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charset="UTF-8" Content-Transfer-Encoding: quoted-printable On Tue, Feb 27, 2024 at 11:06=E2=80=AFPM Ian Rogers wr= ote: > > On Tue, Feb 27, 2024 at 10:11=E2=80=AFPM Namhyung Kim wrote: > > > > On Mon, Feb 26, 2024 at 11:12=E2=80=AFPM Ian Rogers wrote: > > > > > > On Mon, Feb 26, 2024 at 10:39=E2=80=AFPM Namhyung Kim wrote: > > > > > > > > On Tue, Feb 13, 2024 at 10:37=E2=80=AFPM Ian Rogers wrote: > > > > > > > > > > Commit 91e467bc568f ("perf machine: Use hashtable for machine > > > > > threads") made the iteration of thread tids unordered. The perf r= eport > > > > > --tasks output now shows child threads in an order determined by = the > > > > > hashing. For example, in this snippet tid 3 appears after tid 256= even > > > > > though they have the same ppid 2: > > > > > > > > > > ``` > > > > > $ perf report --tasks > > > > > % pid tid ppid comm > > > > > 0 0 -1 |swapper > > > > > 2 2 0 | kthreadd > > > > > 256 256 2 | kworker/12:1H-k > > > > > 693761 693761 2 | kworker/10:1-mm > > > > > 1301762 1301762 2 | kworker/1:1-mm_ > > > > > 1302530 1302530 2 | kworker/u32:0-k > > > > > 3 3 2 | rcu_gp > > > > > ... > > > > > ``` > > > > > > > > > > The output is easier to read if threads appear numerically > > > > > increasing. To allow for this, read all threads into a list then = sort > > > > > with a comparator that orders by the child task's of the first co= mmon > > > > > parent. The list creation and deletion are created as utilities o= n > > > > > machine. The indentation is possible by counting the number of > > > > > parents a child has. > > > > > > > > > > With this change the output for the same data file is now like: > > > > > ``` > > > > > $ perf report --tasks > > > > > % pid tid ppid comm > > > > > 0 0 -1 |swapper > > > > > 1 1 0 | systemd > > > > > 823 823 1 | systemd-journal > > > > > 853 853 1 | systemd-udevd > > > > > 3230 3230 1 | systemd-timesyn > > > > > 3236 3236 1 | auditd > > > > > 3239 3239 3236 | audisp-syslog > > > > > 3321 3321 1 | accounts-daemon > > > > > ... > > > > > ``` > > > > > > > > > > Signed-off-by: Ian Rogers > > > > I know you sent out v2 already, but let me continue the discussion > > here. > > > > > > > > > --- > > > > > tools/perf/builtin-report.c | 203 ++++++++++++++++++++----------= ------ > > > > > tools/perf/util/machine.c | 30 ++++++ > > > > > tools/perf/util/machine.h | 10 ++ > > > > > 3 files changed, 155 insertions(+), 88 deletions(-) > > > > > > > > > > diff --git a/tools/perf/builtin-report.c b/tools/perf/builtin-rep= ort.c > > > > > index 8e16fa261e6f..b48f1d5309e3 100644 > > > > > --- a/tools/perf/builtin-report.c > > > > > +++ b/tools/perf/builtin-report.c > > > > > @@ -59,6 +59,7 @@ > > > > > #include > > > > > #include > > > > > #include > > > > > +#include > > > > > #include > > > > > #include > > > > > #include > > > > > @@ -828,35 +829,6 @@ static void tasks_setup(struct report *rep) > > > > > rep->tool.no_warn =3D true; > > > > > } > > > > > > > > > > -struct task { > > > > > - struct thread *thread; > > > > > - struct list_head list; > > > > > - struct list_head children; > > > > > -}; > > > > > - > > > > > -static struct task *tasks_list(struct task *task, struct machine= *machine) > > > > > -{ > > > > > - struct thread *parent_thread, *thread =3D task->thread; > > > > > - struct task *parent_task; > > > > > - > > > > > - /* Already listed. */ > > > > > - if (!list_empty(&task->list)) > > > > > - return NULL; > > > > > - > > > > > - /* Last one in the chain. */ > > > > > - if (thread__ppid(thread) =3D=3D -1) > > > > > - return task; > > > > > - > > > > > - parent_thread =3D machine__find_thread(machine, -1, threa= d__ppid(thread)); > > > > > - if (!parent_thread) > > > > > - return ERR_PTR(-ENOENT); > > > > > - > > > > > - parent_task =3D thread__priv(parent_thread); > > > > > - thread__put(parent_thread); > > > > > - list_add_tail(&task->list, &parent_task->children); > > > > > - return tasks_list(parent_task, machine); > > > > > -} > > > > > - > > > > > struct maps__fprintf_task_args { > > > > > int indent; > > > > > FILE *fp; > > > > > @@ -900,89 +872,144 @@ static size_t maps__fprintf_task(struct ma= ps *maps, int indent, FILE *fp) > > > > > return args.printed; > > > > > } > > > > > > > > > > -static void task__print_level(struct task *task, FILE *fp, int l= evel) > > > > > +static int thread_level(struct machine *machine, const struct th= read *thread) > > > > > { > > > > > - struct thread *thread =3D task->thread; > > > > > - struct task *child; > > > > > - int comm_indent =3D fprintf(fp, " %8d %8d %8d |%*s", > > > > > - thread__pid(thread), thread__ti= d(thread), > > > > > - thread__ppid(thread), level, ""= ); > > > > > + struct thread *parent_thread; > > > > > + int res; > > > > > > > > > > - fprintf(fp, "%s\n", thread__comm_str(thread)); > > > > > + if (thread__tid(thread) <=3D 0) > > > > > + return 0; > > > > > > > > > > - maps__fprintf_task(thread__maps(thread), comm_indent, fp)= ; > > > > > + if (thread__ppid(thread) <=3D 0) > > > > > + return 1; > > > > > > > > > > - if (!list_empty(&task->children)) { > > > > > - list_for_each_entry(child, &task->children, list) > > > > > - task__print_level(child, fp, level + 1); > > > > > + parent_thread =3D machine__find_thread(machine, -1, threa= d__ppid(thread)); > > > > > + if (!parent_thread) { > > > > > + pr_err("Missing parent thread of %d\n", thread__t= id(thread)); > > > > > + return 0; > > > > > } > > > > > + res =3D 1 + thread_level(machine, parent_thread); > > > > > + thread__put(parent_thread); > > > > > + return res; > > > > > } > > > > > > > > > > -static int tasks_print(struct report *rep, FILE *fp) > > > > > +static void task__print_level(struct machine *machine, struct th= read *thread, FILE *fp) > > > > > { > > > > > - struct perf_session *session =3D rep->session; > > > > > - struct machine *machine =3D &session->machines.host; > > > > > - struct task *tasks, *task; > > > > > - unsigned int nr =3D 0, itask =3D 0, i; > > > > > - struct rb_node *nd; > > > > > - LIST_HEAD(list); > > > > > + int level =3D thread_level(machine, thread); > > > > > + int comm_indent =3D fprintf(fp, " %8d %8d %8d |%*s", > > > > > + thread__pid(thread), thread__ti= d(thread), > > > > > + thread__ppid(thread), level, ""= ); > > > > > > > > > > - /* > > > > > - * No locking needed while accessing machine->threads, > > > > > - * because --tasks is single threaded command. > > > > > - */ > > > > > + fprintf(fp, "%s\n", thread__comm_str(thread)); > > > > > > > > > > - /* Count all the threads. */ > > > > > - for (i =3D 0; i < THREADS__TABLE_SIZE; i++) > > > > > - nr +=3D machine->threads[i].nr; > > > > > + maps__fprintf_task(thread__maps(thread), comm_indent, fp)= ; > > > > > +} > > > > > > > > > > - tasks =3D malloc(sizeof(*tasks) * nr); > > > > > - if (!tasks) > > > > > - return -ENOMEM; > > > > > +static int task_list_cmp(void *priv, const struct list_head *la,= const struct list_head *lb) > > > > > > > > I'm a little afraid that this comparison logic becomes complex. > > > > But I think it's better than having a tree of thread relationship. > > > > Just a comment that explains