Return-Path: Date: Thu, 16 Nov 2006 18:17:34 +0200 From: Johan Hedberg To: BlueZ development Message-ID: <20061116161734.GA26803@localhost.localdomain> References: <455C01C4.7090801@xmission.com> <1163672537.5169.16.camel@localhost> <455C8857.9050008@xmission.com> <1163692996.5169.67.camel@localhost> MIME-Version: 1.0 In-Reply-To: <1163692996.5169.67.camel@localhost> Subject: Re: [Bluez-devel] audio & dbus Reply-To: BlueZ development List-Id: BlueZ development List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Content-Type: text/plain; charset="us-ascii" Sender: bluez-devel-bounces@lists.sourceforge.net Errors-To: bluez-devel-bounces@lists.sourceforge.net Hi, On Thu, Nov 16, 2006, Marcel Holtmann wrote: > > void RingHeadset() > > > > Indicate a single RING to the connected headset. > > No need to do this. This should be handled automatically via Play or > some other method. I think it's needed, or at least it can't be handled through the Play method. The "Send Ring to headset, get answer button press from headset" situation is not necessarely related to sending and receiving audio in general. Johan ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel