Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1754079AbWLRObX (ORCPT ); Mon, 18 Dec 2006 09:31:23 -0500 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S1754083AbWLRObX (ORCPT ); Mon, 18 Dec 2006 09:31:23 -0500 Received: from caffeine.uwaterloo.ca ([129.97.134.17]:36745 "EHLO caffeine.csclub.uwaterloo.ca" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1754082AbWLRObX (ORCPT ); Mon, 18 Dec 2006 09:31:23 -0500 Date: Mon, 18 Dec 2006 09:31:22 -0500 To: Alan Cc: James Porter , linux-kernel@vger.kernel.org Subject: Re: Binary Drivers Message-ID: <20061218143122.GB8591@csclub.uwaterloo.ca> References: <20061215215943.622dd456@localhost.localdomain> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <20061215215943.622dd456@localhost.localdomain> User-Agent: Mutt/1.5.9i From: lsorense@csclub.uwaterloo.ca (Lennart Sorensen) Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org Content-Length: 837 Lines: 18 On Fri, Dec 15, 2006 at 09:59:43PM +0000, Alan wrote: > 3DFx invented SLI many years ago. The SLI programming information for the > 3DFx cards is public. Nvidia are a bit late to the party except on the PR > front. Well they do work differently. 3Dfx just did alternate line rendering, while nvidia does a lot more methods of dividing the work load (many of which are likely to be more efficient than alternate line rendering in general). No doubt why they picked the name SLI though. They did also buy out 3Dfx so I guess by that they can claim to have "invented" it. :) -- Len Sorensen - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/