2019-10-07 12:53:08

by Steven Price

[permalink] [raw]
Subject: [PATCH] drm/panfrost: Handle resetting on timeout better

Panfrost uses multiple schedulers (one for each slot, so 2 in reality),
and on a timeout has to stop all the schedulers to safely perform a
reset. However more than one scheduler can trigger a timeout at the same
time. This race condition results in jobs being freed while they are
still in use.

When stopping other slots use cancel_delayed_work_sync() to ensure that
any timeout started for that slot has completed. Also use
mutex_trylock() to obtain reset_lock. This means that only one thread
attempts the reset, the other threads will simply complete without doing
anything (the first thread will wait for this in the call to
cancel_delayed_work_sync()).

While we're here and since the function is already dependent on
sched_job not being NULL, let's remove the unnecessary checks, along
with a commented out call to panfrost_core_dump() which has never
existed in mainline.

Signed-off-by: Steven Price <[email protected]>
---
This is a tidied up version of the patch orginally posted here:
http://lkml.kernel.org/r/26ae2a4d-8df1-e8db-3060-41638ed63e2a%40arm.com

drivers/gpu/drm/panfrost/panfrost_job.c | 17 +++++++++++------
1 file changed, 11 insertions(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
index a58551668d9a..dcc9a7603685 100644
--- a/drivers/gpu/drm/panfrost/panfrost_job.c
+++ b/drivers/gpu/drm/panfrost/panfrost_job.c
@@ -381,13 +381,19 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
job_read(pfdev, JS_TAIL_LO(js)),
sched_job);

- mutex_lock(&pfdev->reset_lock);
+ if (!mutex_trylock(&pfdev->reset_lock))
+ return;

- for (i = 0; i < NUM_JOB_SLOTS; i++)
- drm_sched_stop(&pfdev->js->queue[i].sched, sched_job);
+ for (i = 0; i < NUM_JOB_SLOTS; i++) {
+ struct drm_gpu_scheduler *sched = &pfdev->js->queue[i].sched;
+
+ drm_sched_stop(sched, sched_job);
+ if (js != i)
+ /* Ensure any timeouts on other slots have finished */
+ cancel_delayed_work_sync(&sched->work_tdr);
+ }

- if (sched_job)
- drm_sched_increase_karma(sched_job);
+ drm_sched_increase_karma(sched_job);

spin_lock_irqsave(&pfdev->js->job_lock, flags);
for (i = 0; i < NUM_JOB_SLOTS; i++) {
@@ -398,7 +404,6 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
}
spin_unlock_irqrestore(&pfdev->js->job_lock, flags);

- /* panfrost_core_dump(pfdev); */

panfrost_devfreq_record_transition(pfdev, js);
panfrost_device_reset(pfdev);
--
2.20.1


2019-10-07 13:13:09

by Neil Armstrong

[permalink] [raw]
Subject: Re: [PATCH] drm/panfrost: Handle resetting on timeout better

Hi Steven,

On 07/10/2019 14:50, Steven Price wrote:
> Panfrost uses multiple schedulers (one for each slot, so 2 in reality),
> and on a timeout has to stop all the schedulers to safely perform a
> reset. However more than one scheduler can trigger a timeout at the same
> time. This race condition results in jobs being freed while they are
> still in use.
>
> When stopping other slots use cancel_delayed_work_sync() to ensure that
> any timeout started for that slot has completed. Also use
> mutex_trylock() to obtain reset_lock. This means that only one thread
> attempts the reset, the other threads will simply complete without doing
> anything (the first thread will wait for this in the call to
> cancel_delayed_work_sync()).
>
> While we're here and since the function is already dependent on
> sched_job not being NULL, let's remove the unnecessary checks, along
> with a commented out call to panfrost_core_dump() which has never
> existed in mainline.
>

