Each ASoC platform driver is named by rpmsg channel. ASoC machine
driver can parse "fsl,rpmsg-channel-name" property to figure out which
ASoC platform driver it should link with.
Signed-off-by: Chancel Liu <[email protected]>
---
sound/soc/fsl/imx-rpmsg.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/sound/soc/fsl/imx-rpmsg.c b/sound/soc/fsl/imx-rpmsg.c
index 2e117311e582..57684064c9da 100644
--- a/sound/soc/fsl/imx-rpmsg.c
+++ b/sound/soc/fsl/imx-rpmsg.c
@@ -36,6 +36,7 @@ static int imx_rpmsg_probe(struct platform_device *pdev)
struct platform_device *rpmsg_pdev = to_platform_device(dev);
struct device_node *np = rpmsg_pdev->dev.of_node;
struct of_phandle_args args;
+ const char *platform_name;
struct imx_rpmsg *data;
int ret = 0;
@@ -81,7 +82,10 @@ static int imx_rpmsg_probe(struct platform_device *pdev)
}
data->dai.cpus->dai_name = dev_name(&rpmsg_pdev->dev);
- data->dai.platforms->name = IMX_PCM_DRV_NAME;
+ if (!of_property_read_string(np, "fsl,rpmsg-channel-name", &platform_name))
+ data->dai.platforms->name = platform_name;
+ else
+ data->dai.platforms->name = "rpmsg-audio-channel";
data->dai.playback_only = true;
data->dai.capture_only = true;
data->card.num_links = 1;
--
2.25.1