Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1761317AbXEWNJf (ORCPT ); Wed, 23 May 2007 09:09:35 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S1755237AbXEWNJ3 (ORCPT ); Wed, 23 May 2007 09:09:29 -0400 Received: from mail.tmr.com ([64.65.253.246]:44571 "EHLO gaimboi.tmr.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1754992AbXEWNJ2 (ORCPT ); Wed, 23 May 2007 09:09:28 -0400 Message-ID: <46543D3A.9030805@tmr.com> Date: Wed, 23 May 2007 09:10:18 -0400 From: Bill Davidsen Organization: TMR Associates Inc, Schenectady NY User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.8.0.8) Gecko/20061105 SeaMonkey/1.0.6 MIME-Version: 1.0 To: Bill Davidsen CC: Miguel Figueiredo , Ray Lee , Linux Kernel M/L , Con Kolivas Subject: Re: Sched - graphic smoothness under load - cfs-v13 sd-0.48 References: <464F57DD.2000309@tmr.com> <4650774F.9040208@debianpt.org> <2c0942db0705200944r19a37bd8pd7c220903084e4d3@mail.gmail.com> <46507E1D.6030002@debianpt.org> <46532E8A.4030900@tmr.com> <46534C31.1060306@debianpt.org> <46538AB8.8030009@tmr.com> In-Reply-To: <46538AB8.8030009@tmr.com> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org Content-Length: 4429 Lines: 93 I was unable to reproduce the numbers Miguel generated, comments below. The -ck2 patch seems to run nicely, although the memory repopulation from swap would be most useful on system which have a lot of memory pressure. Bill Davidsen wrote: > Miguel Figueiredo wrote: >> >> Hi Bill, >> >> if i've understood correctly the script runs glxgears for 43 seconds >> and in that time generates random numbers in a random number of times >> (processes, fork and forget), is that it? >> > No, I haven't made it clear. A known number (default four) of xterms > are started, each of which calculates random numbers and prints them, > using much CPU time and causing a lot of scrolling. At the same time > glxgears is running, and the smoothness (or not) is observed manually. > The script records raw data on the number of frames per second and the > number of random numbers calculated by each shell. Since these are > FAIR schedulers, the variance between the scripts, and between > multiple samples from glxgears is of interest. To avoid startup > effects the glxgears value from the first sample is reported > separately and not included in the statistics. > > I looked at your results, and they are disturbing to say the least, it > appears that using the ck2 scheduler glxgears stopped for all > practical purposes. You don't have quite the latest glitch1, the new > one runs longer and allows reruns to get several datasets, but the > results still show very slow gears and a large difference between the > work done by the four shells. That's not a good result, how did the > system feel? >> You find the data, for 2.6.21-{cfs-v13, ck2} in >> http://www.debianpt.org/~elmig/pool/kernel/20070522/ >> > Thank you, these results are very surprising, and I would not expect > the system to be pleasing the use under load, based on this. >> Here's the funny part... >> >> Lets call: >> >> a) to "random number of processes run while glxgears is running", >> gl_fairloops file >> > It's really the relative work done by identical processes, hopefully > they are all nearly the same, magnitude is interesting but related to > responsiveness rather than fairness. >> b) to "generated frames while running a burst of processes" aka >> "massive and uknown amount of operations in one process", gl_gears file >> > Well, top or ps will give you a good idea of processing, but it tried > to use all of one CPU if allowed. Again, similarity of samples > reflects fairness and magnitude reflects work done. >> kernel 2.6.21-cfs-v13 2.6.21-ck2 >> a) 194464 254669 b) 54159 124 >> >> > Everyone seems to like ck2, this makes it look as if the video display > would be really pretty unusable. While sd-0.48 does show an occasional > video glitch when watching video under heavy load, it's annoying > rather than unusable. > I spent a few hours running the -ck2 patch, and I didn't see any numbers like yours. What I did see is going up with my previous results as http://www.tmr.com/~davidsen/sched_smooth_04.html. While there were still some minor pauses in glxgears with my test, performance was very similar to the sd-0.48 results. And I did try watching video with high load, without problems. Only when I run a lot of other screen-changing processes can I see pauses in the display. > Your subjective impressions would be helpful, and you may find that > the package in the www.tmr.com/~public/source is slightly easier to > use and gives more stable results. The documentation suggests the way > to take samples (the way I did it) but if you feel more or longer > samples would help it is tunable. > > I added Con to the cc list, he may have comments or suggestions > (against the current versions, please). Or he may feel that video > combined with other heavy screen updating is unrealistic or not his > chosen load. I'm told the load is similar to games which use threads > and do lots of independent action, if that's a reference. > I'll include the -ck2 patch in my testing on other hardware. -- bill davidsen CTO TMR Associates, Inc Doing interesting things with small computers since 1979 - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/