2021-04-14 10:09:19

by Chris Ye

[permalink] [raw]
Subject: [PATCH] [v5] Input: Add "Select" button to Microsoft Xbox One controller.

Add "Select" button input capability and input event mapping for
Microsoft Xbox One controller. From product site this is also referred as
"Share" button.
Fixed Microsoft Xbox One controller select button not working under USB
connection.

Signed-off-by: Chris Ye <[email protected]>
---
drivers/input/joystick/xpad.c | 6 ++++++
1 file changed, 6 insertions(+)

diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
index 9f0d07dcbf06..cfbf1747b205 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -79,6 +79,7 @@
#define MAP_DPAD_TO_BUTTONS (1 << 0)
#define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
#define MAP_STICKS_TO_NULL (1 << 2)
+#define MAP_SELECT_BUTTON (1 << 3)
#define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)

@@ -130,6 +131,7 @@ static const struct xpad_device {
{ 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
{ 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
{ 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
+ { 0x045e, 0x0b12, "Microsoft Xbox One X pad", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
{ 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
{ 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
{ 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
@@ -862,6 +864,8 @@ static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char
/* menu/view buttons */
input_report_key(dev, BTN_START, data[4] & 0x04);
input_report_key(dev, BTN_SELECT, data[4] & 0x08);
+ if (xpad->mapping & MAP_SELECT_BUTTON)
+ input_report_key(dev, KEY_RECORD, data[22] & 0x01);

/* buttons A,B,X,Y */
input_report_key(dev, BTN_A, data[4] & 0x10);
@@ -1672,6 +1676,8 @@ static int xpad_init_input(struct usb_xpad *xpad)
xpad->xtype == XTYPE_XBOXONE) {
for (i = 0; xpad360_btn[i] >= 0; i++)
input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
+ if (xpad->mapping & MAP_SELECT_BUTTON)
+ input_set_capability(input_dev, EV_KEY, KEY_RECORD);
} else {
for (i = 0; xpad_btn[i] >= 0; i++)
input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
--
2.31.1.295.g9ea45b61b8-goog


2021-05-05 17:36:51

by Chris Ye

[permalink] [raw]
Subject: Re: [PATCH] [v5] Input: Add "Select" button to Microsoft Xbox One controller.

Hi Bastien,
Can you please take a look at the patch v5, which has restored
the same tab formatting?
Thanks! Regards,
Chris

On Tue, Apr 13, 2021 at 7:12 PM Chris Ye <[email protected]> wrote:
>
> Add "Select" button input capability and input event mapping for
> Microsoft Xbox One controller. From product site this is also referred as
> "Share" button.
> Fixed Microsoft Xbox One controller select button not working under USB
> connection.
>
> Signed-off-by: Chris Ye <[email protected]>
> ---
> drivers/input/joystick/xpad.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
> index 9f0d07dcbf06..cfbf1747b205 100644
> --- a/drivers/input/joystick/xpad.c
> +++ b/drivers/input/joystick/xpad.c
> @@ -79,6 +79,7 @@
> #define MAP_DPAD_TO_BUTTONS (1 << 0)
> #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
> #define MAP_STICKS_TO_NULL (1 << 2)
> +#define MAP_SELECT_BUTTON (1 << 3)
> #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
> MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
>
> @@ -130,6 +131,7 @@ static const struct xpad_device {
> { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
> { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
> { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
> + { 0x045e, 0x0b12, "Microsoft Xbox One X pad", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
> { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
> { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
> { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
> @@ -862,6 +864,8 @@ static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char
> /* menu/view buttons */
> input_report_key(dev, BTN_START, data[4] & 0x04);
> input_report_key(dev, BTN_SELECT, data[4] & 0x08);
> + if (xpad->mapping & MAP_SELECT_BUTTON)
> + input_report_key(dev, KEY_RECORD, data[22] & 0x01);
>
> /* buttons A,B,X,Y */
> input_report_key(dev, BTN_A, data[4] & 0x10);
> @@ -1672,6 +1676,8 @@ static int xpad_init_input(struct usb_xpad *xpad)
> xpad->xtype == XTYPE_XBOXONE) {
> for (i = 0; xpad360_btn[i] >= 0; i++)
> input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
> + if (xpad->mapping & MAP_SELECT_BUTTON)
> + input_set_capability(input_dev, EV_KEY, KEY_RECORD);
> } else {
> for (i = 0; xpad_btn[i] >= 0; i++)
> input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
> --
> 2.31.1.295.g9ea45b61b8-goog
>

2021-05-12 20:12:56

by Chris Ye

[permalink] [raw]
Subject: Re: [PATCH] [v5] Input: Add "Select" button to Microsoft Xbox One controller.

