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Tue, 4 Oct 2022 16:04:07 -0700 (PDT) Received: from [10.225.163.106] (unknown [10.225.163.106]) by usg-ed-osssrv.wdc.com (Postfix) with ESMTPSA id 4MhtYd2Fdkz1RvLy; Tue, 4 Oct 2022 16:04:05 -0700 (PDT) Message-ID: Date: Wed, 5 Oct 2022 08:04:03 +0900 MIME-Version: 1.0 User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:102.0) Gecko/20100101 Thunderbird/102.3.1 Subject: Re: [PATCH V3 1/8] block, bfq: split sync bfq_queues on a per-actuator basis Content-Language: en-US To: Paolo Valente , Jens Axboe Cc: linux-block@vger.kernel.org, linux-kernel@vger.kernel.org, jack@suse.cz, andrea.righi@canonical.com, glen.valante@linaro.org, arie.vanderhoeven@seagate.com, rory.c.chen@seagate.com, Gabriele Felici References: <20221004094010.80090-1-paolo.valente@linaro.org> <20221004094010.80090-2-paolo.valente@linaro.org> From: Damien Le Moal Organization: Western Digital Research In-Reply-To: <20221004094010.80090-2-paolo.valente@linaro.org> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable X-Spam-Status: No, score=-6.9 required=5.0 tests=BAYES_00,DKIM_SIGNED, DKIM_VALID,DKIM_VALID_AU,DKIM_VALID_EF,NICE_REPLY_A,RCVD_IN_DNSWL_MED, SPF_HELO_PASS,SPF_PASS autolearn=ham autolearn_force=no version=3.4.6 X-Spam-Checker-Version: SpamAssassin 3.4.6 (2021-04-09) on lindbergh.monkeyblade.net Precedence: bulk List-ID: X-Mailing-List: linux-kernel@vger.kernel.org On 10/4/22 18:40, Paolo Valente wrote: > Multi-actuator drives appear as a single device to the I/O subsystem [1= ]. Not necessarilly. Multi-lun scsi model will show up as multiple drives with one actuator each. > Yet they address commands to different actuators internally, as a > function of Logical Block Addressing (LBAs). A given sector is > reachable by only one of the actuators. For example, Seagate=E2=80=99s = Serial > Advanced Technology Attachment (SATA) version contains two actuators > and maps the lower half of the SATA LBA space to the lower actuator > and the upper half to the upper actuator. >=20 > Evidently, to fully utilize actuators, no actuator must be left idle > or underutilized while there is pending I/O for it. The block layer > must somehow control the load of each actuator individually. This > commit lays the ground for allowing BFQ to provide such a per-actuator > control. >=20 > BFQ associates an I/O-request sync bfq_queue with each process doing > synchronous I/O, or with a group of processes, in case of queue > merging. Then BFQ serves one bfq_queue at a time. While in service, a > bfq_queue is emptied in request-position order. Yet the same process, > or group of processes, may generate I/O for different actuators. In > this case, different streams of I/O (each for a different actuator) > get all inserted into the same sync bfq_queue. So there is basically > no individual control on when each stream is served, i.e., on when the > I/O requests of the stream are picked from the bfq_queue and > dispatched to the drive. >=20 > This commit enables BFQ to control the service of each actuator > individually for synchronous I/O, by simply splitting each sync > bfq_queue into N queues, one for each actuator. In other words, a sync > bfq_queue is now associated to a pair (process, actuator). As a > consequence of this split, the per-queue proportional-share policy > implemented by BFQ will guarantee that the sync I/O generated