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Biederman" , linux-hardening@vger.kernel.org, linux-kernel@vger.kernel.org, Luis Chamberlain Subject: [PATCH 5.4 10/17] exit: Put an upper limit on how often we can oops Date: Wed, 1 Feb 2023 20:42:48 -0800 Message-Id: <20230202044255.128815-11-ebiggers@kernel.org> X-Mailer: git-send-email 2.39.1 In-Reply-To: <20230202044255.128815-1-ebiggers@kernel.org> References: <20230202044255.128815-1-ebiggers@kernel.org> MIME-Version: 1.0 Content-Transfer-Encoding: 8bit Precedence: bulk List-ID: X-Mailing-List: linux-kernel@vger.kernel.org From: Jann Horn commit d4ccd54d28d3c8598e2354acc13e28c060961dbb upstream. Many Linux systems are configured to not panic on oops; but allowing an attacker to oops the system **really** often can make even bugs that look completely unexploitable exploitable (like NULL dereferences and such) if each crash elevates a refcount by one or a lock is taken in read mode, and this causes a counter to eventually overflow. The most interesting counters for this are 32 bits wide (like open-coded refcounts that don't use refcount_t). (The ldsem reader count on 32-bit platforms is just 16 bits, but probably nobody cares about 32-bit platforms that much nowadays.) So let's panic the system if the kernel is constantly oopsing. The speed of oopsing 2^32 times probably depends on several factors, like how long the stack trace is and which unwinder you're using; an empirically important one is whether your console is showing a graphical environment or a text console that oopses will be printed to. In a quick single-threaded benchmark, it looks like oopsing in a vfork() child with a very short stack trace only takes ~510 microseconds per run when a graphical console is active; but switching to a text console that oopses are printed to slows it down around 87x, to ~45 milliseconds per run. (Adding more threads makes this faster, but the actual oops printing happens under &die_lock on x86, so you can maybe speed this up by a factor of around 2 and then any further improvement gets eaten up by lock contention.) It looks like it would take around 8-12 days to overflow a 32-bit counter with repeated oopsing on a multi-core X86 system running a graphical environment; both me (in an X86 VM) and Seth (with a distro kernel on normal hardware in a standard configuration) got numbers in that ballpark. 12 days aren't *that* short on a desktop system, and you'd likely need much longer on a typical server system (assuming that people don't run graphical desktop environments on their servers), and this is a *very* noisy and violent approach to exploiting the kernel; and it also seems to take orders of magnitude longer on some machines, probably because stuff like EFI pstore will slow it down a ton if that's active. Signed-off-by: Jann Horn Link: https://lore.kernel.org/r/20221107201317.324457-1-jannh@google.com Reviewed-by: Luis Chamberlain Signed-off-by: Kees Cook Link: https://lore.kernel.org/r/20221117234328.594699-2-keescook@chromium.org Signed-off-by: Eric Biggers --- Documentation/admin-guide/sysctl/kernel.rst | 8 ++++ kernel/exit.c | 43 +++++++++++++++++++++ 2 files changed, 51 insertions(+) diff --git a/Documentation/admin-guide/sysctl/kernel.rst b/Documentation/admin-guide/sysctl/kernel.rst index 9715685be6e3b..4bdf845c79aa3 100644 --- a/Documentation/admin-guide/sysctl/kernel.rst +++ b/Documentation/admin-guide/sysctl/kernel.rst @@ -557,6 +557,14 @@ numa_balancing_scan_size_mb is how many megabytes worth of pages are scanned for a given scan. +oops_limit +========== + +Number of kernel oopses after which the kernel should panic when +``panic_on_oops`` is not set. Setting this to 0 or 1 has the same effect +as setting ``panic_on_oops=1``. + + osrelease, ostype & version: ============================ diff --git a/kernel/exit.c b/kernel/exit.c index 6512d82b4d9b0..4236970aa4384 100644 --- a/kernel/exit.c +++ b/kernel/exit.c @@ -69,6 +69,33 @@ #include #include +/* + * The default value should be high enough to not crash a system that randomly + * crashes its kernel from time to time, but low enough to at least not permit + * overflowing 32-bit refcounts or the ldsem writer count. + */ +static unsigned int oops_limit = 10000; + +#ifdef CONFIG_SYSCTL +static struct ctl_table kern_exit_table[] = { + { + .procname = "oops_limit", + .data = &oops_limit, + .maxlen = sizeof(oops_limit), + .mode = 0644, + .proc_handler = proc_douintvec, + }, + { } +}; + +static __init int kernel_exit_sysctls_init(void) +{ + register_sysctl_init("kernel", kern_exit_table); + return 0; +} +late_initcall(kernel_exit_sysctls_init); +#endif + static void __unhash_process(struct task_struct *p, bool group_dead) { nr_threads--; @@ -866,10 +893,26 @@ EXPORT_SYMBOL_GPL(do_exit); void __noreturn make_task_dead(int signr) { + static atomic_t oops_count = ATOMIC_INIT(0); + /* * Take the task off the cpu after something catastrophic has * happened. */ + + /* + * Every time the system oopses, if the oops happens while a reference + * to an object was held, the reference leaks. + * If the oops doesn't also leak memory, repeated oopsing can cause + * reference counters to wrap around (if they're not using refcount_t). + * This means that repeated oopsing can make unexploitable-looking bugs + * exploitable through repeated oopsing. + * To make sure this can't happen, place an upper bound on how often the + * kernel may oops without panic(). + */ + if (atomic_inc_return(&oops_count) >= READ_ONCE(oops_limit)) + panic("Oopsed too often (kernel.oops_limit is %d)", oops_limit); + do_exit(signr); } -- 2.39.1