Hi Benjamin,
It seems I don't have any further comments on patch v5, do you
think we can land the patch in the next kernel release? Please advise
if there are any further comments.
Thank you!

Regards,
Chris

On Wed, May 5, 2021 at 9:57 AM Chris Ye <[email protected]> wrote:
>
> Hi Bastien,
> Can you please take a look at the patch v5, which has restored
> the same tab formatting?
> Thanks! Regards,
> Chris
>
> On Tue, Apr 13, 2021 at 7:12 PM Chris Ye <[email protected]> wrote:
> >
> > Add "Select" button input capability and input event mapping for
> > Microsoft Xbox One controller. From product site this is also referred as
> > "Share" button.
> > Fixed Microsoft Xbox One controller select button not working under USB
> > connection.
> >
> > Signed-off-by: Chris Ye <[email protected]>
> > ---
> > drivers/input/joystick/xpad.c | 6 ++++++
> > 1 file changed, 6 insertions(+)
> >
> > diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
> > index 9f0d07dcbf06..cfbf1747b205 100644
> > --- a/drivers/input/joystick/xpad.c
> > +++ b/drivers/input/joystick/xpad.c
> > @@ -79,6 +79,7 @@
> > #define MAP_DPAD_TO_BUTTONS (1 << 0)
> > #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
> > #define MAP_STICKS_TO_NULL (1 << 2)
> > +#define MAP_SELECT_BUTTON (1 << 3)
> > #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
> > MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
> >
> > @@ -130,6 +131,7 @@ static const struct xpad_device {
> > { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
> > { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
> > { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
> > + { 0x045e, 0x0b12, "Microsoft Xbox One X pad", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
> > { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
> > { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
> > { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
> > @@ -862,6 +864,8 @@ static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char
> > /* menu/view buttons */
> > input_report_key(dev, BTN_START, data[4] & 0x04);
> > input_report_key(dev, BTN_SELECT, data[4] & 0x08);
> > + if (xpad->mapping & MAP_SELECT_BUTTON)
> > + input_report_key(dev, KEY_RECORD, data[22] & 0x01);
> >
> > /* buttons A,B,X,Y */
> > input_report_key(dev, BTN_A, data[4] & 0x10);
> > @@ -1672,6 +1676,8 @@ static int xpad_init_input(struct usb_xpad *xpad)
> > xpad->xtype == XTYPE_XBOXONE) {
> > for (i = 0; xpad360_btn[i] >= 0; i++)
> > input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
> > + if (xpad->mapping & MAP_SELECT_BUTTON)
> > + input_set_capability(input_dev, EV_KEY, KEY_RECORD);
> > } else {
> > for (i = 0; xpad_btn[i] >= 0; i++)
> > input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
> > --
> > 2.31.1.295.g9ea45b61b8-goog
> >

2021-05-21 10:25:48

by Bastien Nocera

[permalink] [raw]
Subject: Re: [PATCH] [v5] Input: Add "Select" button to Microsoft Xbox One controller.

On Thu, 2021-05-13 at 23:10 -0700, Chris Ye wrote:
> +Dmitry. 
>
> On Wed, May 12, 2021 at 11:21 AM Chris Ye <[email protected]> wrote:
> > Hi Benjamin,
> >      It seems I don't have any further comments on patch v5, do you
> > think we can land the patch in the next kernel release? Please
> > advise
> > if there are any further comments.
> > Thank you!
> >
> > Regards,
> > Chris
> >
> > On Wed, May 5, 2021 at 9:57 AM Chris Ye <[email protected]> wrote:
> > >
> > > Hi Bastien,
> > >        Can you please take a look at the patch v5, which has
> > restored
> > > the same tab formatting?

Patch looks fine to me.

