Hi,
I noticed that the directional buttons are mapped on the x and y axis.
This breaks dance mat support, because there you can actually (and have
to) stand on both left and right or up and down at the same time,
the following patch fixes that by mapping the directional buttons on
BTN_LEFT, BTN_RIGHT, BTN_FORWARD and BTN_BACK instead of x- and y-axis.
With this patch, you can use a real psx dance mat controller for games
like pyddr and stepmania.
--- linux/drivers/char/joystick/gamecon.c 2001-09-13 00:34:06.000000000 +0200
+++ linux/drivers/char/joystick/gamecon.c 2003-06-07 01:45:17.000000000 +0200
@@ -230,9 +230,9 @@
#define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */
#define GC_PSX_LEN(x) ((x) & 0xf) /* Low nibble is length in words */
-static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y };
+static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY };
static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
- BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR };
+ BTN_SELECT, BTN_THUMBR, BTN_THUMBL, BTN_START, BTN_FORWARD, BTN_RIGHT, BTN_BACK, BTN_LEFT};
/*
* gc_psx_command() writes 8bit command and reads 8bit data from
@@ -396,37 +396,18 @@
switch (gc_psx_read_packet(gc, data)) {
case GC_PSX_RUMBLE:
-
- input_report_key(dev + i, BTN_THUMB, ~data[0] & 0x04);
- input_report_key(dev + i, BTN_THUMB2, ~data[0] & 0x02);
-
case GC_PSX_NEGCON:
case GC_PSX_ANALOG:
for (j = 0; j < 4; j++)
input_report_abs(dev + i, gc_psx_abs[j], data[j + 2]);
- input_report_abs(dev + i, ABS_HAT0X, !(data[0] & 0x20) - !(data[0] & 0x80));
- input_report_abs(dev + i, ABS_HAT0Y, !(data[0] & 0x40) - !(data[0] & 0x10));
-
- for (j = 0; j < 8; j++)
- input_report_key(dev + i, gc_psx_btn[j], ~data[1] & (1 << j));
-
- input_report_key(dev + i, BTN_START, ~data[0] & 0x08);
- input_report_key(dev + i, BTN_SELECT, ~data[0] & 0x01);
-
- break;
-
case GC_PSX_NORMAL:
- input_report_abs(dev + i, ABS_X, 128 + !(data[0] & 0x20) * 127 - !(data[0] & 0x80) * 128);
- input_report_abs(dev + i, ABS_Y, 128 + !(data[0] & 0x40) * 127 - !(data[0] & 0x10) * 128);
-
- for (j = 0; j < 8; j++)
+ for (j = 0; j < 8; j++) {
+ input_report_key(dev + i, gc_psx_btn[j+8], ~data[0] & (1 << j));
input_report_key(dev + i, gc_psx_btn[j], ~data[1] & (1 << j));
-
- input_report_key(dev + i, BTN_START, ~data[0] & 0x08);
- input_report_key(dev + i, BTN_SELECT, ~data[0] & 0x01);
+ }
break;
}
@@ -559,7 +540,7 @@
case GC_PSX_ANALOG:
case GC_PSX_RUMBLE:
- for (j = 0; j < 6; j++) {
+ for (j = 0; j < 4; j++) {
psx = gc_psx_abs[j];
set_bit(psx, gc->dev[i].absbit);
if (j < 4) {
@@ -572,7 +553,7 @@
}
}
- for (j = 0; j < 12; j++)
+ for (j = 0; j < 16; j++)
set_bit(gc_psx_btn[j], gc->dev[i].keybit);
break;
--
Tobias PGP: http://9ac7e0bc.2ya.com
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