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charset="UTF-8" Content-Transfer-Encoding: quoted-printable On Tue, Feb 13, 2024 at 10:37=E2=80=AFPM Ian Rogers wr= ote: > > Commit 91e467bc568f ("perf machine: Use hashtable for machine > threads") made the iteration of thread tids unordered. The perf report > --tasks output now shows child threads in an order determined by the > hashing. For example, in this snippet tid 3 appears after tid 256 even > though they have the same ppid 2: > > ``` > $ perf report --tasks > % pid tid ppid comm > 0 0 -1 |swapper > 2 2 0 | kthreadd > 256 256 2 | kworker/12:1H-k > 693761 693761 2 | kworker/10:1-mm > 1301762 1301762 2 | kworker/1:1-mm_ > 1302530 1302530 2 | kworker/u32:0-k > 3 3 2 | rcu_gp > ... > ``` > > The output is easier to read if threads appear numerically > increasing. To allow for this, read all threads into a list then sort > with a comparator that orders by the child task's of the first common > parent. The list creation and deletion are created as utilities on > machine. The indentation is possible by counting the number of > parents a child has. > > With this change the output for the same data file is now like: > ``` > $ perf report --tasks > % pid tid ppid comm > 0 0 -1 |swapper > 1 1 0 | systemd > 823 823 1 | systemd-journal > 853 853 1 | systemd-udevd > 3230 3230 1 | systemd-timesyn > 3236 3236 1 | auditd > 3239 3239 3236 | audisp-syslog > 3321 3321 1 | accounts-daemon > ... > ``` > > Signed-off-by: Ian Rogers > --- > tools/perf/builtin-report.c | 203 ++++++++++++++++++++---------------- > tools/perf/util/machine.c | 30 ++++++ > tools/perf/util/machine.h | 10 ++ > 3 files changed, 155 insertions(+), 88 deletions(-) > > diff --git a/tools/perf/builtin-report.c b/tools/perf/builtin-report.c > index 8e16fa261e6f..b48f1d5309e3 100644 > --- a/tools/perf/builtin-report.c > +++ b/tools/perf/builtin-report.c > @@ -59,6 +59,7 @@ > #include > #include > #include > +#include > #include > #include > #include > @@ -828,35 +829,6 @@ static void tasks_setup(struct report *rep) > rep->tool.no_warn =3D true; > } > > -struct task { > - struct thread *thread; > - struct list_head list; > - struct list_head children; > -}; > - > -static struct task *tasks_list(struct task *task, struct machine *machin= e) > -{ > - struct thread *parent_thread, *thread =3D task->thread; > - struct task *parent_task; > - > - /* Already listed. */ > - if (!list_empty(&task->list)) > - return NULL; > - > - /* Last one in the chain. */ > - if (thread__ppid(thread) =3D=3D -1) > - return task; > - > - parent_thread =3D machine__find_thread(machine, -1, thread__ppid(= thread)); > - if (!parent_thread) > - return ERR_PTR(-ENOENT); > - > - parent_task =3D thread__priv(parent_thread); > - thread__put(parent_thread); > - list_add_tail(&task->list, &parent_task->children); > - return tasks_list(parent_task, machine); > -} > - > struct maps__fprintf_task_args { > int indent; > FILE *fp; > @@ -900,89 +872,144 @@ static size_t maps__fprintf_task(struct maps *maps= , int indent, FILE *fp) > return args.printed; > } > > -static void task__print_level(struct task *task, FILE *fp, int level) > +static int thread_level(struct machine *machine, const struct thread *th= read) > { > - struct thread *thread =3D task->thread; > - struct task *child; > - int comm_indent =3D fprintf(fp, " %8d %8d %8d |%*s", > - thread__pid(thread), thread__tid(thread= ), > - thread__ppid(thread), level, ""); > + struct thread *parent_thread; > + int res; > > - fprintf(fp, "%s\n", thread__comm_str(thread)); > + if (thread__tid(thread) <=3D 0) > + return 0; > > - maps__fprintf_task(thread__maps(thread), comm_indent, fp); > + if (thread__ppid(thread) <=3D 0) > + return 1; > > - if (!list_empty(&task->children)) { > - list_for_each_entry(child, &task->children, list) > - task__print_level(child, fp, level + 1); > + parent_thread =3D machine__find_thread(machine, -1, thread__ppid(= thread)); > + if (!parent_thread) { > + pr_err("Missing parent thread