2012-05-02 02:09:16

by Mike Turquette

[permalink] [raw]
Subject: Re: [PATCH] clk: Use a separate struct for holding init data.

On 20120425-22:58, Saravana Kannan wrote:
> Create a struct clk_init_data to hold all data that needs to be passed from
> the platfrom specific driver to the common clock framework during clock
> registration. Add a pointer to this struct inside clk_hw.
>
> This has several advantages:
> * Completely hides struct clk from many clock platform drivers and static
> clock initialization code that don't care for static initialization of
> the struct clks.
> * For platforms that want to do complete static initialization, it removed
> the need to directly mess with the struct clk's fields while still
> allowing to statically allocate struct clk. This keeps the code more
> future proof even if they include clk-private.h.
> * Simplifies the generic clk_register() function and allows adding optional
> fields in the future without modifying the function signature.
> * Simplifies the static initialization of clocks on all platforms by
> removing the need for forward delcarations or convoluted macros.
>
> Signed-off-by: Saravana Kannan <[email protected]>

Hi Saravana,

Thanks for the patch. I've taken it into my clk-next but I have two
points:

1) I'm surprised that you abandoned the approach of exposing the
less-private members of struct clk via struct clk_hw. Your original
patch did just that, but did not account for static initialization.
This patch seems to have gone in the opposite direction and only
accounts for static initialization.

I'm happy to take the patch as-is, but I did think that there were
merits to your original approach.

2) I did make a modification to your patch where I kept the
DEFINE_CLK_* macros and continued to declare __clk_init in
clk-private.h. I do want to get rid of both of these in the future but
currently my platform relies on static initialization before the
allocator is available. Please let me know if this causes a problem for
you.

Platform folks should rebase on top of this if needed. This should be
the last change to the driver/platform-facing API before 3.5.

Sascha,

Can you resubmit your fixed-factor clock? I think the registration
function collides with these changes.

Thanks,
Mike


2012-05-02 04:42:43

by Saravana Kannan

[permalink] [raw]
Subject: Re: [PATCH] clk: Use a separate struct for holding init data.

On 05/01/2012 07:04 PM, Mike Turquette wrote:
> On 20120425-22:58, Saravana Kannan wrote:
>> Create a struct clk_init_data to hold all data that needs to be passed from
>> the platfrom specific driver to the common clock framework during clock
>> registration. Add a pointer to this struct inside clk_hw.
>>
>> This has several advantages:
>> * Completely hides struct clk from many clock platform drivers and static
>> clock initialization code that don't care for static initialization of
>> the struct clks.
>> * For platforms that want to do complete static initialization, it removed
>> the need to directly mess with the struct clk's fields while still
>> allowing to statically allocate struct clk. This keeps the code more
>> future proof even if they include clk-private.h.
>> * Simplifies the generic clk_register() function and allows adding optional
>> fields in the future without modifying the function signature.
>> * Simplifies the static initialization of clocks on all platforms by
>> removing the need for forward delcarations or convoluted macros.
>>
>> Signed-off-by: Saravana Kannan<[email protected]>
>
> Hi Saravana,
>
> Thanks for the patch. I've taken it into my clk-next but I have two
> points:

Yayyy!! Finally I can get rid of having to know about struct clk.

> 1) I'm surprised that you abandoned the approach of exposing the
> less-private members of struct clk via struct clk_hw. Your original
> patch did just that, but did not account for static initialization.
> This patch seems to have gone in the opposite direction and only
> accounts for static initialization.

I think there might be some misunderstanding on what can/can't be done
with my patch. Or may be I'm not understanding your question.

I used to expose the "shared" info through clk_hw. I just put them in a
struct and make clk_hw point to it. This would allow for easily marking
this shared info as __init data. It would have a been a pain to do (or
not even possible) if I had put the fields directly into clk_hw.

I'm not sure why you say my patch only accounts for static
initialization. The entire clk specific struct (say, struct fixed_clk),
the clk_init_data can be dynamically allocated and registered using
clk_register.

For completely static init, you can just do:

#include <linux/clk-private.h>

static struct clk __my_clk;

static struct clk_init_data __my_clki = {
<fill in shared fields>
};

static struct fixed_clk my_clk = {
.blah = 10,
.hw = {
.i = &__my_clki;
.c = &__my_clk;
},
};

__clk_register(&my_clk.hw);

>
> I'm happy to take the patch as-is, but I did think that there were
> merits to your original approach.

Is there anything the first patch could do that this one couldn't?

The only small demerit of this patch that I know is that we could be
doing some copying of the shared data when we do clk_register() (this
prevents us from having one copy of parent list, etc).

>
> 2) I did make a modification to your patch where I kept the
> DEFINE_CLK_* macros and continued to declare __clk_init in
> clk-private.h. I do want to get rid of both of these in the future but
> currently my platform relies on static initialization before the
> allocator is available. Please let me know if this causes a problem for
> you.

I definitely had your requirements in mind too when I made the changes.

You really shouldn't need __clk_init. That's why I added __clk_register.
With __clk_register (and the example I gave above), you should be able
to do fully static init. Is there something I missed?

