Return-Path: Message-Id: <4C97DD70-6B7E-43A0-8BB0-A1F4328EAEA4@gmail.com> From: Johan Hedberg To: BlueZ development In-Reply-To: <028701c8d897$74b68880$6701a8c0@freqonedev> Mime-Version: 1.0 (Apple Message framework v924) Date: Sat, 28 Jun 2008 00:18:08 +0300 References: <028701c8d897$74b68880$6701a8c0@freqonedev> Subject: Re: [Bluez-devel] Connecting to audio_service.Control (or other interfaces) Reply-To: BlueZ development List-Id: BlueZ development List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Content-Type: text/plain; charset="us-ascii" Sender: bluez-devel-bounces@lists.sourceforge.net Errors-To: bluez-devel-bounces@lists.sourceforge.net Hi David, On Jun 27, 2008, at 23:50, David Stockwell wrote: > That said: is it still your intent (or that of the development > group) that the Object Path for audio-connected devices will be /org/ > bluez/audio/device (where "n" is 0-based)? In 4.0 with hcid and the plugins there is only one object path hierarchy and a single object path per remote device (created by CreateDevice or CreatePairedDevice). These paths have some generic name plus the remote address and I don't remember right now how it looks like. Try out those Create*Device methods and find out :) > I assume that one would have to do any/all pairing against the > org.bluez.Adapter object (e.g., object path /hci0), creating a > Device object (e.g., /hci0/dev_00_02_5B_01_A4_74) before connecting > to the audio Service and creating the audio Device (using the BT > Address of the remote device, e.g., 00:02:5B:01:A4:74). Do I have > this right? No. In 4.x only one method call is needed to set up a new device. Calling CreateDevice or CreatePairedDevice will cause hcid to perform SDP discovery and if it finds audio profiles a callback will be fired into the audio plugin which in turn will register the necessary audio specific D-Bus interfaces for the new device object. > How much of what is in audio-api.txt is or will be obsolete under 4.x? Any API docs outside of the doc/ subdirectory are obsolete. You can find the 4.x audio API in doc/audio-api.txt Johan ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel