2003-01-28 14:54:48

by Raphael Schmid

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Subject: AW: Bootscreen

> In vesafb this is different. The video mode is set before 32bit mode is
> entered, then the 32bit part of the kernel just assumes it can paint to
> some memory found attached to the graphics device.
> Still, for painting a bootsplash screen using fbcon, this does not
> matter as all you need is the framebuffer memory.
Well, I believe we had quite some "threads" developing in this thread now,
where I was trying to find any possible solution to fit my needs. This
idea had come up before your pointing out your patch.


2003-01-28 18:14:46

by Aaron Lehmann

[permalink] [raw]
Subject: Re: AW: Bootscreen

On Tue, Jan 28, 2003 at 03:53:58PM +0100, Raphael Schmid wrote:
> > In vesafb this is different. The video mode is set before 32bit mode is
> > entered, then the 32bit part of the kernel just assumes it can paint to
> > some memory found attached to the graphics device.
> > Still, for painting a bootsplash screen using fbcon, this does not
> > matter as all you need is the framebuffer memory.
> Well, I believe we had quite some "threads" developing in this thread now,

Yes, can you please stop breaking threading?