2012-05-02 10:11:20

by Jaganath Kanakkassery

[permalink] [raw]
Subject: [PATCH BlueZ] audio: Reset hfp and hs handle before connection

When bluez initiates headset connection hfp and hs handle is saved
each time when initiating connection. So at some point if hf service
is removed in remote headset then bluez connects to hs service. But
because of previously stored hfp handle bluez thinks that connection
made to hs service is hfp connection and waits for at commands.
Eventually bluez connection state will be incorrectly set.
---
audio/headset.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/audio/headset.c b/audio/headset.c
index 04b26a9..27367d7 100644
--- a/audio/headset.c
+++ b/audio/headset.c
@@ -1462,6 +1462,8 @@ static int headset_set_channel(struct headset *headset,
}

headset->rfcomm_ch = ch;
+ headset->hfp_handle = 0;
+ headset->hsp_handle = 0;

if (svc == HANDSFREE_SVCLASS_ID) {
headset->hfp_handle = record->handle;
--
1.7.1



2012-05-02 10:56:01

by Jaganath Kanakkassery

[permalink] [raw]
Subject: Re: [PATCH BlueZ] audio: Reset hfp and hs handle before connection

Hi Johan,

--------------------------------------------------
From: "Johan Hedberg" <[email protected]>
Sent: Wednesday, May 02, 2012 4:13 PM
To: "Jaganath Kanakkassery" <[email protected]>
Cc: <[email protected]>
Subject: Re: [PATCH BlueZ] audio: Reset hfp and hs handle before connection

> Hi Jaganath,
>
> On Wed, May 02, 2012, Jaganath Kanakkassery wrote:
>> When bluez initiates headset connection hfp and hs handle is saved
>> each time when initiating connection. So at some point if hf service
>> is removed in remote headset then bluez connects to hs service. But
>> because of previously stored hfp handle bluez thinks that connection
>> made to hs service is hfp connection and waits for at commands.
>> Eventually bluez connection state will be incorrectly set.
>> ---
>> audio/headset.c | 2 ++
>> 1 files changed, 2 insertions(+), 0 deletions(-)
>>
>> diff --git a/audio/headset.c b/audio/headset.c
>> index 04b26a9..27367d7 100644
>> --- a/audio/headset.c
>> +++ b/audio/headset.c
>> @@ -1462,6 +1462,8 @@ static int headset_set_channel(struct headset
>> *headset,
>> }
>>
>> headset->rfcomm_ch = ch;
>> + headset->hfp_handle = 0;
>> + headset->hsp_handle = 0;
>>
>> if (svc == HANDSFREE_SVCLASS_ID) {
>> headset->hfp_handle = record->handle;
>
> I'd instead prefer something like the following:
>
> if (svc == HANDSFREE_SVCLASS_ID) {
> headset->hfp_handle = record->handle;
> + headset->hsp_handle = 0;
> DBG("Discovered Handsfree service on channel %d", ch);
> } else {
> headset->hsp_handle = record->handle;
> + headset->hfp_handle = 0;
> DBG("Discovered Headset service on channel %d", ch);
> }
>
> Would that be ok?

Yes that is Ok. I will raise the new patch.

Thanks,
Jaganath


2012-05-02 10:43:01

by Johan Hedberg

[permalink] [raw]
Subject: Re: [PATCH BlueZ] audio: Reset hfp and hs handle before connection

Hi Jaganath,

On Wed, May 02, 2012, Jaganath Kanakkassery wrote:
> When bluez initiates headset connection hfp and hs handle is saved
> each time when initiating connection. So at some point if hf service
> is removed in remote headset then bluez connects to hs service. But
> because of previously stored hfp handle bluez thinks that connection
> made to hs service is hfp connection and waits for at commands.
> Eventually bluez connection state will be incorrectly set.
> ---
> audio/headset.c | 2 ++
> 1 files changed, 2 insertions(+), 0 deletions(-)
>
> diff --git a/audio/headset.c b/audio/headset.c
> index 04b26a9..27367d7 100644
> --- a/audio/headset.c
> +++ b/audio/headset.c
> @@ -1462,6 +1462,8 @@ static int headset_set_channel(struct headset *headset,
> }
>
> headset->rfcomm_ch = ch;
> + headset->hfp_handle = 0;
> + headset->hsp_handle = 0;
>
> if (svc == HANDSFREE_SVCLASS_ID) {
> headset->hfp_handle = record->handle;

I'd instead prefer something like the following:

if (svc == HANDSFREE_SVCLASS_ID) {
headset->hfp_handle = record->handle;
+ headset->hsp_handle = 0;
DBG("Discovered Handsfree service on channel %d", ch);
} else {
headset->hsp_handle = record->handle;
+ headset->hfp_handle = 0;
DBG("Discovered Headset service on channel %d", ch);
}

Would that be ok?

Johan