From: "J. Bruce Fields" Subject: Re: [PATCH 5/9] sunrpc/cache: allow threads to block while waiting for cache update. Date: Wed, 2 Dec 2009 15:59:28 -0500 Message-ID: <20091202205928.GF15045@fieldses.org> References: <20090909062539.20462.67466.stgit@notabene.brown> <20090909063254.20462.99277.stgit@notabene.brown> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Cc: linux-nfs@vger.kernel.org To: NeilBrown Return-path: Received: from fieldses.org ([174.143.236.118]:58354 "EHLO fieldses.org" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1754120AbZLBU6Y (ORCPT ); Wed, 2 Dec 2009 15:58:24 -0500 In-Reply-To: <20090909063254.20462.99277.stgit-wvvUuzkyo1EYVZTmpyfIwg@public.gmane.org> Sender: linux-nfs-owner@vger.kernel.org List-ID: On Wed, Sep 09, 2009 at 04:32:54PM +1000, NeilBrown wrote: > The current practice of waiting for cache updates by queueing the > whole request to be retried has (at least) two problems. Apologies for the delay! > 1/ With NFSv4, requests can be quite complex and re-trying a whole > request when a latter part fails should only be a last-resort, not a > normal practice. > > 2/ Large requests, and in particular any 'write' request, will not be > queued by the current code and doing so would be undesirable. > > In many cases only a very sort wait is needed before the cache gets > valid data. > > So, providing the underlying transport permits it by setting > ->thread_wait, > arrange to wait briefly for an upcall to be completed (as reflected in > the clearing of CACHE_PENDING). > If the short wait was not long enough and CACHE_PENDING is still set, > fall back on the old approach. > > The 'thread_wait' value is set to 5 seconds when there are spare > threads, and 1 second when there are no spare threads. > > These values are probably much higher than needed, but will ensure > some forward progress. This looks fine, and I want to merge it. One mainly superficial complaint: > static int cache_defer_req(struct cache_req *req, struct cache_head *item) > { > struct cache_deferred_req *dreq, *discard; > int hash = DFR_HASH(item); > + struct thread_deferred_req sleeper; > > if (cache_defer_cnt >= DFR_MAX) { > /* too much in the cache, randomly drop this one, > @@ -510,7 +522,14 @@ static int cache_defer_req(struct cache_req *req, struct cache_head *item) > if (net_random()&1) > return -ENOMEM; > } > - dreq = req->defer(req); > + if (req->thread_wait) { > + dreq = &sleeper.handle; > + init_waitqueue_head(&sleeper.wait); > + dreq->revisit = cache_restart_thread; > + } else > + dreq = req->defer(req); > + > + retry: > if (dreq == NULL) > return -ENOMEM; > > @@ -544,6 +563,29 @@ static int cache_defer_req(struct cache_req *req, struct cache_head *item) > cache_revisit_request(item); > return -EAGAIN; > } > + > + if (dreq == &sleeper.handle) { > + wait_event_interruptible_timeout( > + sleeper.wait, > + !test_bit(CACHE_PENDING, &item->flags) > + || list_empty(&sleeper.handle.hash), > + req->thread_wait); > + spin_lock(&cache_defer_lock); > + if (!list_empty(&sleeper.handle.hash)) { > + list_del_init(&sleeper.handle.recent); > + list_del_init(&sleeper.handle.hash); > + cache_defer_cnt--; > + } > + spin_unlock(&cache_defer_lock); > + if (test_bit(CACHE_PENDING, &item->flags)) { > + /* item is still pending, try request > + * deferral > + */ > + dreq = req->defer(req); > + goto retry; > + } > + return 0; > + } With this, cache_defer_req is tending towards the long and complicated side. It'd probably suffice to do something as simple as moving some of the code into helper functions to hide the details. --b.