A Fixes: tags would be welcome here so it would be backported to v5.3

> Signed-off-by: Steven Price <[email protected]>
> ---
> This is a tidied up version of the patch orginally posted here:
> http://lkml.kernel.org/r/26ae2a4d-8df1-e8db-3060-41638ed63e2a%40arm.com
>
> drivers/gpu/drm/panfrost/panfrost_job.c | 17 +++++++++++------
> 1 file changed, 11 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
> index a58551668d9a..dcc9a7603685 100644
> --- a/drivers/gpu/drm/panfrost/panfrost_job.c
> +++ b/drivers/gpu/drm/panfrost/panfrost_job.c
> @@ -381,13 +381,19 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
> job_read(pfdev, JS_TAIL_LO(js)),
> sched_job);
>
> - mutex_lock(&pfdev->reset_lock);
> + if (!mutex_trylock(&pfdev->reset_lock))
> + return;
>
> - for (i = 0; i < NUM_JOB_SLOTS; i++)
> - drm_sched_stop(&pfdev->js->queue[i].sched, sched_job);
> + for (i = 0; i < NUM_JOB_SLOTS; i++) {
> + struct drm_gpu_scheduler *sched = &pfdev->js->queue[i].sched;
> +
> + drm_sched_stop(sched, sched_job);
> + if (js != i)
> + /* Ensure any timeouts on other slots have finished */
> + cancel_delayed_work_sync(&sched->work_tdr);
> + }
>
> - if (sched_job)
> - drm_sched_increase_karma(sched_job);
> + drm_sched_increase_karma(sched_job);

Indeed looks cleaner.

>
> spin_lock_irqsave(&pfdev->js->job_lock, flags);
> for (i = 0; i < NUM_JOB_SLOTS; i++) {
> @@ -398,7 +404,6 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
> }
> spin_unlock_irqrestore(&pfdev->js->job_lock, flags);
>
> - /* panfrost_core_dump(pfdev); */

This should be cleaned in another patch !

>
> panfrost_devfreq_record_transition(pfdev, js);
> panfrost_device_reset(pfdev);
>

Thanks,
Testing it right now with the last change removed (doesn't apply on v5.3 with it),
results in a few hours... or minutes !


Neil

2019-10-07 16:15:06

by Tomeu Vizoso

[permalink] [raw]
Subject: Re: [PATCH] drm/panfrost: Handle resetting on timeout better

On 10/7/19 6:09 AM, Neil Armstrong wrote:
> Hi Steven,
>
> On 07/10/2019 14:50, Steven Price wrote:
>> Panfrost uses multiple schedulers (one for each slot, so 2 in reality),
>> and on a timeout has to stop all the schedulers to safely perform a
>> reset. However more than one scheduler can trigger a timeout at the same
>> time. This race condition results in jobs being freed while they are
>> still in use.
>>
>> When stopping other slots use cancel_delayed_work_sync() to ensure that
>> any timeout started for that slot has completed. Also use
>> mutex_trylock() to obtain reset_lock. This means that only one thread
>> attempts the reset, the other threads will simply complete without doing
>> anything (the first thread will wait for this in the call to
>> cancel_delayed_work_sync()).
>>
>> While we're here and since the function is already dependent on
>> sched_job not being NULL, let's remove the unnecessary checks, along
>> with a commented out call to panfrost_core_dump() which has never
>> existed in mainline.
>>
>
> A Fixes: tags would be welcome here so it would be backported to v5.3
>
>> Signed-off-by: Steven Price <[email protected]>
>> ---
>> This is a tidied up version of the patch orginally posted here:
>> http://lkml.kernel.org/r/26ae2a4d-8df1-e8db-3060-41638ed63e2a%40arm.com
>>
>> drivers/gpu/drm/panfrost/panfrost_job.c | 17 +++++++++++------
>> 1 file changed, 11 insertions(+), 6 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
>> index a58551668d9a..dcc9a7603685 100644
>> --- a/drivers/gpu/drm/panfrost/panfrost_job.c
>> +++ b/drivers/gpu/drm/panfrost/panfrost_job.c
>> @@ -381,13 +381,19 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
>> job_read(pfdev, JS_TAIL_LO(js)),
>> sched_job);
>>
>> - mutex_lock(&pfdev->reset_lock);
>> + if (!mutex_trylock(&pfdev->reset_lock))
>> + return;
>>
>> - for (i = 0; i < NUM_JOB_SLOTS; i++)
>> - drm_sched_stop(&pfdev->js->queue[i].sched, sched_job);
>> + for (i = 0; i < NUM_JOB_SLOTS; i++) {
>> + struct drm_gpu_scheduler *sched = &pfdev->js->queue[i].sched;
>> +
>> + drm_sched_stop(sched, sched_job);
>> + if (js != i)
>> + /* Ensure any timeouts on other slots have finished */
>> + cancel_delayed_work_sync(&sched->work_tdr);
>> + }
>>
>> - if (sched_job)
>> - drm_sched_increase_karma(sched_job);
>> + drm_sched_increase_karma(sched_job);
>
> Indeed looks cleaner.
>
>>
>> spin_lock_irqsave(&pfdev->js->job_lock, flags);
>> for (i = 0; i < NUM_JOB_SLOTS; i++) {
>> @@ -398,7 +404,6 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
>> }
>> spin_unlock_irqrestore(&pfdev->js->job_lock, flags);
>>
>> - /* panfrost_core_dump(pfdev); */
>
> This should be cleaned in another patch !