for each > actuator, by each process, receives its fair share of service. >=20 > This is just a preparatory patch. If the I/O of the same process > happens to be sent to different queues, then each of these queues may > undergo queue merging. To handle this event, the bfq_io_cq data > structure must be properly extended. In addition, stable merging must > be disabled to avoid loss of control on individual actuators. Finally, > also async queues must be split. These issues are described in detail > and addressed in next commits. As for this commit, although multiple > per-process bfq_queues are provided, the I/O of each process or group > of processes is still sent to only one queue, regardless of the > actuator the I/O is for. The forwarding to distinct bfq_queues will be > enabled after addressing the above issues. >=20 > [1] https://www.linaro.org/blog/budget-fair-queueing-bfq-linux-io-sched= uler-optimizations-for-multi-actuator-sata-hard-drives/ >=20 > Signed-off-by: Gabriele Felici > Signed-off-by: Paolo Valente > --- > block/bfq-cgroup.c | 95 +++++++++++++++++-------------- > block/bfq-iosched.c | 135 +++++++++++++++++++++++++++----------------- > block/bfq-iosched.h | 38 +++++++++---- > 3 files changed, 164 insertions(+), 104 deletions(-) >=20 > diff --git a/block/bfq-cgroup.c b/block/bfq-cgroup.c > index 30b15a9a47c4..a745dd9d658e 100644 > --- a/block/bfq-cgroup.c > +++ b/block/bfq-cgroup.c > @@ -705,6 +705,48 @@ void bfq_bfqq_move(struct bfq_data *bfqd, struct b= fq_queue *bfqq, > bfq_put_queue(bfqq); > } > =20 > +static void bfq_sync_bfqq_move(struct bfq_data *bfqd, > + struct bfq_queue *sync_bfqq, > + struct bfq_io_cq *bic, > + struct bfq_group *bfqg, > + unsigned int act_idx) > +{ > + if (!sync_bfqq->new_bfqq && !bfq_bfqq_coop(sync_bfqq)) { > + /* We are the only user of this bfqq, just move it */ > + if (sync_bfqq->entity.sched_data !=3D &bfqg->sched_data) > + bfq_bfqq_move(bfqd, sync_bfqq, bfqg); > + } else { > + struct bfq_queue *bfqq; > + > + /* > + * The queue was merged to a different queue. Check > + * that the merge chain still belongs to the same > + * cgroup. > + */ > + for (bfqq =3D sync_bfqq; bfqq; bfqq =3D bfqq->new_bfqq) > + if (bfqq->entity.sched_data !=3D > + &bfqg->sched_data) > + break; > + if (bfqq) { > + /* > + * Some queue changed cgroup so the merge is > + * not valid anymore. We cannot easily just > + * cancel the merge (by clearing new_bfqq) as > + * there may be other processes using this > + * queue and holding refs to all queues below > + * sync_bfqq->new_bfqq. Similarly if the merge > + * already happened, we need to detach from > + * bfqq now so that we cannot merge bio to a > + * request from the old cgroup. > + */ > + bfq_put_cooperator(sync_bfqq); > + bfq_release_process_ref(bfqd, sync_bfqq); > + bic_set_bfqq(bic, NULL, 1, act_idx); > + } > + } > +} > + > + > /** > * __bfq_bic_change_cgroup - move @bic to @bfqg. > * @bfqd: the queue descriptor. > @@ -719,53 +761,24 @@ static void *__bfq_bic_change_cgroup(struct bfq_d= ata *bfqd, > struct bfq_io_cq *bic, > struct bfq_group *bfqg) > { > - struct bfq_queue *async_bfqq =3D bic_to_bfqq(bic, 0); > - struct bfq_queue *sync_bfqq =3D bic_to_bfqq(bic, 1); > struct bfq_entity *entity; > + unsigned int act_idx; > =20 > - if (async_bfqq) { > - entity =3D &async_bfqq->entity; > - > - if (entity->sched_data !