Use devm_platform_ioremap_resource() to simplify code.
Signed-off-by: Yangtao Li <[email protected]>
---
drivers/gpu/drm/aspeed/aspeed_gfx_drv.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c b/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c
index c8c7f8215155..d681248f098c 100644
--- a/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c
+++ b/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c
@@ -144,11 +144,9 @@ static int aspeed_gfx_load(struct drm_device *drm)
struct device_node *np = pdev->dev.of_node;
const struct aspeed_gfx_config *config;
const struct of_device_id *match;
- struct resource *res;
int ret;
- res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
- priv->base = devm_ioremap_resource(drm->dev, res);
+ priv->base = devm_platform_ioremap_resource(pdev, 0);
if (IS_ERR(priv->base))
return PTR_ERR(priv->base);
--
2.39.0