2006-11-08 17:49:03

by Kok, Auke

[permalink] [raw]
Subject: e1000: include <net/ip6_checksum.h> for IA64

Here's a slightly better patch to fix ia64 not building atm.

Jeff, please apply this to netdev-2.6#upstream instead of akpm's patch that I acked earlier.

Of course, someone really should come up with an asm version for ia64 of the missing
function ;)

Cheers,

Auke

---

e1000: include <net/ip6_checksum.h> for IA64

IA64 does not have an optimized asm version for ipv6 csum magic. Fall
back to generic implementation.

Signed-off-by: Auke Kok <[email protected]>

diff --git a/drivers/net/e1000/e1000.h b/drivers/net/e1000/e1000.h
index f091042..26e7506 100644
--- a/drivers/net/e1000/e1000.h
+++ b/drivers/net/e1000/e1000.h
@@ -61,6 +61,7 @@
#include <linux/ip.h>
#ifdef NETIF_F_TSO6
#include <linux/ipv6.h>
+#include <net/ip6_checksum.h>
#endif
#include <linux/tcp.h>
#include <linux/udp.h>


2006-11-08 19:07:00

by Andrew Morton

[permalink] [raw]
Subject: Re: e1000: include <net/ip6_checksum.h> for IA64

On Wed, 08 Nov 2006 09:48:35 -0800
Auke Kok <[email protected]> wrote:

> Here's a slightly better patch to fix ia64 not building atm.

fsvo "better".

> Jeff, please apply this to netdev-2.6#upstream instead of akpm's patch that I acked earlier.
>
> Of course, someone really should come up with an asm version for ia64 of the missing
> function ;)
>
> Cheers,
>
> Auke
>
> ---
>
> e1000: include <net/ip6_checksum.h> for IA64
>
> IA64 does not have an optimized asm version for ipv6 csum magic. Fall
> back to generic implementation.
>
> Signed-off-by: Auke Kok <[email protected]>
>
> diff --git a/drivers/net/e1000/e1000.h b/drivers/net/e1000/e1000.h
> index f091042..26e7506 100644
> --- a/drivers/net/e1000/e1000.h
> +++ b/drivers/net/e1000/e1000.h
> @@ -61,6 +61,7 @@
> #include <linux/ip.h>
> #ifdef NETIF_F_TSO6
> #include <linux/ipv6.h>
> +#include <net/ip6_checksum.h>
> #endif
> #include <linux/tcp.h>
> #include <linux/udp.h>

It is noxious of e1000 to do a #include <everything.h> from its driver-wide
header file and I refused to be a party to such a thing!

Jeff probably won't be able to apply this because, like your other patches,
it is space-stuffed. Then again, maybe git understands format=flowed, dunno.

2006-11-09 00:10:16

by Chen, Kenneth W

[permalink] [raw]
Subject: RE: e1000: include <net/ip6_checksum.h> for IA64

Auke Kok wrote on Wednesday, November 08, 2006 9:49 AM
> Of course, someone really should come up with an asm version for ia64 of the
> missing function ;)

Sure, absolutely. Here is an implementation for ia64. Tested heavily. Tony, please merge.

- Ken



[patch] implement csum_ipv6_magic for ia64. The asm version is 3.4 times faster than
the generic version.

--- ./arch/ia64/lib/ip_fast_csum.S.orig 2006-11-08 12:26:28.000000000 -0800
+++ ./arch/ia64/lib/ip_fast_csum.S 2006-11-08 16:39:24.000000000 -0800
@@ -8,8 +8,8 @@
* in0: address of buffer to checksum (char *)
* in1: length of the buffer (int)
*
- * Copyright (C) 2002 Intel Corp.
- * Copyright (C) 2002 Ken Chen <[email protected]>
+ * Copyright (C) 2002, 2006 Intel Corp.
+ * Copyright (C) 2002, 2006 Ken Chen <[email protected]>
*/

#include <asm/asmmacro.h>
@@ -25,6 +25,9 @@

#define in0 r32
#define in1 r33
+#define in2 r34
+#define in3 r35
+#define in4 r36
#define ret0 r8

