Return-Path: From: Agustin Jose Fusaro To: bluez-users@lists.sourceforge.net In-Reply-To: <200512021834.19314.mgorbach@yahoo.com> References: <20051202220703.C04EF953BA@sc8-sf-spam1.sourceforge.net> <200512021834.19314.mgorbach@yahoo.com> Content-Type: text/plain Message-Id: <1140642881.3319.10.camel@localhost.localdomain> Mime-Version: 1.0 Subject: [Bluez-users] Bitstuffing in a Rfcomm connection? Sender: bluez-users-admin@lists.sourceforge.net Errors-To: bluez-users-admin@lists.sourceforge.net Reply-To: bluez-users@lists.sourceforge.net List-Unsubscribe: , List-Id: BlueZ users List-Post: List-Help: List-Subscribe: , List-Archive: Date: Wed, 22 Feb 2006 18:14:41 -0300 Hi everybody, I'm writing an application that communicates using rfcomm connections. This application communicates with mobile devices. In order to debug the application I also wrote a mobile device emulator that runs in a computer. Here's the problem: When the application connects to the mobile device everything works fine. But when the application connects to the computer emulating a device, I obtain, mingled with the data the following bytes: "00 5E 40". Sometimes these bytes are together. Some other times these bytes are spreaded among the real data bytes. These additional bytes keeps the application from synchronizing with the emulated device. My question is: when an rfcomm connection is stablished between two computers, is there some bit/byte stuffing involved? Thanks a lot! Agustin Fusaro - Apexar Technologies ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Bluez-users mailing list Bluez-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-users