Return-Path: From: Marcel Holtmann To: BlueZ development In-Reply-To: References: <1221330440.6695.53.camel@californication> Date: Sat, 13 Sep 2008 20:47:56 +0200 Message-Id: <1221331676.6695.55.camel@californication> Mime-Version: 1.0 Subject: Re: [Bluez-devel] A2DP over DBUS Reply-To: BlueZ development List-Id: BlueZ development List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Content-Type: text/plain; charset="us-ascii" Sender: bluez-devel-bounces@lists.sourceforge.net Errors-To: bluez-devel-bounces@lists.sourceforge.net Hi Choi, > >> How does the application sends the data packets (the actual music) to > >> bluez ? via dbus ? isn't this slow ? > > > > for that we have plugins for ALSA, GStreamer and PulseAudio. They will > > take care of the actual sending of the data. The full mechanism is a > > little bit more complex. Looks at the source code to see how it works. > > That's interesting, I will look it up. > > Can you please explain briefly what's the underlying method that the > plugin uses to send the data to bluez then ? does it directly uses > sockets and sends it to the kernel ? direct SCO or L2CAP sockets to have a low latency and to avoid copying data around. Regards Marcel ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel