If the server restarts at an awkward time it is possible for write
requests to block waiting for the state manager to run.
If the state manager isn't already running a new thread will
need to be started which requires a GFP_KERNEL allocation
(for do_fork).
If memory is short, that GFP_KERNEL allocation could block on the
writes going out via NFS, resulting in a deadlock.
The easiest solution is to keep the manager thread running
always.
In this patch the manager thread no longer holds a reference on the
client. Instead nfs4_shutdown_client() signals the thread to
shutdown and waits for it to do so using a completion.
Signed-off-by: NeilBrown <[email protected]>
--
I suggested in an earlier email that it might be possible to use a
work-queue for this. I concluded that it wasn't a good idea.
If a server was down, the manager cold block indefinitely.
If memory was tight and only one workqueue thread was active,
this would block other NFS mounts.
It is unfortunate that the task comm[] array only allow 16 chars.
A non-trivial IPv6 address doesn't fit in that at ALL.
I wonder if there is a better way to manage that.
NeilBrown
diff --git a/fs/nfs/nfs4_fs.h b/fs/nfs/nfs4_fs.h
index ba2affa51941..0b7bc4da4035 100644
--- a/fs/nfs/nfs4_fs.h
+++ b/fs/nfs/nfs4_fs.h
@@ -432,6 +432,8 @@ extern void nfs4_schedule_lease_recovery(struct nfs_client *);
extern int nfs4_wait_clnt_recover(struct nfs_client *clp);
extern int nfs4_client_recover_expired_lease(struct nfs_client *clp);
extern void nfs4_schedule_state_manager(struct nfs_client *);
+extern int nfs4_start_state_manager(struct nfs_client *);
+extern void nfs4_shutdown_state_manager(struct nfs_client *);
extern void nfs4_schedule_path_down_recovery(struct nfs_client *clp);
extern int nfs4_schedule_stateid_recovery(const struct nfs_server *, struct nfs4_state *);
extern int nfs4_schedule_migration_recovery(const struct nfs_server *);
diff --git a/fs/nfs/nfs4client.c b/fs/nfs/nfs4client.c
index aa9ef4876046..24c80a52e633 100644
--- a/fs/nfs/nfs4client.c
+++ b/fs/nfs/nfs4client.c
@@ -219,6 +219,8 @@ static void nfs4_shutdown_client(struct nfs_client *clp)
{
if (__test_and_clear_bit(NFS_CS_RENEWD, &clp->cl_res_state))
nfs4_kill_renewd(clp);
+ if (__test_and_clear_bit(NFS_CS_MANAGER, &clp->cl_res_state))
+ nfs4_shutdown_state_manager(clp);
clp->cl_mvops->shutdown_client(clp);
nfs4_destroy_callback(clp);
if (__test_and_clear_bit(NFS_CS_IDMAP, &clp->cl_res_state))
@@ -401,6 +403,11 @@ struct nfs_client *nfs4_init_client(struct nfs_client *clp,
}
__set_bit(NFS_CS_IDMAP, &clp->cl_res_state);
+ error = nfs4_start_state_manager(clp);
+ if (error < 0)
+ goto error;
+ __set_bit(NFS_CS_MANAGER, &clp->cl_res_state);
+
error = nfs4_init_client_minor_version(clp);
if (error < 0)
goto error;
diff --git a/fs/nfs/nfs4state.c b/fs/nfs/nfs4state.c
index 848f6853c59e..fbcc01f6193d 100644
--- a/fs/nfs/nfs4state.c
+++ b/fs/nfs/nfs4state.c
@@ -1150,15 +1150,12 @@ static void nfs4_clear_state_manager_bit(struct nfs_client *clp)
/*
* Schedule the nfs_client asynchronous state management routine
*/
-void nfs4_schedule_state_manager(struct nfs_client *clp)
+int nfs4_start_state_manager(struct nfs_client *clp)
{
struct task_struct *task;
char buf[INET6_ADDRSTRLEN + sizeof("-manager") + 1];