of %d\n", thread__tid(threa= d)); > + return 0; > } > + res =3D 1 + thread_level(machine, parent_thread); > + thread__put(parent_thread); > + return res; > } > > -static int tasks_print(struct report *rep, FILE *fp) > +static void task__print_level(struct machine *machine, struct thread *th= read, FILE *fp) > { > - struct perf_session *session =3D rep->session; > - struct machine *machine =3D &session->machines.host; > - struct task *tasks, *task; > - unsigned int nr =3D 0, itask =3D 0, i; > - struct rb_node *nd; > - LIST_HEAD(list); > + int level =3D thread_level(machine, thread); > + int comm_indent =3D fprintf(fp, " %8d %8d %8d |%*s", > + thread__pid(thread), thread__tid(thread= ), > + thread__ppid(thread), level, ""); > > - /* > - * No locking needed while accessing machine->threads, > - * because --tasks is single threaded command. > - */ > + fprintf(fp, "%s\n", thread__comm_str(thread)); > > - /* Count all the threads. */ > - for (i =3D 0; i < THREADS__TABLE_SIZE; i++) > - nr +=3D machine->threads[i].nr; > + maps__fprintf_task(thread__maps(thread), comm_indent, fp); > +} > > - tasks =3D malloc(sizeof(*tasks) * nr); > - if (!tasks) > - return -ENOMEM; > +static int task_list_cmp(void *priv, const struct list_head *la, const s= truct list_head *lb) I'm a little afraid that this comparison logic becomes complex. But I think it's better than having a tree of thread relationship. Just a comment that explains why we need this would be nice. > +{ > + struct machine *machine =3D priv; > + struct thread_list *task_a =3D list_entry(la, struct thread_list,= list); > + struct thread_list *task_b =3D list_entry(lb, struct thread_list,= list); > + struct thread *a =3D task_a->thread; > + struct thread *b =3D task_b->thread; > + int level_a, level_b, res; > + > + /* Compare a and b to root. */ > + if (thread__tid(a) =3D=3D thread__tid(b)) > + return 0; > > - for (i =3D 0; i < THREADS__TABLE_SIZE; i++) { > - struct threads *threads =3D &machine->threads[i]; > + if (thread__tid(a) =3D=3D 0) > + return -1; > > - for (nd =3D rb_first_cached(&threads->entries); nd; > - nd =3D rb_next(nd)) { > - task =3D tasks + itask++; > + if (thread__tid(b) =3D=3D 0) > + return 1; > > - task->thread =3D rb_entry(nd, struct thread_rb_no= de, rb_node)->thread; > - INIT_LIST_HEAD(&task->children); > - INIT_LIST_HEAD(&task->list); > - thread__set_priv(task->thread, task); > - } > + /* If parents match sort by tid. */ > + if (thread__ppid(a) =3D=3D thread__ppid(b)) { > + return thread__tid(a) < thread__tid(b) > + ? -1 > + : (thread__tid(a) > thread__tid(b) ? 1 : 0); Can it be simply like this? We know tid(a) !=3D tid(b). return thread__tid(a) < thread__tid(b) ? -1 : 1; > } > > /* > - * Iterate every task down to the unprocessed parent > - * and link all in task children list. Task with no > - * parent is added into 'list'. > + * Find a and b such that if they are a child of each other a and= b's > + * tid's match, otherwise a and b have a common parent and distin= ct > + * tid's to sort by. First make the depths of the threads match. > */ > - for (itask =3D 0; itask < nr; itask++) { > - task =3D tasks + itask; > - > - if (!list_empty(&task->list)) > - continue; > - > - task =3D tasks_list(task, machine); > - if (IS_ERR(task)) { > - pr_err("Error: failed to process tasks\n"); > - free(tasks); > - return PTR_ERR(task); > + level_a =3D thread_level(machine, a); > + level_b =3D thread_level(machine, b); > + a =3D thread__get(a); > + b =3D thread__get(b); > + for (int i =3D level_a; i > level_b; i--) { > + struct thread *parent =3D machine__find_thread(machine, -= 1, thread__ppid(a)); > + > + thread__put(a); > + if (!parent) { > + pr_err("Missing parent thread of %d\n", thread__t= id(a)); > + thread__put(b); > + return -1; > } > + a =3D parent; > + } > + for (int i =3D level_b; i > level_a; i--) { > + struct thread *parent =3D machine__find_thread(machine, -= 1, thread__ppid(b)); > > - if (task) > - list_add_tail(&task->list, &list); > + thread__put(b); > + if (!parent) { > + pr_err("Missing parent thread of %d\n", thread__t= id(b)); > + thread__put(a); > + return 1; > + } > + b =3D parent; > + } > + /* Search up to a common parent. */ > + while (thread__ppid(a) !