Seems to me that this should be some kind of TODO, see
etnaviv_core_dump() for the kind of things we could be doing.

Maybe we can delete this line and mention this in the TODO file?

Cheers,

Tomeu

>>
>> panfrost_devfreq_record_transition(pfdev, js);
>> panfrost_device_reset(pfdev);
>>
>
> Thanks,
> Testing it right now with the last change removed (doesn't apply on v5.3 with it),
> results in a few hours... or minutes !
>
>
> Neil
>

2019-10-08 07:49:08

by Neil Armstrong

[permalink] [raw]
Subject: Re: [PATCH] drm/panfrost: Handle resetting on timeout better

On 07/10/2019 14:50, Steven Price wrote:
> Panfrost uses multiple schedulers (one for each slot, so 2 in reality),
> and on a timeout has to stop all the schedulers to safely perform a
> reset. However more than one scheduler can trigger a timeout at the same
> time. This race condition results in jobs being freed while they are
> still in use.
>
> When stopping other slots use cancel_delayed_work_sync() to ensure that
> any timeout started for that slot has completed. Also use
> mutex_trylock() to obtain reset_lock. This means that only one thread
> attempts the reset, the other threads will simply complete without doing
> anything (the first thread will wait for this in the call to
> cancel_delayed_work_sync()).
>
> While we're here and since the function is already dependent on
> sched_job not being NULL, let's remove the unnecessary checks, along
> with a commented out call to panfrost_core_dump() which has never
> existed in mainline.
>
> Signed-off-by: Steven Price <[email protected]>
> ---
> This is a tidied up version of the patch orginally posted here:
> http://lkml.kernel.org/r/26ae2a4d-8df1-e8db-3060-41638ed63e2a%40arm.com
>
> drivers/gpu/drm/panfrost/panfrost_job.c | 17 +++++++++++------
> 1 file changed, 11 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
> index a58551668d9a..dcc9a7603685 100644
> --- a/drivers/gpu/drm/panfrost/panfrost_job.c
> +++ b/drivers/gpu/drm/panfrost/panfrost_job.c
> @@ -381,13 +381,19 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
> job_read(pfdev, JS_TAIL_LO(js)),
> sched_job);
>
> - mutex_lock(&pfdev->reset_lock);
> + if (!mutex_trylock(&pfdev->reset_lock))
> + return;
>
> - for (i = 0; i < NUM_JOB_SLOTS; i++)
> - drm_sched_stop(&pfdev->js->queue[i].sched, sched_job);
> + for (i = 0; i < NUM_JOB_SLOTS; i++) {
> + struct drm_gpu_scheduler *sched = &pfdev->js->queue[i].sched;
> +
> + drm_sched_stop(sched, sched_job);
> + if (js != i)
> + /* Ensure any timeouts on other slots have finished */
> + cancel_delayed_work_sync(&sched->work_tdr);
> + }
>
> - if (sched_job)
> - drm_sched_increase_karma(sched_job);
> + drm_sched_increase_karma(sched_job);
>
> spin_lock_irqsave(&pfdev->js->job_lock, flags);
> for (i = 0; i < NUM_JOB_SLOTS; i++) {
> @@ -398,7 +404,6 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
> }
> spin_unlock_irqrestore(&pfdev->js->job_lock, flags);
>
> - /* panfrost_core_dump(pfdev); */
>
> panfrost_devfreq_record_transition(pfdev, js);
> panfrost_device_reset(pfdev);
>

It ran successfully 10 dEQP tests without crashing the Amlogic S912 with Mali T820:
Tested-by: Neil Armstrong <[email protected]>

2019-10-09 09:45:08

by Steven Price

[permalink] [raw]
Subject: Re: [PATCH] drm/panfrost: Handle resetting on timeout better

