Replenishing is now solely driven by whether transactions are
available for a channel, and it doesn't really matter whether
we replenish before or after we deliver received packets to the
network stack.
Replenishing before delivering the payload adds a little latency.
Eliminate that by requesting a replenish after the payload is
delivered.
Signed-off-by: Alex Elder <[email protected]>
---
drivers/net/ipa/ipa_endpoint.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/drivers/net/ipa/ipa_endpoint.c b/drivers/net/ipa/ipa_endpoint.c
index 9d875126a360e..a236edf5bf068 100644
--- a/drivers/net/ipa/ipa_endpoint.c
+++ b/drivers/net/ipa/ipa_endpoint.c
@@ -1341,10 +1341,8 @@ static void ipa_endpoint_rx_complete(struct ipa_endpoint *endpoint,
{
struct page *page;
- ipa_endpoint_replenish(endpoint);
-
if (trans->cancelled)
- return;
+ goto done;
/* Parse or build a socket buffer using the actual received length */
page = trans->data;
@@ -1352,6 +1350,8 @@ static void ipa_endpoint_rx_complete(struct ipa_endpoint *endpoint,
ipa_endpoint_status_parse(endpoint, page, trans->len);
else if (ipa_endpoint_skb_build(endpoint, page, trans->len))
trans->data = NULL; /* Pages have been consumed */
+done:
+ ipa_endpoint_replenish(endpoint);
}
void ipa_endpoint_trans_complete(struct ipa_endpoint *endpoint,
--
2.32.0