=3D &bfqg->sched_data) { > - bic_set_bfqq(bic, NULL, 0); > - bfq_release_process_ref(bfqd, async_bfqq); > - } > - } > + for (act_idx =3D 0; act_idx < BFQ_NUM_ACTUATORS; act_idx++) { Why loop over all BFQ_NUM_ACTUATORS actuators even though this patch itself is not enough to support multiple actuators ? You then have patch 5 changing this macro to BFQ_MAX_ACTUATORS and then patch 6 finally introducing a nr_ia_range bfq field to indicate the effective number of actuators. Why not: 1) introduce BFQ_MAX_ACTUATORS in this patch and define the bfqq field using it 2) introduce a nr_actuators field defaultint to 1 for now and use that as the upper bound for actuator earch loop That would be 100% consistent with the current code (no change in practice) and avoid all the code churn you have in the following patches. > + struct bfq_queue *async_bfqq =3D bic_to_bfqq(bic, 0, act_idx); > + struct bfq_queue *sync_bfqq =3D bic_to_bfqq(bic, 1, act_idx); > =20 > - if (sync_bfqq) { > - if (!sync_bfqq->new_bfqq && !bfq_bfqq_coop(sync_bfqq)) { > - /* We are the only user of this bfqq, just move it */ > - if (sync_bfqq->entity.sched_data !=3D &bfqg->sched_data) > - bfq_bfqq_move(bfqd, sync_bfqq, bfqg); > - } else { > - struct bfq_queue *bfqq; > + if (async_bfqq) { > + entity =3D &async_bfqq->entity; > =20 > - /* > - * The queue was merged to a different queue. Check > - * that the merge chain still belongs to the same > - * cgroup. > - */ > - for (bfqq =3D sync_bfqq; bfqq; bfqq =3D bfqq->new_bfqq) > - if (bfqq->entity.sched_data !=3D > - &bfqg->sched_data) > - break; > - if (bfqq) { > - /* > - * Some queue changed cgroup so the merge is > - * not valid anymore. We cannot easily just > - * cancel the merge (by clearing new_bfqq) as > - * there may be other processes using this > - * queue and holding refs to all queues below > - * sync_bfqq->new_bfqq. Similarly if the merge > - * already happened, we need to detach from > - * bfqq now so that we cannot merge bio to a > - * request from the old cgroup. > - */ > - bfq_put_cooperator(sync_bfqq); > - bfq_release_process_ref(bfqd, sync_bfqq); > - bic_set_bfqq(bic, NULL, 1); > + if (entity->sched_data !=3D &bfqg->sched_data) { > + bic_set_bfqq(bic, NULL, 0, act_idx); > + bfq_release_process_ref(bfqd, async_bfqq); > } > } > + > + if (sync_bfqq) > + bfq_sync_bfqq_move(bfqd, sync_bfqq, bic, bfqg, act_idx); > } > =20 > return bfqg; > diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c > index c740b41fe0a4..c2485b599d87 100644 > --- a/block/bfq-iosched.c > +++ b/block/bfq-iosched.c > @@ -377,14 +377,19 @@ static const unsigned long bfq_late_stable_mergin= g =3D 600; > #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) > #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) > =20 > -struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) > +struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, > + bool is_sync, > + unsigned int actuator_idx) > { > - return bic->bfqq[is_sync]; > + return bic->bfqq[is_sync][actuator_idx]; > } > =20 > static void bfq_put_stable_ref(struct bfq_queue *bfqq); > =20 > -void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool = is_sync) > +void bic_set_bfqq(struct bfq_io_cq *bic, > + struct bfq_queue *bfqq, > + bool is_sync, > + unsigned int actuator_idx) > { > /* > * If bfqq !