GLOBAL_ENTRY(ip_fast_csum)
@@ -88,3 +91,51 @@ GLOBAL_ENTRY(ip_fast_csum)
mov b0=r34
br.ret.sptk.many b0
END(ip_fast_csum)
+
+GLOBAL_ENTRY(csum_ipv6_magic)
+ ld4 r20=[in0],4
+ ld4 r21=[in1],4
+ dep r15=in2,in3,16,16
+ ;;
+ ld4 r22=[in0],4
+ ld4 r23=[in1],4
+ mux1 r15=r15,@rev
+ ;;
+ ld4 r24=[in0],4
+ ld4 r25=[in1],4
+ shr.u r15=r15,32
+ add r16=r20,r21
+ add r17=r22,r23
+ ;;
+ ld4 r26=[in0],4
+ ld4 r27=[in1],4
+ add r18=r24,r25
+ add r8=r16,r17
+ ;;
+ add r19=r26,r27
+ add r8=r8,r18
+ ;;
+ add r8=r8,r19
+ add r15=r15,in4
+ ;;
+ add r8=r8,r15
+ ;;
+ shr.u r10=r8,16 // now fold sum into short
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ ;;
+ shr.u r10=r8,16 // yeah, keep it rolling
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ ;;
+ shr.u r10=r8,16 // three times lucky
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ mov r9=0xffff
+ ;;
+ andcm r8=r9,r8
+ br.ret.sptk.many b0
+END(csum_ipv6_magic)
--- ./include/asm-ia64/checksum.h.orig 2006-11-08 16:52:16.000000000 -0800
+++ ./include/asm-ia64/checksum.h 2006-11-08 17:01:09.000000000 -0800
@@ -73,4 +73,10 @@ csum_fold (unsigned int sum)
return ~sum;
}

+#define _HAVE_ARCH_IPV6_CSUM 1
+struct in6_addr;
+extern unsigned short int csum_ipv6_magic(struct in6_addr *saddr,
+ struct in6_addr *daddr, __u32 len, unsigned short proto,
+ unsigned int csum);
+
#endif /* _ASM_IA64_CHECKSUM_H */

2006-11-09 00:32:14

by Chen, Kenneth W

[permalink] [raw]
Subject: RE: e1000: include <net/ip6_checksum.h> for IA64

Chen, Kenneth wrote on Wednesday, November 08, 2006 4:10 PM
> Auke Kok wrote on Wednesday, November 08, 2006 9:49 AM
> > Of course, someone really should come up with an asm version for ia64 of the
> > missing function ;)
>
> Sure, absolutely. Here is an implementation for ia64. Tested heavily. Tony, please > merge.


Hmm. Forgot about the signed-off line. Here it is:

Signed-off-by: Ken Chen <[email protected]>



[patch] implement csum_ipv6_magic for ia64. The asm version is 3.4 times faster than
the generic version.

--- ./arch/ia64/lib/ip_fast_csum.S.orig 2006-11-08 12:26:28.000000000 -0800
+++ ./arch/ia64/lib/ip_fast_csum.S 2006-11-08 16:39:24.000000000 -0800
@@ -8,8 +8,8 @@
* in0: address of buffer to checksum (char *)
* in1: length of the buffer (int)
*
- * Copyright (C) 2002 Intel Corp.
- * Copyright (C) 2002 Ken Chen <[email protected]>
+ * Copyright (C) 2002, 2006 Intel Corp.
+ * Copyright (C) 2002, 2006 Ken Chen <[email protected]>
*/

#include <asm/asmmacro.h>
@@ -25,6 +25,9 @@

#define in0 r32
#define in1 r33
+#define in2 r34
+#define in3 r35
+#define in4 r36
#define ret0 r8

GLOBAL_ENTRY(ip_fast_csum)
@@ -88,3 +91,51 @@ GLOBAL_ENTRY(ip_fast_csum)
mov b0=r34
br.ret.sptk.many b0
END(ip_fast_csum)
+
+GLOBAL_ENTRY(csum_ipv6_magic)
+ ld4 r20=[in0],4
+ ld4 r21=[in1],4
+ dep r15=in2,in3,16,16
+ ;;
+ ld4 r22=[in0],4
+ ld4 r23=[in1],4
+ mux1 r15=r15,@rev
+ ;;
+ ld4 r24=[in0],4
+ ld4 r25=[in1],4
+ shr.u r15=r15,32
+ add r16=r20,r21
+ add r17=r22,r23
+ ;;
+ ld4 r26=[in0],4
+ ld4 r27=[in1],4
+ add r18=r24,r25
+ add r8=r16,r17
+ ;;
+ add r19=r26,r27
+ add r8=r8,r18
+ ;;
+ add r8=r8,r19
+ add r15=r15,in4
+ ;;
+ add r8=r8,r15
+ ;;
+ shr.u r10=r8,16 // now fold sum into short
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ ;;
+ shr.u r10=r8,16 // yeah, keep it rolling
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ ;;
+ shr.u r10=r8,16 // three times lucky
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ mov r9=0xffff
+ ;;
+ andcm r8=r9,r8
+ br.ret.sptk.many b0
+END(csum_ipv6_magic)
--- ./include/asm-ia64/checksum.h.orig 2006-11-08 16:52:16.000000000 -0800
+++ ./include/asm-ia64/checksum.h 2006-11-08 17:01:09.000000000 -0800
@@ -73,4 +73,10 @@ csum_fold (unsigned int sum)
return ~sum;
}

