this unconditional freeze,=20 > I don't see any issue as application stops stream where v4l_streamoff=20 > gets executed during suspend and on resume streaming starts where=20 > v4l_streamon happens. > > So, I don't see any issue with existing implementation of=20 > unconditional freeze. To be more clear, suspend while streaming use case... - start thread initiating capture - done thread frozen (with outstanding buffers in process but vi=20 hardware still continues to update frame buffer) - start thread frozen application holding video device will issue stream off ioctl - stop_streaming does kthread_stop - threads wake up and start thread breaks and finish thread breaks after=20 checking outstanding buffers and returning to application - vi/csi power/clocks off on resume, application starts streaming again where fresh start stream=20 happens. > >> >>> >>> >>>>> I think yours suggestion about dropping the freezing from the threads >>>>> for now and returning back to it later on (once a proper=20 >>>>> suspend/resume >>>>> support will be added) sounds reasonable. >>>>> >>>>> But if you'd want to keep the freezing, then the easy solution=20 >>>>> could be >>>>> like that: >>>>> >>>>> =C2=A0=C2=A0 1. "start" thread could freeze at any time >>>>> =C2=A0=C2=A0 2. "finish" thread could freeze only when the "start" th= read is=20 >>>>> frozen >>>>> and capture isn't in-progress. Use frozen(kthread_start_capture) to >>>>> check the freezing state. >>>>> >>>>> https://elixir.bootlin.com/linux/v5.7-rc3/source/include/linux/freeze= r.h#L25=20 >>>>> >>>> >>>> That's exactly what I tried, below is the snippet. >>>> >>>> But as mentioned I am seeing freezing fail when I=20 >>>> wait_event_interruptible() in either of the threads. >>>> >>>> =C2=A0=C2=A0 60.368709] Call trace: >>>> [=C2=A0=C2=A0 60.371216] __switch_to+0xec/0x140 >>>> [=C2=A0=C2=A0 60.374768] __schedule+0x32c/0x668 >>>> [=C2=A0=C2=A0 60.378315] schedule+0x78/0x118 >>>> [=C2=A0=C2=A0 60.381606]=C2=A0 chan_capture_kthread_finish+0x244/0x2a0= [tegra_video] >>>> [=C2=A0=C2=A0 60.387865] kthread+0x124/0x150 >>>> [=C2=A0=C2=A0 60.391150] ret_from_fork+0x10/0x1c >>>> >>>> wait_event_interruptible() API uses schedule() which blocks freezer=20 >>>> while wait_event_freezable APIs uses freezable_schedule() which=20 >>>> allows to skip freezer during schedule and then clears skip and=20 >>>> calls try_to_freeze() >>>> >>>> But we can't use wait_event_freezable() here as we need conditional=20 >>>> freeze. >>>> >>>> >>>> =C2=A0=C2=A0=C2=A0 while (1) { >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 caps_inflight =3D chan->capture_= reqs - chan->sequence; >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 if (frozen(chan->kthread_start_c= apture) && !caps_inflight) >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 wait_event_fr= eezable(chan->done_wait, >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0= =C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0=C2=A0 !list_empty(&chan->done)= || >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0= =C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0=C2=A0 kthread_should_stop()); >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 else >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 wait_event_in= terruptible(chan->done_wait, >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0= =C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0!list_empty(&chan->done)= || >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0= =C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0kthread_should_stop()); >>>> >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 /* dequeue buffers and finish ca= pture */ >>>> >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 ... >>>> >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 ... >>>> >>>> >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 if (kthread_should_stop()) >>>> =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 =C2=A0=C2=A0=C2=A0 break; >>>> =C2=A0=C2=A0=C2=A0 } >>>> >