=3D NULL, then a non-stable queue merge between > @@ -399,7 +404,7 @@ void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq= _queue *bfqq, bool is_sync) > * we cancel the stable merge if > * bic->stable_merge_bfqq =3D=3D bfqq. > */ > - bic->bfqq[is_sync] =3D bfqq; > + bic->bfqq[is_sync][actuator_idx] =3D bfqq; > =20 > if (bfqq && bic->stable_merge_bfqq =3D=3D bfqq) { > /* > @@ -672,9 +677,9 @@ static void bfq_limit_depth(blk_opf_t opf, struct b= lk_mq_alloc_data *data) > { > struct bfq_data *bfqd =3D data->q->elevator->elevator_data; > struct bfq_io_cq *bic =3D bfq_bic_lookup(data->q); > - struct bfq_queue *bfqq =3D bic ? bic_to_bfqq(bic, op_is_sync(opf)) : = NULL; > int depth; > unsigned limit =3D data->q->nr_requests; > + unsigned int act_idx; > =20 > /* Sync reads have full depth available */ > if (op_is_sync(opf) && !op_is_write(opf)) { > @@ -684,14 +689,21 @@ static void bfq_limit_depth(blk_opf_t opf, struct= blk_mq_alloc_data *data) > limit =3D (limit * depth) >> bfqd->full_depth_shift; > } > =20 > - /* > - * Does queue (or any parent entity) exceed number of requests that > - * should be available to it? Heavily limit depth so that it cannot > - * consume more available requests and thus starve other entities. > - */ > - if (bfqq && bfqq_request_over_limit(bfqq, limit)) > - depth =3D 1; > + for (act_idx =3D 0; act_idx < BFQ_NUM_ACTUATORS; act_idx++) { > + struct bfq_queue *bfqq =3D > + bic ? bic_to_bfqq(bic, op_is_sync(opf), act_idx) : NULL; > =20 > + /* > + * Does queue (or any parent entity) exceed number of > + * requests that should be available to it? Heavily > + * limit depth so that it cannot consume more > + * available requests and thus starve other entities. > + */ > + if (bfqq && bfqq_request_over_limit(bfqq, limit)) { > + depth =3D 1; > + break; > + } > + } > bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", > __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth); > if (depth) > @@ -2142,7 +2154,7 @@ static void bfq_check_waker(struct bfq_data *bfqd= , struct bfq_queue *bfqq, > * We reset waker detection logic also if too much time has passed > * since the first detection. If wakeups are rare, pointless idling > * doesn't hurt throughput that much. The condition below makes sure > - * we do not uselessly idle blocking waker in more than 1/64 cases.=20 > + * we do not uselessly idle blocking waker in more than 1/64 cases. > */ > if (bfqd->last_completed_rq_bfqq !=3D > bfqq->tentative_waker_bfqq || > @@ -2454,6 +2466,16 @@ static void bfq_remove_request(struct request_qu= eue *q, > =20 > } > =20 > +/* get the index of the actuator that will serve bio */ > +static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct b= io *bio) > +{ > + /* > + * Multi-actuator support not complete yet, so always return 0 > + * for the moment. > + */ > + return 0; > +} > + > static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, > unsigned int nr_segs) > { > @@ -2478,7 +2500,8 @@ static bool bfq_bio_merge(struct request_queue *q= , struct bio *bio, > */ > bfq_bic_update_cgroup(bic, bio); > =20 > - bfqd->bio_bfqq =3D bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); > + bfqd->bio_bfqq =3D bic_to_bfqq(bic, op_is_sync(bio->bi_opf), > + bfq_actuator_index(bfqd, bio)); > } else { > bfqd->bio_bfqq =3D NULL; > } > @@ -3174,7 +3197,7 @@ bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq= _io_cq *bic, > /* > * Merge queues (that is, let bic redirect its requests to new_bfqq) > */ > - bic_set_bfqq(bic, new_bfqq, 1); > + bic_set_bfqq(bic, new_bfqq, 1, bfqq->actuator_idx); > bfq_mark_bfqq_coop(new_bfqq); > /* > * new_bfqq now belongs to at least two bics (it is a shared queue): > @@ -4808,11 +4831,12 @@ static struct bfq_queue *bfq_select_queue(struc= t bfq_data *bfqd) > */ > if (bfq_bfqq_wait_request(bfqq) || > (bfqq->dispatched !