2015-11-12 00:43:48

by Fan Li

[permalink] [raw]
Subject: [f2fs-dev] [PATCH] f2fs: optimize __find_rev_next_bit

1. Skip __reverse_ulong if the bitmap is empty.
2. Reduce branches and codes.
According to my test, the performance of this new version is 5% higher on
an empty bitmap of 64bytes, and remains about the same in the worst scenario.

Signed-off-by: Fan li <[email protected]>
---
fs/f2fs/segment.c | 46 ++++++++++++++++++----------------------------
1 file changed, 18 insertions(+), 28 deletions(-)

diff --git a/fs/f2fs/segment.c b/fs/f2fs/segment.c
index f77b325..efbf6b5 100644
--- a/fs/f2fs/segment.c
+++ b/fs/f2fs/segment.c
@@ -86,6 +86,7 @@ static inline unsigned long __reverse_ffs(unsigned long word)
/*
* __find_rev_next(_zero)_bit is copied from lib/find_next_bit.c because
* f2fs_set_bit makes MSB and LSB reversed in a byte.
+ * @size must be integral times of unsigned long.
* Example:
* MSB <--> LSB
* f2fs_set_bit(0, bitmap) => 1000 0000
@@ -95,47 +96,36 @@ static unsigned long __find_rev_next_bit(const unsigned long *addr,
unsigned long size, unsigned long offset)
{
const unsigned long *p = addr + BIT_WORD(offset);
- unsigned long result = offset & ~(BITS_PER_LONG - 1);
+ unsigned long result = size;
unsigned long tmp;

if (offset >= size)
return size;

- size -= result;
+ size -= (offset & ~(BITS_PER_LONG - 1));
offset %= BITS_PER_LONG;
- if (!offset)
- goto aligned;

- tmp = __reverse_ulong((unsigned char *)p);
- tmp &= ~0UL >> offset;
-
- if (size < BITS_PER_LONG)
- goto found_first;
- if (tmp)
- goto found_middle;
+ while (1) {
+ if (*p == 0)
+ goto pass;

- size -= BITS_PER_LONG;
- result += BITS_PER_LONG;
- p++;
-aligned:
- while (size & ~(BITS_PER_LONG-1)) {
tmp = __reverse_ulong((unsigned char *)p);
+
+ tmp &= ~0UL >> offset;
+ if (size < BITS_PER_LONG)
+ tmp &= (~0UL << (BITS_PER_LONG - size));
if (tmp)
- goto found_middle;
- result += BITS_PER_LONG;
+ goto found;
+pass:
+ if (size <= BITS_PER_LONG)
+ break;
size -= BITS_PER_LONG;
+ offset = 0;
p++;
}
- if (!size)
- return result;
-
- tmp = __reverse_ulong((unsigned char *)p);
-found_first:
- tmp &= (~0UL << (BITS_PER_LONG - size));
- if (!tmp) /* Are any bits set? */
- return result + size; /* Nope. */
-found_middle:
- return result + __reverse_ffs(tmp);
+ return result;
+found:
+ return result - size + __reverse_ffs(tmp);
}

static unsigned long __find_rev_next_zero_bit(const unsigned long *addr,
--
1.7.9.5


2015-11-12 10:37:19

by Chao Yu

[permalink] [raw]
Subject: RE: [f2fs-dev] [PATCH] f2fs: optimize __find_rev_next_bit

Hi Fan,

> -----Original Message-----
> From: Fan Li [mailto:[email protected]]
> Sent: Thursday, November 12, 2015 8:43 AM
> To: 'Jaegeuk Kim'
> Cc: [email protected]; [email protected]
> Subject: [f2fs-dev] [PATCH] f2fs: optimize __find_rev_next_bit
>
> 1. Skip __reverse_ulong if the bitmap is empty.
> 2. Reduce branches and codes.
> According to my test, the performance of this new version is 5% higher on
> an empty bitmap of 64bytes, and remains about the same in the worst scenario.

Good catch!

IMO, it's better to optimize __find_rev_next_{,zero}bit together. :)

Thanks,