2019-01-16 18:58:11

by Daniel Vetter

[permalink] [raw]
Subject: [PATCH] staging/xgifb: Needs to be converted to a drm driver

The fbdev subsystem is closed for new drivers, those need to become
drm ones (which generally results in smaller drivers nowadays, with
the massive amounts of shared infrastructure and helper libraries drm
has).

Although given the lack of progress since 2010, maybe time to ditch it
from staging outright?

Signed-off-by: Daniel Vetter <[email protected]>
Cc: Arnaud Patard <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: Greg Kroah-Hartman <[email protected]>
---
drivers/staging/xgifb/TODO | 3 +++
1 file changed, 3 insertions(+)

diff --git a/drivers/staging/xgifb/TODO b/drivers/staging/xgifb/TODO
index 7eb99140a399..a1e25957bf1b 100644
--- a/drivers/staging/xgifb/TODO
+++ b/drivers/staging/xgifb/TODO
@@ -9,5 +9,8 @@ TODO:
- remove useless/wrong/unused code...
- get rid of non-linux related stuff

+This needs to become a drm driver, the fbdev subsystem doesn't take new drivers
+anymore.
+
Please send patches to:
Arnaud Patard <[email protected]>
--
2.20.1



2019-01-16 22:52:12

by Greg Kroah-Hartman

[permalink] [raw]
Subject: Re: [PATCH] staging/xgifb: Needs to be converted to a drm driver

On Wed, Jan 16, 2019 at 11:04:40AM +0100, Daniel Vetter wrote:
> The fbdev subsystem is closed for new drivers, those need to become
> drm ones (which generally results in smaller drivers nowadays, with
> the massive amounts of shared infrastructure and helper libraries drm
> has).
>
> Although given the lack of progress since 2010, maybe time to ditch it
> from staging outright?
>
> Signed-off-by: Daniel Vetter <[email protected]>
> Cc: Arnaud Patard <[email protected]>
> Cc: Daniel Vetter <[email protected]>
> Cc: Greg Kroah-Hartman <[email protected]>
> ---
> drivers/staging/xgifb/TODO | 3 +++
> 1 file changed, 3 insertions(+)

No one has done anything with this code for over the past year, so I'll
just go delete it, after applying this patch, so that if it does get
reverted, the TODO item will stay :)

thanks,

greg k-h