Reviewed-by: Bastien Nocera <[email protected]>

> > > Thanks! Regards,
> > > Chris
> > >
> > > On Tue, Apr 13, 2021 at 7:12 PM Chris Ye <[email protected]> wrote:
> > > >
> > > > Add "Select" button input capability and input event mapping
> > > > for
> > > > Microsoft Xbox One controller. From product site this is also
> > referred as
> > > > "Share" button.
> > > > Fixed Microsoft Xbox One controller select button not working
> > under USB
> > > > connection.
> > > >
> > > > Signed-off-by: Chris Ye <[email protected]>
> > > > ---
> > > >   drivers/input/joystick/xpad.c | 6 ++++++
> > > >   1 file changed, 6 insertions(+)
> > > >
> > > > diff --git a/drivers/input/joystick/xpad.c
> > b/drivers/input/joystick/xpad.c
> > > > index 9f0d07dcbf06..cfbf1747b205 100644
> > > > --- a/drivers/input/joystick/xpad.c
> > > > +++ b/drivers/input/joystick/xpad.c
> > > > @@ -79,6 +79,7 @@
> > > >   #define MAP_DPAD_TO_BUTTONS            (1 << 0)
> > > >   #define MAP_TRIGGERS_TO_BUTTONS                (1 << 1)
> > > >   #define MAP_STICKS_TO_NULL             (1 << 2)
> > > > +#define MAP_SELECT_BUTTON              (1 << 3)
> > > >   #define DANCEPAD_MAP_CONFIG    (MAP_DPAD_TO_BUTTONS |       
> > > >    
> >       \
> > > >                                  MAP_TRIGGERS_TO_BUTTONS |
> > MAP_STICKS_TO_NULL)
> > > >
> > > > @@ -130,6 +131,7 @@ static const struct xpad_device {
> > > >          { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0,
> > XTYPE_XBOXONE },
> > > >          { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0,
> > XTYPE_XBOXONE },
> > > >          { 0x045e, 0x0719, "Xbox 360 Wireless Receiver",
> > MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
> > > > +       { 0x045e, 0x0b12, "Microsoft Xbox One X pad",
> > MAP_SELECT_BUTTON, XTYPE_XBOXONE },
> > > >          { 0x046d, 0xc21d, "Logitech Gamepad F310", 0,
> > XTYPE_XBOX360 },
> > > >          { 0x046d, 0xc21e, "Logitech Gamepad F510", 0,
> > XTYPE_XBOX360 },
> > > >          { 0x046d, 0xc21f, "Logitech Gamepad F710", 0,
> > XTYPE_XBOX360 },
> > > > @@ -862,6 +864,8 @@ static void xpadone_process_packet(struct
> > usb_xpad *xpad, u16 cmd, unsigned char
> > > >          /* menu/view buttons */
> > > >          input_report_key(dev, BTN_START,  data[4] & 0x04);
> > > >          input_report_key(dev, BTN_SELECT, data[4] & 0x08);
> > > > +       if (xpad->mapping & MAP_SELECT_BUTTON)
> > > > +               input_report_key(dev, KEY_RECORD, data[22] &
> > 0x01);
> > > >
> > > >          /* buttons A,B,X,Y */
> > > >          input_report_key(dev, BTN_A,    data[4] & 0x10);
> > > > @@ -1672,6 +1676,8 @@ static int xpad_init_input(struct
> > > > usb_xpad
> > *xpad)
> > > >              xpad->xtype == XTYPE_XBOXONE) {
> > > >                  for (i = 0; xpad360_btn[i] >= 0; i++)
> > > >                          input_set_capability(input_dev,
> > > > EV_KEY,
> > xpad360_btn[i]);
> > > > +               if (xpad->mapping & MAP_SELECT_BUTTON)
> > > > +                       input_set_capability(input_dev, EV_KEY,
> > KEY_RECORD);
> > > >          } else {
> > > >                  for (i = 0; xpad_btn[i] >= 0; i++)
> > > >                          input_set_capability(input_dev,
> > > > EV_KEY,
> > xpad_btn[i]);
> > > > --
> > > > 2.31.1.295.g9ea45b61b8-goog
> > > >


2021-05-25 04:03:31

by Chris Ye

[permalink] [raw]
Subject: Re: [PATCH] [v5] Input: Add "Select" button to Microsoft Xbox One controller.

Thanks a lot Dmitry!

Regards,
Chris


On Mon, May 24, 2021 at 8:53 PM Dmitry Torokhov
<[email protected]> wrote:
>
> On Wed, Apr 14, 2021 at 02:12:01AM +0000, Chris Ye wrote:
> > Add "Select" button input capability and input event mapping for
> > Microsoft Xbox One controller. From product site this is also referred as
> > "Share" button.
> > Fixed Microsoft Xbox One controller select button not working under USB
> > connection.
> >
> > Signed-off-by: Chris Ye <[email protected]>
>
> Applied, thank you.
>
> --
> Dmitry

2021-05-25 04:03:34

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH] [v5] Input: Add "Select" button to Microsoft Xbox One controller.

On Wed, Apr 14, 2021 at 02:12:01AM +0000, Chris Ye wrote:
> Add "Select" button input capability and input event mapping for
> Microsoft Xbox One controller. From product site this is also referred as
> "Share" button.
> Fixed Microsoft Xbox One controller select button not working under USB
> connection.
>
> Signed-off-by: Chris Ye <[email protected]>

Applied, thank you.

--
Dmitry