The DEFINE_CLK_* marcos aren't really very useful since there is no
cyclic referencing going on.

You also don't really need to define variables for struct clk or struct
clk_init_data. You can create anonymous struct pointers if that's your
style. Something like:


static struct fixed_clk my_clk = {
.blah = 10,
.hw = {
.i = &(struct clk_init_data) {
<fill in shared fields>
},
.c = &(struct clk){};
},
};

So, with one of the above approaches, DEFINE_CLK_* macros just end up
obfuscating the definition of a clock and its fields.

With __clk_register() the only real difference between fully static and
partly dynamic clock registration is that you don't mark the
clk_init_data struct as __init and you call __clk_register() instead of
clk_register(). I believe I documented it next to __clk_register() in clk.c.

> Platform folks should rebase on top of this if needed. This should be
> the last change to the driver/platform-facing API before 3.5.

I really wish we discussed your changes before it was made, pulled in
and announced since clk_init isn't really needed. But since you just
added more APIs and didn't remove the ones I added, I guess it's not
very bad.

Since people were already frustrated with the API change I made at this
point, can we recommend people to not use __clk_init() when sending
patches for your clk-next? And make it static after the next kernel release?

Thanks,
Saravana

--
Sent by an employee of the Qualcomm Innovation Center, Inc.
The Qualcomm Innovation Center, Inc. is a member of the Code Aurora Forum.

2012-05-02 19:12:02

by Mike Turquette

[permalink] [raw]
Subject: Re: [PATCH] clk: Use a separate struct for holding init data.

On 20120501-21:42, Saravana Kannan wrote:
> On 05/01/2012 07:04 PM, Mike Turquette wrote:
> >1) I'm surprised that you abandoned the approach of exposing the
> >less-private members of struct clk via struct clk_hw. Your original
> >patch did just that, but did not account for static initialization.
> >This patch seems to have gone in the opposite direction and only
> >accounts for static initialization.
>
> I think there might be some misunderstanding on what can/can't be
> done with my patch. Or may be I'm not understanding your question.
>

I believe I am reading the code correctly. I'll try reiterating below.

> I used to expose the "shared" info through clk_hw. I just put them
> in a struct and make clk_hw point to it. This would allow for easily
> marking this shared info as __init data.

So platforms must choose between marking clk->hw->init as __initdata, OR
they can keep it around and reference it later from clock code that
includes clk-provder.h. Is this a fair statement?

> It would have a been a pain
> to do (or not even possible) if I had put the fields directly into
> clk_hw.
>

Not true. Combining Sascha's original static initializer idea with your
struct clk_hw patch would be easy. A separate struct for static init
would be marked as __initdata. When passed into a registration function
that data would be copied to fields in struct clk_hw. You've done this
exact same thing, with the exception of copying the data to struct clk
instead.

It is not a big deal, and I'm fine with the direction this patch has
taken, but I wanted to point it out. If you look at Russell's and
Sascha's replies in this thread you'll see that they regard
clk->hw->init as purely __initdata, going so far as to mark it NULL in
clk_register. This sort of change at the framework level would
eliminate the ability for your clock code to reference these members
directly.

> I'm not sure why you say my patch only accounts for static
> initialization. The entire clk specific struct (say, struct
> fixed_clk), the clk_init_data can be dynamically allocated and
> registered using clk_register.
>

This was a miscommunication on my part and can be disregarded. Of
course your patch allows for dynamic registration.

My point was that of the two previous approaches on this list (Sascha's
static initializers and your own struct clk_hw modifications), this
patch only represents the functionality of the former. I should have
been more clear.

> >2) I did make a modification to your patch where I kept the
> >DEFINE_CLK_* macros and continued to declare __clk_init in
> >clk-private.h. I do want to get rid of both of these in the future but
> >currently my platform relies on static initialization before the
> >allocator is available. Please let me know if this causes a problem for
> >you.
>
> I definitely had your requirements in mind too when I made the changes.
>
> You really shouldn't need __clk_init. That's why I added
> __clk_register.

I completely missed __clk_register. I'm not sure I see the point of it
however. struct clk is still exposed to folks that are using this new
function; compared to simply calling __clk_init it has added a few loads
& stores. Regardless these interfaces will hopefully die off completely
once OMAP's clock code uses an initcall.

> >Platform folks should rebase on top of this if needed. This should be
> >the last change to the driver/platform-facing API before 3.5.
>
> I really wish we discussed your changes before it was made, pulled
> in and announced since clk_init isn't really needed. But since you
> just added more APIs and didn't remove the ones I added, I guess
> it's not very bad.
>

I probably announced it too soon, but everything you added to the API is
still there, just with some extra stuff that should go away in the
future.

> Since people were already frustrated with the API change I made at
> this point, can we recommend people to not use __clk_init() when
> sending patches for your clk-next? And make it static after the next
> kernel release?

Yes, I completely agree. It would be good to get rid of __clk_register
and __clk_init down the road. Marking the interfaces as deprecated is
one solution; however I agree with your suggestion and just catching it
in review is probably the best route.

Thanks,
Mike