2022-11-08 18:06:16

by Maíra Canal

[permalink] [raw]
Subject: [PATCH v2 0/2] Balance mutex_init and mutex_destroy calls

This series introduces some changes to assure the correct resource release on
the V3D driver, especially the mutex. Currently, the V3D has no mutex_destroy()
calls, which means that a mutex is being instantiated, but it is not being
released by the end of its use.

So, use the DRM-managed mutex_init variants when possible to manage the mutex
release and add mutex_destroy() calls when not possible.

Best Regards,
- Maíra Canal

v1 -> v2: https://lore.kernel.org/dri-devel/[email protected]/T/#m3c23e3f21fe6aaae51138c746c74e94b2a7b3bfc

- Move mutex_destroy() to v3d_perfmon_put() (Daniel Vetter).
- Add mutex_destroy() on error case in v3d_perfmon_create_ioctl() (Daniel Vetter).
- Add Daniel Vetter's tags.

Maíra Canal (2):
drm/v3d: switch to drmm_mutex_init
drm/v3d: add missing mutex_destroy

drivers/gpu/drm/v3d/v3d_gem.c | 17 +++++++++++++----
drivers/gpu/drm/v3d/v3d_perfmon.c | 6 +++++-
2 files changed, 18 insertions(+), 5 deletions(-)

--
2.38.1



2022-11-08 18:13:45

by Maíra Canal

[permalink] [raw]
Subject: [PATCH v2 1/2] drm/v3d: switch to drmm_mutex_init

mutex_init is supposed to be balanced by a call to mutex_destroy, but
this is not currently happening on the v3d driver.

Considering the introduction of a DRM-managed mutex_init variant, switch
to the drmm_mutex_init.

Signed-off-by: Maíra Canal <[email protected]>
Reviewed-by: Daniel Vetter <[email protected]>
---
drivers/gpu/drm/v3d/v3d_gem.c | 17 +++++++++++++----
1 file changed, 13 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index b8980440d137..96af1cb5202a 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -10,6 +10,7 @@
#include <linux/sched/signal.h>
#include <linux/uaccess.h>

+#include <drm/drm_managed.h>
#include <drm/drm_syncobj.h>
#include <uapi/drm/v3d_drm.h>

@@ -1075,10 +1076,18 @@ v3d_gem_init(struct drm_device *dev)

spin_lock_init(&v3d->mm_lock);
spin_lock_init(&v3d->job_lock);
- mutex_init(&v3d->bo_lock);
- mutex_init(&v3d->reset_lock);
- mutex_init(&v3d->sched_lock);
- mutex_init(&v3d->cache_clean_lock);
+ ret = drmm_mutex_init(dev, &v3d->bo_lock);
+ if (ret)
+ return ret;
+ ret = drmm_mutex_init(dev, &v3d->reset_lock);
+ if (ret)
+ return ret;
+ ret = drmm_mutex_init(dev, &v3d->sched_lock);
+ if (ret)
+ return ret;
+ ret = drmm_mutex_init(dev, &v3d->cache_clean_lock);
+ if (ret)
+ return ret;

/* Note: We don't allocate address 0. Various bits of HW
* treat 0 as special, such as the occlusion query counters
--
2.38.1


2022-11-08 18:51:10

by Maíra Canal

[permalink] [raw]
Subject: [PATCH v2 2/2] drm/v3d: add missing mutex_destroy

v3d_perfmon_open_file() instantiates a mutex for a particular file
instance, but it never destroys it by calling mutex_destroy() in
v3d_perfmon_close_file().

Similarly, v3d_perfmon_create_ioctl() instantiates a mutex for a
particular perfmon, but it never destroys it by calling mutex_destroy()
in v3d_perfmon_destroy_ioctl().

So, add the missing mutex_destroy on both cases.

Signed-off-by: Maíra Canal <[email protected]>
Reviewed-by: Daniel Vetter <[email protected]>
---
drivers/gpu/drm/v3d/v3d_perfmon.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/v3d/v3d_perfmon.c b/drivers/gpu/drm/v3d/v3d_perfmon.c
index 48aaaa972c49..e1be7368b87d 100644
--- a/drivers/gpu/drm/v3d/v3d_perfmon.c
+++ b/drivers/gpu/drm/v3d/v3d_perfmon.c
@@ -17,8 +17,10 @@ void v3d_perfmon_get(struct v3d_perfmon *perfmon)

void v3d_perfmon_put(struct v3d_perfmon *perfmon)
{
- if (perfmon && refcount_dec_and_test(&perfmon->refcnt))
+ if (perfmon && refcount_dec_and_test(&perfmon->refcnt)) {
+ mutex_destroy(&perfmon->lock);
kfree(perfmon);
+ }
}

void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon)
@@ -113,6 +115,7 @@ void v3d_perfmon_close_file(struct v3d_file_priv *v3d_priv)
idr_for_each(&v3d_priv->perfmon.idr, v3d_perfmon_idr_del, NULL);
idr_destroy(&v3d_priv->perfmon.idr);
mutex_unlock(&v3d_priv->perfmon.lock);
+ mutex_destroy(&v3d_priv->perfmon.lock);
}

int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data,
@@ -154,6 +157,7 @@ int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data,
mutex_unlock(&v3d_priv->perfmon.lock);

if (ret < 0) {
+ mutex_destroy(&perfmon->lock);
kfree(perfmon);
return ret;
}
--
2.38.1


2022-11-10 14:08:18

by Melissa Wen

[permalink] [raw]
Subject: Re: [PATCH v2 0/2] Balance mutex_init and mutex_destroy calls


On 11/8/22 16:54, Maíra Canal wrote:
> This series introduces some changes to assure the correct resource release on
> the V3D driver, especially the mutex. Currently, the V3D has no mutex_destroy()
> calls, which means that a mutex is being instantiated, but it is not being
> released by the end of its use.
>
> So, use the DRM-managed mutex_init variants when possible to manage the mutex
> release and add mutex_destroy() calls when not possible.
>
> Best Regards,
> - Maíra Canal
>
> v1 -> v2: https://lore.kernel.org/dri-devel/[email protected]/T/#m3c23e3f21fe6aaae51138c746c74e94b2a7b3bfc
>
> - Move mutex_destroy() to v3d_perfmon_put() (Daniel Vetter).
> - Add mutex_destroy() on error case in v3d_perfmon_create_ioctl() (Daniel Vetter).
> - Add Daniel Vetter's tags.

Applied to drm-misc-next.

Thanks,

Melissa

>
> Maíra Canal (2):
> drm/v3d: switch to drmm_mutex_init
> drm/v3d: add missing mutex_destroy
>
> drivers/gpu/drm/v3d/v3d_gem.c | 17 +++++++++++++----
> drivers/gpu/drm/v3d/v3d_perfmon.c | 6 +++++-
> 2 files changed, 18 insertions(+), 5 deletions(-)
>