- if (test_and_set_bit(NFS4CLNT_MANAGER_RUNNING, &clp->cl_state) != 0)
- return;
__module_get(THIS_MODULE);
- atomic_inc(&clp->cl_count);
/* The rcu_read_lock() is not strictly necessary, as the state
* manager is the only thread that ever changes the rpc_xprt
@@ -1171,10 +1168,28 @@ void nfs4_schedule_state_manager(struct nfs_client *clp)
if (IS_ERR(task)) {
printk(KERN_ERR "%s: kthread_run: %ld\n",
__func__, PTR_ERR(task));
- nfs4_clear_state_manager_bit(clp);
- nfs_put_client(clp);
module_put(THIS_MODULE);
+ return PTR_ERR(task);
}
+ return 0;
+}
+
+void nfs4_schedule_state_manager(struct nfs_client *clp)
+{
+ if (test_and_set_bit(NFS4CLNT_MANAGER_RUNNING, &clp->cl_state) != 0)
+ return;
+ smp_mb__after_atomic();
+ wake_up_bit(&clp->cl_state, NFS4CLNT_MANAGER_RUNNING);
+}
+
+void nfs4_shutdown_state_manager(struct nfs_client *clp)
+{
+ DECLARE_COMPLETION_ONSTACK(done);
+
+ clp->cl_manager_done = &done;
+ nfs4_schedule_state_manager(clp);
+ wait_for_completion(&done);
+ clp->cl_manager_done = NULL;
}
/*
@@ -2328,7 +2343,6 @@ static void nfs4_state_manager(struct nfs_client *clp)
int status = 0;
const char *section = "", *section_sep = "";
- /* Ensure exclusive access to NFSv4 state */
do {
if (test_bit(NFS4CLNT_PURGE_STATE, &clp->cl_state)) {
section = "purge state";
@@ -2426,9 +2440,8 @@ static void nfs4_state_manager(struct nfs_client *clp)
/* Did we race with an attempt to give us more work? */
if (clp->cl_state == 0)
break;
- if (test_and_set_bit(NFS4CLNT_MANAGER_RUNNING, &clp->cl_state) != 0)
- break;
- } while (atomic_read(&clp->cl_count) > 1);
+ set_bit(NFS4CLNT_MANAGER_RUNNING, &clp->cl_state);
+ } while (atomic_read(&clp->cl_count) > 0);
return;
out_error:
if (strlen(section))
@@ -2446,8 +2459,16 @@ static int nfs4_run_state_manager(void *ptr)
struct nfs_client *clp = ptr;
allow_signal(SIGKILL);
- nfs4_state_manager(clp);
- nfs_put_client(clp);
+ while (!clp->cl_manager_done) {
+ if (signal_pending(current))
+ flush_signals(current);
+ wait_event_interruptible(
+ *bit_waitqueue(&clp->cl_state,
+ NFS4CLNT_MANAGER_RUNNING),
+ test_bit(NFS4CLNT_MANAGER_RUNNING, &clp->cl_state));
+ nfs4_state_manager(clp);
+ }
+ complete(clp->cl_manager_done);
module_put_and_exit(0);
return 0;
}
diff --git a/include/linux/nfs_fs_sb.h b/include/linux/nfs_fs_sb.h
index 1150ea41b626..ee7483022c46 100644
--- a/include/linux/nfs_fs_sb.h
+++ b/include/linux/nfs_fs_sb.h
@@ -36,6 +36,7 @@ struct nfs_client {
#define NFS_CS_RENEWD 3 /* - renewd started */
#define NFS_CS_STOP_RENEW 4 /* no more state to renew */
#define NFS_CS_CHECK_LEASE_TIME 5 /* need to check lease time */
+#define NFS_CS_MANAGER 6 /* NFSv4 manager thread running */
unsigned long cl_flags; /* behavior switches */
#define NFS_CS_NORESVPORT 0 /* - use ephemeral src port */
#define NFS_CS_DISCRTRY 1 /* - disconnect on RPC retry */
@@ -69,6 +70,7 @@ struct nfs_client {
struct delayed_work cl_renewd;
struct rpc_wait_queue cl_rpcwaitq;
+ struct completion *cl_manager_done;
/* idmapper */
struct idmap * cl_idmap;
On Tue, 15 Jul 2014 00:49:42 -0700 Christoph Hellwig <[email protected]>
wrote:
> On Tue, Jul 15, 2014 at 04:39:42PM +1000, NeilBrown wrote:
> > I suggested in an earlier email that it might be possible to use a
> > work-queue for this. I concluded that it wasn't a good idea.