On 07/10/2019 17:14, Tomeu Vizoso wrote:
> On 10/7/19 6:09 AM, Neil Armstrong wrote:
>> Hi Steven,
>>
>> On 07/10/2019 14:50, Steven Price wrote:
>>> Panfrost uses multiple schedulers (one for each slot, so 2 in reality),
>>> and on a timeout has to stop all the schedulers to safely perform a
>>> reset. However more than one scheduler can trigger a timeout at the same
>>> time. This race condition results in jobs being freed while they are
>>> still in use.
>>>
>>> When stopping other slots use cancel_delayed_work_sync() to ensure that
>>> any timeout started for that slot has completed. Also use
>>> mutex_trylock() to obtain reset_lock. This means that only one thread
>>> attempts the reset, the other threads will simply complete without doing
>>> anything (the first thread will wait for this in the call to
>>> cancel_delayed_work_sync()).
>>>
>>> While we're here and since the function is already dependent on
>>> sched_job not being NULL, let's remove the unnecessary checks, along
>>> with a commented out call to panfrost_core_dump() which has never
>>> existed in mainline.
>>>
>>
>> A Fixes: tags would be welcome here so it would be backported to v5.3
>>
>>> Signed-off-by: Steven Price <[email protected]>
>>> ---
>>> This is a tidied up version of the patch orginally posted here:
>>> http://lkml.kernel.org/r/26ae2a4d-8df1-e8db-3060-41638ed63e2a%40arm.com
>>>
>>>   drivers/gpu/drm/panfrost/panfrost_job.c | 17 +++++++++++------
>>>   1 file changed, 11 insertions(+), 6 deletions(-)
>>>
>>> diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c
>>> b/drivers/gpu/drm/panfrost/panfrost_job.c
>>> index a58551668d9a..dcc9a7603685 100644
>>> --- a/drivers/gpu/drm/panfrost/panfrost_job.c
>>> +++ b/drivers/gpu/drm/panfrost/panfrost_job.c
>>> @@ -381,13 +381,19 @@ static void panfrost_job_timedout(struct
>>> drm_sched_job *sched_job)
>>>           job_read(pfdev, JS_TAIL_LO(js)),
>>>           sched_job);
>>>   -    mutex_lock(&pfdev->reset_lock);
>>> +    if (!mutex_trylock(&pfdev->reset_lock))
>>> +        return;
>>>   -    for (i = 0; i < NUM_JOB_SLOTS; i++)
>>> -        drm_sched_stop(&pfdev->js->queue[i].sched, sched_job);
>>> +    for (i = 0; i < NUM_JOB_SLOTS; i++) {
>>> +        struct drm_gpu_scheduler *sched = &pfdev->js->queue[i].sched;
>>> +
>>> +        drm_sched_stop(sched, sched_job);
>>> +        if (js != i)
>>> +            /* Ensure any timeouts on other slots have finished */
>>> +            cancel_delayed_work_sync(&sched->work_tdr);
>>> +    }
>>>   -    if (sched_job)
>>> -        drm_sched_increase_karma(sched_job);
>>> +    drm_sched_increase_karma(sched_job);
>>
>> Indeed looks cleaner.
>>
>>>         spin_lock_irqsave(&pfdev->js->job_lock, flags);
>>>       for (i = 0; i < NUM_JOB_SLOTS; i++) {
>>> @@ -398,7 +404,6 @@ static void panfrost_job_timedout(struct
>>> drm_sched_job *sched_job)
>>>       }
>>>       spin_unlock_irqrestore(&pfdev->js->job_lock, flags);
>>>   -    /* panfrost_core_dump(pfdev); */
>>
>> This should be cleaned in another patch !
>
> Seems to me that this should be some kind of TODO, see
> etnaviv_core_dump() for the kind of things we could be doing.
>
> Maybe we can delete this line and mention this in the TODO file?

Fair enough - I'll split this into a separate patch and add an entry to
the TODO file. kbase has a mechanism to "dump on job fault" [1],[2] so
we could do something similar.

Steve

[1]
https://gitlab.freedesktop.org/panfrost/mali_kbase/blob/master/driver/product/kernel/drivers/gpu/arm/midgard/backend/gpu/mali_kbase_debug_job_fault_backend.c

[2]
https://gitlab.freedesktop.org/panfrost/mali_kbase/blob/master/driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_debug_job_fault.c

> Cheers,
>
> Tomeu
>
>>>         panfrost_devfreq_record_transition(pfdev, js);
>>>       panfrost_device_reset(pfdev);
>>>
>>
>> Thanks,
>> Testing it right now with the last change removed (doesn't apply on
>> v5.3 with it),
>> results in a few hours... or minutes !
>>
>>
>> Neil
>>
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