2023-07-11 18:54:43

by Rob Clark

[permalink] [raw]
Subject: [PATCH] drm/msm/adreno: Fix snapshot BINDLESS_DATA size

From: Rob Clark <[email protected]>

The incorrect size was causing "CP | AHB bus error" when snapshotting
the GPU state on a6xx gen4 (a660 family).

Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/26
Signed-off-by: Rob Clark <[email protected]>
---
drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
index 790f55e24533..e788ed72eb0d 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
@@ -206,7 +206,7 @@ static const struct a6xx_shader_block {
SHADER(A6XX_SP_LB_3_DATA, 0x800),
SHADER(A6XX_SP_LB_4_DATA, 0x800),
SHADER(A6XX_SP_LB_5_DATA, 0x200),
- SHADER(A6XX_SP_CB_BINDLESS_DATA, 0x2000),
+ SHADER(A6XX_SP_CB_BINDLESS_DATA, 0x800),
SHADER(A6XX_SP_CB_LEGACY_DATA, 0x280),
SHADER(A6XX_SP_UAV_DATA, 0x80),
SHADER(A6XX_SP_INST_TAG, 0x80),
--
2.41.0



2023-07-13 19:26:32

by Akhil P Oommen

[permalink] [raw]
Subject: Re: [PATCH] drm/msm/adreno: Fix snapshot BINDLESS_DATA size

On Tue, Jul 11, 2023 at 10:54:07AM -0700, Rob Clark wrote:
>
> From: Rob Clark <[email protected]>
>
> The incorrect size was causing "CP | AHB bus error" when snapshotting
> the GPU state on a6xx gen4 (a660 family).
>
> Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/26
> Signed-off-by: Rob Clark <[email protected]>
> ---
> drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
> index 790f55e24533..e788ed72eb0d 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
> @@ -206,7 +206,7 @@ static const struct a6xx_shader_block {
> SHADER(A6XX_SP_LB_3_DATA, 0x800),
> SHADER(A6XX_SP_LB_4_DATA, 0x800),
> SHADER(A6XX_SP_LB_5_DATA, 0x200),
> - SHADER(A6XX_SP_CB_BINDLESS_DATA, 0x2000),
> + SHADER(A6XX_SP_CB_BINDLESS_DATA, 0x800),
> SHADER(A6XX_SP_CB_LEGACY_DATA, 0x280),
> SHADER(A6XX_SP_UAV_DATA, 0x80),
> SHADER(A6XX_SP_INST_TAG, 0x80),
> --
> 2.41.0
>
Reviewed-by: Akhil P Oommen <[email protected]>

-Akhil

2023-07-13 20:13:29

by Dmitry Baryshkov

[permalink] [raw]
Subject: Re: [PATCH] drm/msm/adreno: Fix snapshot BINDLESS_DATA size

On 11/07/2023 20:54, Rob Clark wrote:
> From: Rob Clark <[email protected]>
>
> The incorrect size was causing "CP | AHB bus error" when snapshotting
> the GPU state on a6xx gen4 (a660 family).
>
> Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/26
> Signed-off-by: Rob Clark <[email protected]>

What about:

Fixes: 1707add81551 ("drm/msm/a6xx: Add a6xx gpu state")

?

> ---
> drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
> index 790f55e24533..e788ed72eb0d 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.h
> @@ -206,7 +206,7 @@ static const struct a6xx_shader_block {
> SHADER(A6XX_SP_LB_3_DATA, 0x800),
> SHADER(A6XX_SP_LB_4_DATA, 0x800),
> SHADER(A6XX_SP_LB_5_DATA, 0x200),
> - SHADER(A6XX_SP_CB_BINDLESS_DATA, 0x2000),
> + SHADER(A6XX_SP_CB_BINDLESS_DATA, 0x800),
> SHADER(A6XX_SP_CB_LEGACY_DATA, 0x280),
> SHADER(A6XX_SP_UAV_DATA, 0x80),
> SHADER(A6XX_SP_INST_TAG, 0x80),

--
With best wishes
Dmitry