The rt1015p codec can be pointed to through a sound-dai property to be
used as part of a machine sound driver. dtc expects #sound-dai-cells to
be defined in the codec's node in those cases, so add it in the
dt-binding and set it to 0.
Signed-off-by: Nícolas F. R. A. Prado <[email protected]>
---
Documentation/devicetree/bindings/sound/realtek,rt1015p.yaml | 3 +++
1 file changed, 3 insertions(+)
diff --git a/Documentation/devicetree/bindings/sound/realtek,rt1015p.yaml b/Documentation/devicetree/bindings/sound/realtek,rt1015p.yaml
index fdb7f295ef2d..1d73204451b1 100644
--- a/Documentation/devicetree/bindings/sound/realtek,rt1015p.yaml
+++ b/Documentation/devicetree/bindings/sound/realtek,rt1015p.yaml
@@ -25,6 +25,9 @@ properties:
0 means shut down; 1 means power on.
maxItems: 1
+ "#sound-dai-cells":
+ const: 0
+
required:
- compatible
--
2.36.0
On Fri, 29 Apr 2022 16:30:38 -0400, N?colas F. R. A. Prado wrote:
> The rt1015p codec can be pointed to through a sound-dai property to be
> used as part of a machine sound driver. dtc expects #sound-dai-cells to
> be defined in the codec's node in those cases, so add it in the
> dt-binding and set it to 0.
>
> Signed-off-by: N?colas F. R. A. Prado <[email protected]>
> ---
>
> Documentation/devicetree/bindings/sound/realtek,rt1015p.yaml | 3 +++
> 1 file changed, 3 insertions(+)
>
Acked-by: Rob Herring <[email protected]>