why we need this would be nice. > > > > > > I can add something in v2. > > > > > > > > > > > > +{ > > > > > + struct machine *machine =3D priv; > > > > > + struct thread_list *task_a =3D list_entry(la, struct thre= ad_list, list); > > > > > + struct thread_list *task_b =3D list_entry(lb, struct thre= ad_list, list); > > > > > + struct thread *a =3D task_a->thread; > > > > > + struct thread *b =3D task_b->thread; > > > > > + int level_a, level_b, res; > > > > > + > > > > > + /* Compare a and b to root. */ > > > > > + if (thread__tid(a) =3D=3D thread__tid(b)) > > > > > + return 0; > > > > > > > > > > - for (i =3D 0; i < THREADS__TABLE_SIZE; i++) { > > > > > - struct threads *threads =3D &machine->threads[i]; > > > > > + if (thread__tid(a) =3D=3D 0) > > > > > + return -1; > > > > > > > > > > - for (nd =3D rb_first_cached(&threads->entries); n= d; > > > > > - nd =3D rb_next(nd)) { > > > > > - task =3D tasks + itask++; > > > > > + if (thread__tid(b) =3D=3D 0) > > > > > + return 1; > > > > > > > > > > - task->thread =3D rb_entry(nd, struct thre= ad_rb_node, rb_node)->thread; > > > > > - INIT_LIST_HEAD(&task->children); > > > > > - INIT_LIST_HEAD(&task->list); > > > > > - thread__set_priv(task->thread, task); > > > > > - } > > > > > + /* If parents match sort by tid. */ > > > > > + if (thread__ppid(a) =3D=3D thread__ppid(b)) { > > > > > + return thread__tid(a) < thread__tid(b) > > > > > + ? -1 > > > > > + : (thread__tid(a) > thread__tid(b) ? 1 : = 0); > > > > > > > > Can it be simply like this? We know tid(a) !=3D tid(b). > > > > > > > > return thread__tid(a) < thread__tid(b) ? -1 : 1; > > > > > > Yes, but the parent check is still required. > > > > Sure. I only meant the return statement. > > > > > > > > > > } > > > > > > > > > > /* > > > > > - * Iterate every task down to the unprocessed parent > > > > > - * and link all in task children list. Task with no > > > > > - * parent is added into 'list'. > > > > > + * Find a and b such that if they are a child of each oth= er a and b's > > > > > + * tid's match, otherwise a and b have a common parent an= d distinct > > > > > + * tid's to sort by. First make the depths of the threads= match. > > > > > */ > > > > > - for (itask =3D 0; itask < nr; itask++) { > > > > > - task =3D tasks + itask; > > > > > - > > > > > - if (!list_empty(&task->list)) > > > > > - continue; > > > > > - > > > > > - task =3D tasks_list(task, machine); > > > > > - if (IS_ERR(task)) { > > > > > - pr_err("Error: failed to process tasks\n"= ); > > > > > - free(tasks); > > > > > - return PTR_ERR(task); > > > > > + level_a =3D thread_level(machine, a); > > > > > + level_b =3D thread_level(machine, b); > > > > > + a =3D thread__get(a); > > > > > + b =3D thread__get(b); > > > > > + for (int i =3D level_a; i > level_b; i--) { > > > > > + struct thread *parent =3D machine__find_thread(ma= chine, -1, thread__ppid(a)); > > > > > + > > > > > + thread__put(a); > > > > > + if (!parent) { > > > > > + pr_err("Missing parent thread of %d\n", t= hread__tid(a)); > > > > > + thread__put(b); > > > > > + return -1; > > > > > } > > > > > + a =3D parent; > > > > > + } > > > > > + for (int i =3D level_b; i > level_a; i--) { > > > > > + struct thread *parent =3D machine__find_thread(ma= chine, -1, thread__ppid(b)); > > > > > > > > > > - if (task) > > > > > - list_add_tail(&task->list, &list); > > > > > + thread__put(b); > > > > > + if (!parent) { > > > > > + pr_err("Missing parent thread of %d\n", t= hread__tid(b)); > > > > > + thread__put(a); > > > > > + return 1; > > > > > + } > > > > > + b =3D parent; > > > > > + } > > > > > + /* Search up to a common parent. */ > > > > > + while (thread__ppid(a) !