=3D 0 && bfq_better_to_idle(bfqq))) { > + unsigned int act_idx =3D bfqq->actuator_idx; > struct bfq_queue *async_bfqq =3D > - bfqq->bic && bfqq->bic->bfqq[0] && > - bfq_bfqq_busy(bfqq->bic->bfqq[0]) && > - bfqq->bic->bfqq[0]->next_rq ? > - bfqq->bic->bfqq[0] : NULL; > + bfqq->bic && bfqq->bic->bfqq[0][act_idx] && > + bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) && > + bfqq->bic->bfqq[0][act_idx]->next_rq ? > + bfqq->bic->bfqq[0][act_idx] : NULL; > struct bfq_queue *blocked_bfqq =3D > !hlist_empty(&bfqq->woken_list) ? > container_of(bfqq->woken_list.first, > @@ -4904,7 +4928,7 @@ static struct bfq_queue *bfq_select_queue(struct = bfq_data *bfqd) > icq_to_bic(async_bfqq->next_rq->elv.icq) =3D=3D bfqq->bic && > bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=3D > bfq_bfqq_budget_left(async_bfqq)) > - bfqq =3D bfqq->bic->bfqq[0]; > + bfqq =3D bfqq->bic->bfqq[0][act_idx]; > else if (bfqq->waker_bfqq && > bfq_bfqq_busy(bfqq->waker_bfqq) && > bfqq->waker_bfqq->next_rq && > @@ -5367,49 +5391,47 @@ static void bfq_exit_bfqq(struct bfq_data *bfqd= , struct bfq_queue *bfqq) > bfq_release_process_ref(bfqd, bfqq); > } > =20 > -static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) > +static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, > + bool is_sync, > + unsigned int actuator_idx) > { > - struct bfq_queue *bfqq =3D bic_to_bfqq(bic, is_sync); > + struct bfq_queue *bfqq =3D bic_to_bfqq(bic, is_sync, actuator_idx); > struct bfq_data *bfqd; > =20 > if (bfqq) > bfqd =3D bfqq->bfqd; /* NULL if scheduler already exited */ > =20 > if (bfqq && bfqd) { > - unsigned long flags; > - > - spin_lock_irqsave(&bfqd->lock, flags); > bfqq->bic =3D NULL; > bfq_exit_bfqq(bfqd, bfqq); > - bic_set_bfqq(bic, NULL, is_sync); > - spin_unlock_irqrestore(&bfqd->lock, flags); > + bic_set_bfqq(bic, NULL, is_sync, actuator_idx); > } > } > =20 > static void bfq_exit_icq(struct io_cq *icq) > { > struct bfq_io_cq *bic =3D icq_to_bic(icq); > + struct bfq_data *bfqd =3D bic_to_bfqd(bic); > + unsigned long flags; > + unsigned int act_idx; > =20 > - if (bic->stable_merge_bfqq) { > - struct bfq_data *bfqd =3D bic->stable_merge_bfqq->bfqd; > - > - /* > - * bfqd is NULL if scheduler already exited, and in > - * that case this is the last time bfqq is accessed. > - */ > - if (bfqd) { > - unsigned long flags; > + /* > + * bfqd is NULL if scheduler already exited, and in that case > + * this is the last time these queues are accessed. > + */ > + if (bfqd) > + spin_lock_irqsave(&bfqd->lock, flags); > =20 > - spin_lock_irqsave(&bfqd->lock, flags); > - bfq_put_stable_ref(bic->stable_merge_bfqq); > - spin_unlock_irqrestore(&bfqd->lock, flags); > - } else { > + for (act_idx =3D 0; act_idx < BFQ_NUM_ACTUATORS; act_idx++) { > + if (bic->stable_merge_bfqq) > bfq_put_stable_ref(bic->stable_merge_bfqq); > - } > + > + bfq_exit_icq_bfqq(bic, true, act_idx); > + bfq_exit_icq_bfqq(bic, false, act_idx); > } > =20 > - bfq_exit_icq_bfqq(bic, true); > - bfq_exit_icq_bfqq(bic, false); > + if (bfqd) > + spin_unlock_irqrestore(&bfqd->lock, flags); > } > =20 > /* > @@ -5486,23 +5508,25 @@ static void bfq_check_ioprio_change(struct