From: Sam Ravnborg <[email protected]>
Introduce backlight_get_brightness() to simplify logic
and avoid direct access to backlight properties.
Signed-off-by: Sam Ravnborg <[email protected]>
Cc: Benjamin Herrenschmidt <[email protected]>
Cc: Sam Ravnborg <[email protected]>
Cc: [email protected]
---
drivers/macintosh/via-pmu-backlight.c | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/drivers/macintosh/via-pmu-backlight.c b/drivers/macintosh/via-pmu-backlight.c
index 2194016122d2..c2d87e7fa85b 100644
--- a/drivers/macintosh/via-pmu-backlight.c
+++ b/drivers/macintosh/via-pmu-backlight.c
@@ -71,12 +71,7 @@ static int pmu_backlight_get_level_brightness(int level)
static int __pmu_backlight_update_status(struct backlight_device *bd)
{
struct adb_request req;
- int level = bd->props.brightness;
-
-
- if (bd->props.power != FB_BLANK_UNBLANK ||
- bd->props.fb_blank != FB_BLANK_UNBLANK)
- level = 0;
+ int level = backlight_get_brightness(bd);
if (level > 0) {
int pmulevel = pmu_backlight_get_level_brightness(level);
--
2.34.1
On Sat, 07 Jan 2023 19:26:25 +0100, Sam Ravnborg via B4 Submission Endpoint
<[email protected]> wrote:
> From: Sam Ravnborg <[email protected]>
>
> Introduce backlight_get_brightness() to simplify logic
> and avoid direct access to backlight properties.
>
> Signed-off-by: Sam Ravnborg <[email protected]>
> Cc: Benjamin Herrenschmidt <[email protected]>
> Cc: Sam Ravnborg <[email protected]>
> Cc: [email protected]
> ---
> drivers/macintosh/via-pmu-backlight.c | 7 +------
> 1 file changed, 1 insertion(+), 6 deletions(-)
>
> diff --git a/drivers/macintosh/via-pmu-backlight.c
> b/drivers/macintosh/via-pmu-backlight.c index 2194016122d2..c2d87e7fa85b
> 100644 --- a/drivers/macintosh/via-pmu-backlight.c
> +++ b/drivers/macintosh/via-pmu-backlight.c
> @@ -71,12 +71,7 @@ static int pmu_backlight_get_level_brightness(int level)
> static int __pmu_backlight_update_status(struct backlight_device *bd)
> {
> struct adb_request req;
> - int level = bd->props.brightness;
> -
> -
> - if (bd->props.power != FB_BLANK_UNBLANK ||
> - bd->props.fb_blank != FB_BLANK_UNBLANK)
> - level = 0;
> + int level = backlight_get_brightness(bd);
>
> if (level > 0) {
> int pmulevel = pmu_backlight_get_level_brightness(level);
>
> --
> 2.34.1
This one is already in 6.2-rc1, it went in via powerpc/next.
Regards,
Stephen