=3D thread__ppid(b)) { > > > > > + struct thread *parent; > > > > > + > > > > > + parent =3D machine__find_thread(machine, -1, thre= ad__ppid(a)); > > > > > + thread__put(a); > > > > > + if (!parent) > > > > > + pr_err("Missing parent thread of %d\n", t= hread__tid(a)); > > > > > + a =3D parent; > > > > > + parent =3D machine__find_thread(machine, -1, thre= ad__ppid(b)); > > > > > + thread__put(b); > > > > > + if (!parent) > > > > > + pr_err("Missing parent thread of %d\n", t= hread__tid(b)); > > > > > + b =3D parent; > > > > > + if (!a || !b) > > > > > + return !a && !b ? 0 : (!a ? -1 : 1); > > > > > > > > Wouldn't it leak a refcount if either a or b is NULL (not both)? > > > > > > It would, but this would be an error condition anyway. I can add puts= . > > > > > > > > > > > > + } > > > > > + if (thread__tid(a) =3D=3D thread__tid(b)) { > > > > > + /* a is a child of b or vice-versa, deeper levels= appear later. */ > > > > > + res =3D level_a < level_b ? -1 : (level_a > level= _b ? 1 : 0); > > > > > + } else { > > > > > + /* Sort by tid now the parent is the same. */ > > > > > + res =3D thread__tid(a) < thread__tid(b) ? -1 : 1; > > > > > } > > > > > + thread__put(a); > > > > > + thread__put(b); > > > > > + return res; > > > > > +} > > > > > + > > > > > +static int tasks_print(struct report *rep, FILE *fp) > > > > > +{ > > > > > + struct machine *machine =3D &rep->session->machines.host; > > > > > + LIST_HEAD(tasks); > > > > > + int ret; > > > > > > > > > > - fprintf(fp, "# %8s %8s %8s %s\n", "pid", "tid", "ppid", = "comm"); > > > > > + ret =3D machine__thread_list(machine, &tasks); > > > > > + if (!ret) { > > > > > + struct thread_list *task; > > > > > > > > Do we really need this thread_list? Why not use an > > > > array of threads directly? > > > > > > The code isn't particularly performance critical. I used a list as it > > > best approximated how the rbtree was being used. The code is reused i= n > > > subsequent patches, there's no initial pass to size an array and I > > > think the reallocarray/qsort logic is generally more problematic than > > > the list ones. If we were worried about performance then I think > > > arrays could make sense for optimization, but I think this is good > > > enough for now. > > > > Well, it's not about performance. It made me think why we need > > this thread_list but I couldn't find the reason. If you can move > > machine__threads_nr() here then you won't need realloc(). > > But then you can race between allocating an array and traversing to > fill it in. Using realloc in the iterator callback would avoid this > but with capacity tracking, etc. If this were C++ its a call between a > std::vector and a std::list, and std::vector would win that race there > (imo). Here we're moving from code that was working on sorted tree > nodes in code that tends to more heavily use lists. I wanted the > transition from the rbtree nodes to list nodes to be as small as > possible in the changes to the APIs that did strange things to the > threads tree (resorting it). Moving to an array with indices would > require more tracking and be a larger change in general. The array > could move because of a realloc, whilst nodes wouldn't, etc. Having > the code now work on a list its easier to see how it can migrate to an > array, but that can be follow on work. I'm not sure we're motivated to > do it given there's no code on a performance critical path. Ok, as you said it's not a critical path. I'm ok with this change. Thanks, Namhyung