+#define _HAVE_ARCH_IPV6_CSUM 1
+struct in6_addr;
+extern unsigned short int csum_ipv6_magic(struct in6_addr *saddr,
+ struct in6_addr *daddr, __u32 len, unsigned short proto,
+ unsigned int csum);
+
#endif /* _ASM_IA64_CHECKSUM_H */

2006-11-09 02:07:32

by Kok, Auke

[permalink] [raw]
Subject: Re: e1000: include <net/ip6_checksum.h> for IA64

Chen, Kenneth W wrote:
> Chen, Kenneth wrote on Wednesday, November 08, 2006 4:10 PM
>> Auke Kok wrote on Wednesday, November 08, 2006 9:49 AM
>>> Of course, someone really should come up with an asm version for ia64 of the
>>> missing function ;)
>> Sure, absolutely. Here is an implementation for ia64. Tested heavily. Tony, please > merge.

Applauded-by: Auke Kok <[email protected]> ;)

Cheers,

Auke

>
>
> Hmm. Forgot about the signed-off line. Here it is:
>
> Signed-off-by: Ken Chen <[email protected]>
>
>
>
> [patch] implement csum_ipv6_magic for ia64. The asm version is 3.4 times faster than
> the generic version.
>
> --- ./arch/ia64/lib/ip_fast_csum.S.orig 2006-11-08 12:26:28.000000000 -0800
> +++ ./arch/ia64/lib/ip_fast_csum.S 2006-11-08 16:39:24.000000000 -0800
> @@ -8,8 +8,8 @@
> * in0: address of buffer to checksum (char *)
> * in1: length of the buffer (int)
> *
> - * Copyright (C) 2002 Intel Corp.
> - * Copyright (C) 2002 Ken Chen <[email protected]>
> + * Copyright (C) 2002, 2006 Intel Corp.
> + * Copyright (C) 2002, 2006 Ken Chen <[email protected]>
> */
>
> #include <asm/asmmacro.h>
> @@ -25,6 +25,9 @@
>
> #define in0 r32
> #define in1 r33
> +#define in2 r34
> +#define in3 r35
> +#define in4 r36
> #define ret0 r8
>
> GLOBAL_ENTRY(ip_fast_csum)
> @@ -88,3 +91,51 @@ GLOBAL_ENTRY(ip_fast_csum)
> mov b0=r34
> br.ret.sptk.many b0
> END(ip_fast_csum)
> +
> +GLOBAL_ENTRY(csum_ipv6_magic)
> + ld4 r20=[in0],4
> + ld4 r21=[in1],4
> + dep r15=in2,in3,16,16
> + ;;
> + ld4 r22=[in0],4
> + ld4 r23=[in1],4
> + mux1 r15=r15,@rev
> + ;;
> + ld4 r24=[in0],4
> + ld4 r25=[in1],4
> + shr.u r15=r15,32
> + add r16=r20,r21
> + add r17=r22,r23
> + ;;
> + ld4 r26=[in0],4
> + ld4 r27=[in1],4
> + add r18=r24,r25
> + add r8=r16,r17
> + ;;
> + add r19=r26,r27
> + add r8=r8,r18
> + ;;
> + add r8=r8,r19
> + add r15=r15,in4
> + ;;
> + add r8=r8,r15
> + ;;
> + shr.u r10=r8,16 // now fold sum into short
> + zxt2 r11=r8
> + ;;
> + add r8=r10,r11
> + ;;
> + shr.u r10=r8,16 // yeah, keep it rolling
> + zxt2 r11=r8
> + ;;
> + add r8=r10,r11
> + ;;
> + shr.u r10=r8,16 // three times lucky
> + zxt2 r11=r8
> + ;;
> + add r8=r10,r11
> + mov r9=0xffff
> + ;;
> + andcm r8=r9,r8
> + br.ret.sptk.many b0
> +END(csum_ipv6_magic)
> --- ./include/asm-ia64/checksum.h.orig 2006-11-08 16:52:16.000000000 -0800
> +++ ./include/asm-ia64/checksum.h 2006-11-08 17:01:09.000000000 -0800
> @@ -73,4 +73,10 @@ csum_fold (unsigned int sum)
> return ~sum;
> }
>
> +#define _HAVE_ARCH_IPV6_CSUM 1
> +struct in6_addr;
> +extern unsigned short int csum_ipv6_magic(struct in6_addr *saddr,
> + struct in6_addr *daddr, __u32 len, unsigned short proto,
> + unsigned int csum);
> +
> #endif /* _ASM_IA64_CHECKSUM_H */
> -
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