> > If a server was down, the manager cold block indefinitely.
> > If memory was tight and only one workqueue thread was active,
> > this would block other NFS mounts.
>
> So allocate one workqueue per mount?
Could do that (or per-client) but it doesn't really buy us anything does it?
The state manager assumes it is single threads, so it would need to be
a single-threaded workqueue with always at least one thread running.
That is much the same as a kthread.
And then there is that fact that the current code explicitly enabled SIGKILL
and maybe that is important.
NeilBrown
On Tue, Jul 15, 2014 at 04:39:42PM +1000, NeilBrown wrote:
> I suggested in an earlier email that it might be possible to use a
> work-queue for this. I concluded that it wasn't a good idea.
> If a server was down, the manager cold block indefinitely.
> If memory was tight and only one workqueue thread was active,
> this would block other NFS mounts.
So allocate one workqueue per mount?
On Tue, 15 Jul 2014 10:51:11 -0400 Tejun Heo <[email protected]> wrote:
> Hello, Neil.
>
> On Tue, Jul 15, 2014 at 06:13:17PM +1000, NeilBrown wrote:
> > Could do that (or per-client) but it doesn't really buy us anything does it?
>
> It does buy some.
>
> 1. The kworker threads are more likely to be cache-hot than explicit
> kthreads.
>
> 2. Workqueue is a lot eaiser to get right in terms of synchronization
> and freezing.
>
> 3. Workqueue mandates well-defined boundaries between separate
> execution instances which often makes it a lot easier to implement
> and update kernel-wide features such as like freezer and runtime
> kernel patching.
>
> > The state manager assumes it is single threads, so it would need to be
> > a single-threaded workqueue with always at least one thread running.
> > That is much the same as a kthread.
> >
> > And then there is that fact that the current code explicitly enabled SIGKILL
> > and maybe that is important.
>
> If SIGKILL handling is mandatory (really?), kthread_worker can be used
> for #2 and #3.
>
> Thanks.
>
(kthread_worker doesn't seem to be very well documented, but I think I see
what it does).
The only reason I can think for that SIGKILL might be important is that when
a server is not responding, a process that it trying to talk to it will only
give up if it gets a fatal signal. So if state recovery starts for a server
that cannot be contacted, the thread doing the recovery will block until the
server comes back or until it received SIGKILL.
I cannot see anything that would generate such a SIGKILL except the broadcast
SIGKILL at shutdown.
So maybe the purpose of
allow_signal(SIGKILL);
is to ensure that when the machine is shutdown, the -manager thread actually
dies.
But I'm not confident of this explanation. If this were the issue I would
expect nfs_umount_begin to be sending SIGKILL too. But it just does
rpc_killall_tasks- maybe that is enough. If so, is SIGKILL really needed.
Trond: can you provide some wisdom? Is SIGKILL important for the manager
threads?
If so, would you prefer a thread that uses kthread_worker, or one that works
more like the current code?
If not, would you be happy with a fully workqueue based solution?
Thanks,
NeilBrown
Hello, Neil.
On Tue, Jul 15, 2014 at 06:13:17PM +1000, NeilBrown wrote:
> Could do that (or per-client) but it doesn't really buy us anything does it?
It does buy some.
1. The kworker threads are more likely to be cache-hot than explicit
kthreads.
2. Workqueue is a lot eaiser to get right in terms of synchronization
and freezing.
3. Workqueue mandates well-defined boundaries between separate
execution instances which often makes it a lot easier to implement
and update kernel-wide features such as like freezer and runtime
kernel patching.
> The state manager assumes it is single threads, so it would need to be
> a single-threaded workqueue with always at least one thread running.
> That is much the same as a kthread.
>
> And then there is that fact that the current code explicitly enabled SIGKILL
> and maybe that is important.
If SIGKILL handling is mandatory (really?), kthread_worker can be used
for #2 and #3.
Thanks.
--
tejun