bfq_= io_cq *bic, struct bio *bio) > =20 > bic->ioprio =3D ioprio; > =20 > - bfqq =3D bic_to_bfqq(bic, false); > + bfqq =3D bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio)); > if (bfqq) { > bfq_release_process_ref(bfqd, bfqq); > bfqq =3D bfq_get_queue(bfqd, bio, false, bic, true); > - bic_set_bfqq(bic, bfqq, false); > + bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio)); > } > =20 > - bfqq =3D bic_to_bfqq(bic, true); > + bfqq =3D bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio)); > if (bfqq) > bfq_set_next_ioprio_data(bfqq, bic); > } > =20 > static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfq= q, > - struct bfq_io_cq *bic, pid_t pid, int is_sync) > + struct bfq_io_cq *bic, pid_t pid, int is_sync, > + unsigned int act_idx) > { > u64 now_ns =3D ktime_get_ns(); > =20 > + bfqq->actuator_idx =3D act_idx; > RB_CLEAR_NODE(&bfqq->entity.rb_node); > INIT_LIST_HEAD(&bfqq->fifo); > INIT_HLIST_NODE(&bfqq->burst_list_node); > @@ -5741,6 +5765,7 @@ static struct bfq_queue *bfq_get_queue(struct bfq= _data *bfqd, > struct bfq_group *bfqg; > =20 > bfqg =3D bfq_bio_bfqg(bfqd, bio); > + > if (!is_sync) { > async_bfqq =3D bfq_async_queue_prio(bfqd, bfqg, ioprio_class, > ioprio); > @@ -5755,7 +5780,7 @@ static struct bfq_queue *bfq_get_queue(struct bfq= _data *bfqd, > =20 > if (bfqq) { > bfq_init_bfqq(bfqd, bfqq, bic, current->pid, > - is_sync); > + is_sync, bfq_actuator_index(bfqd, bio)); > bfq_init_entity(&bfqq->entity, bfqg); > bfq_log_bfqq(bfqd, bfqq, "allocated"); > } else { > @@ -6070,7 +6095,8 @@ static bool __bfq_insert_request(struct bfq_data = *bfqd, struct request *rq) > * then complete the merge and redirect it to > * new_bfqq. > */ > - if (bic_to_bfqq(RQ_BIC(rq), 1) =3D=3D bfqq) > + if (bic_to_bfqq(RQ_BIC(rq), 1, > + bfq_actuator_index(bfqd, rq->bio)) =3D=3D bfqq) > bfq_merge_bfqqs(bfqd, RQ_BIC(rq), > bfqq, new_bfqq); > =20 > @@ -6624,7 +6650,7 @@ bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_= queue *bfqq) > return bfqq; > } > =20 > - bic_set_bfqq(bic, NULL, 1); > + bic_set_bfqq(bic, NULL, 1, bfqq->actuator_idx); > =20 > bfq_put_cooperator(bfqq); > =20 > @@ -6638,7 +6664,8 @@ static struct bfq_queue *bfq_get_bfqq_handle_spli= t(struct bfq_data *bfqd, > bool split, bool is_sync, > bool *new_queue) > { > - struct bfq_queue *bfqq =3D bic_to_bfqq(bic, is_sync); > + unsigned int act_idx =3D bfq_actuator_index(bfqd, bio); > + struct bfq_queue *bfqq =3D bic_to_bfqq(bic, is_sync, act_idx); > =20 > if (likely(bfqq && bfqq !=3D &bfqd->oom_bfqq)) > return bfqq; > @@ -6650,7 +6677,7 @@ static struct bfq_queue *bfq_get_bfqq_handle_spli= t(struct bfq_data *bfqd, > bfq_put_queue(bfqq); > bfqq =3D bfq_get_queue(bfqd, bio, is_sync, bic, split); > =20 > - bic_set_bfqq(bic, bfqq, is_sync); > + bic_set_bfqq(bic, bfqq, is_sync, act_idx); > if (split && is_sync) { > if ((bic->was_in_burst_list && bfqd->large_burst) || > bic->saved_in_large_burst) > @@ -7092,8 +7119,10 @@ static int bfq_init_queue(struct request_queue *= q, struct elevator_type *e) > * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. > * Grab a permanent reference to it, so that the normal code flow > * will not attempt to free it. > + * Set zero as actuator index: we will pretend that > + * all I/O requests are for the same actuator. > */ > - bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); > + bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0); > bfqd->oom_bfqq.ref++; > bfqd->oom_bfqq.new_ioprio =3D BFQ_DEFAULT_QUEUE_IOPRIO; > bfqd->oom_bfqq.new_ioprio_class =3D IOPRIO_CLASS_BE; > diff --git a/block/bfq-iosched.h b/block/bfq-iosched.h > index ad8e513d7e87..8b5225a9e080 100644 > --- a/block/bfq-iosched.h > +++ b/block/bfq-iosched.h > @@ -33,6 +33,8 @@ > */ > #define BFQ_SOFTRT_WEIGHT_FACTOR 100 > =20 > +#define BFQ_NUM_ACTUATORS 2 > + > struct bfq_entity; > =20 > /** > @@ -225,12 +227,14 @@ struct bfq_ttime { > * struct bfq_queue - leaf schedulable entity. > * > * A bfq_queue is a leaf request queue; it can be associated with an > - * io_context or more, if it is async or shared between cooperatin= g > - * processes. @cgroup holds a reference to the cgroup, to be sure that= it > - * does not disappear while a bfqq still references it (mostly to avoi= d > - * races between request issuing and task migration followed by cgroup > - * destruction). > - * All the fields are protected by the queue lock of the containing bf= qd. > + * io_context or more, if it is async or shared between cooperating > + * processes. Besides, it contains I/O requests for only one actuator > + * (an io_context is associated with a different bfq_queue for each > + * actuator it generates I/O for). @cgroup holds a reference to the > + * cgroup, to be sure that it does not disappear while a bfqq still > + * references it (mostly to avoid races between request issuing and > + * task migration followed by cgroup destruction). All the fields are > + * protected by the queue lock of the containing bfqd. > */ > struct bfq_queue { > /* reference counter */ > @@ -399,6 +403,9 @@ struct bfq_queue { > * the woken queues when this queue exits. > */ > struct hlist_head woken_list; > + > + /* index of the actuator this queue is associated with */ > + unsigned int actuator_idx; > }; > =20 > /** > @@ -407,8 +414,17 @@ struct bfq_queue { > struct bfq_io_cq { > /* associated io_cq structure */ > struct io_cq icq; /* must be the first member */ > - /* array of two process queues, the sync and the async */ > - struct bfq_queue *bfqq[2]; > + /* > + * Matrix of associated process queues: first row for async > + * queues, second row sync queues. Each row contains one > + * column for each actuator. An I/O request generated by the > + * process is inserted into the queue pointed by bfqq[i][j] if > + * the request is to be served by the j-th actuator of the > + * drive, where i=3D=3D0 or i=3D=3D1, depending on whether the reques= t > + * is async or sync. So there is a distinct queue for each > + * actuator. > + */ > + struct bfq_queue *bfqq[2][BFQ_NUM_ACTUATORS]; > /* per (request_queue, blkcg) ioprio */ > int ioprio; > #ifdef CONFIG_BFQ_GROUP_IOSCHED > @@ -968,8 +984,10 @@ struct bfq_group { > =20 > extern const int bfq_timeout; > =20 > -struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync); > -void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool = is_sync); > +struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync, > + unsigned int actuator_idx); > +void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool = is_sync, > + unsigned int actuator_idx); > struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic); > void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bf= qq); > void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfq= q, --=20 Damien Le Moal Western Digital Research