=3D thread__ppid(b)) { > + struct thread *parent; > + > + parent =3D machine__find_thread(machine, -1, thread__ppid= (a)); > + thread__put(a); > + if (!parent) > + pr_err("Missing parent thread of %d\n", thread__t= id(a)); > + a =3D parent; > + parent =3D machine__find_thread(machine, -1, thread__ppid= (b)); > + thread__put(b); > + if (!parent) > + pr_err("Missing parent thread of %d\n", thread__t= id(b)); > + b =3D parent; > + if (!a || !b) > + return !a && !b ? 0 : (!a ? -1 : 1); Wouldn't it leak a refcount if either a or b is NULL (not both)? > + } > + if (thread__tid(a) =3D=3D thread__tid(b)) { > + /* a is a child of b or vice-versa, deeper levels appear = later. */ > + res =3D level_a < level_b ? -1 : (level_a > level_b ? 1 := 0); > + } else { > + /* Sort by tid now the parent is the same. */ > + res =3D thread__tid(a) < thread__tid(b) ? -1 : 1; > } > + thread__put(a); > + thread__put(b); > + return res; > +} > + > +static int tasks_print(struct report *rep, FILE *fp) > +{ > + struct machine *machine =3D &rep->session->machines.host; > + LIST_HEAD(tasks); > + int ret; > > - fprintf(fp, "# %8s %8s %8s %s\n", "pid", "tid", "ppid", "comm"); > + ret =3D machine__thread_list(machine, &tasks); > + if (!ret) { > + struct thread_list *task; Do we really need this thread_list? Why not use an array of threads directly? Thanks, Namhyung > > - list_for_each_entry(task, &list, list) > - task__print_level(task, fp, 0); > + list_sort(machine, &tasks, task_list_cmp); > > - free(tasks); > - return 0; > + fprintf(fp, "# %8s %8s %8s %s\n", "pid", "tid", "ppid", = "comm"); > + > + list_for_each_entry(task, &tasks, list) > + task__print_level(machine, task->thread, fp); > + } > + thread_list__delete(&tasks); > + return ret; > } > > static int __cmd_report(struct report *rep) > diff --git a/tools/perf/util/machine.c b/tools/perf/util/machine.c > index 3da92f18814a..7872ce92c9fc 100644 > --- a/tools/perf/util/machine.c > +++ b/tools/perf/util/machine.c > @@ -3261,6 +3261,36 @@ int machines__for_each_thread(struct machines *mac= hines, > return rc; > } > > + > +static int thread_list_cb(struct thread *thread, void *data) > +{ > + struct list_head *list =3D data; > + struct thread_list *entry =3D malloc(sizeof(*entry)); > + > + if (!entry) > + return -ENOMEM; > + > + entry->thread =3D thread__get(thread); > + list_add_tail(&entry->list, list); > + return 0; > +} > + > +int machine__thread_list(struct machine *machine, struct list_head *list= ) > +{ > + return machine__for_each_thread(machine, thread_list_cb, list); > +} > + > +void thread_list__delete(struct list_head *list) > +{ > + struct thread_list *pos, *next; > + > + list_for_each_entry_safe(pos, next, list, list) { > + thread__zput(pos->thread); > + list_del(&pos->list); > + free(pos); > + } > +} > + > pid_t machine__get_current_tid(struct machine *machine, int cpu) > { > if (cpu < 0 || (size_t)cpu >=3D machine->current_tid_sz) > diff --git a/tools/perf/util/machine.h b/tools/perf/util/machine.h > index 1279acda6a8a..b738ce84817b 100644 > --- a/tools/perf/util/machine.h > +++ b/tools/perf/util/machine.h > @@ -280,6 +280,16 @@ int machines__for_each_thread(struct machines *machi= nes, > int (*fn)(struct thread *thread, void *p), > void *priv); > > +struct thread_list { > + struct list_head list; > + struct thread *thread; > +}; > + > +/* Make a list of struct thread_list based on threads in the machine. */ > +int machine__thread_list(struct machine *machine, struct list_head *list= ); > +/* Free up the nodes within the thread_list list. */ > +void thread_list__delete(struct list_head *list); > + > pid_t machine__get_current_tid(struct machine *machine, int cpu); > int machine__set_current_tid(struct machine *machine, int cpu, pid_t pid= , > pid_t tid); > -- > 2.43.0.687.g38aa6559b0-goog >