2022-05-06 08:12:05

by Hao Xu

[permalink] [raw]
Subject: Re: [PATCH v2 0/5] fast poll multishot mode

Hi All,
I actually had a question about the current poll code, from the code it
seems when we cancel a poll-like request, it will ignore the existing
events and just raise a -ECANCELED cqe though I haven't tested it. Is
this by design or am I missing something?

Regards,
Hao


2022-05-09 09:24:05

by Jens Axboe

[permalink] [raw]
Subject: Re: [PATCH v2 0/5] fast poll multishot mode

On 5/6/22 1:36 AM, Hao Xu wrote:
> Hi All,
> I actually had a question about the current poll code, from the code it
> seems when we cancel a poll-like request, it will ignore the existing
> events and just raise a -ECANCELED cqe though I haven't tested it. Is
> this by design or am I missing something?

That's by design, but honestly I don't think anyone considered the case
where it's being canceled but has events already. For that case, I think
we should follow the usual logic of only returning an error (canceled)
if we don't have events, if we have events just return them. For
multi-shot, obviously also terminate, but same logic there.

Care to do a separate patch for that?

--
Jens Axboe