2018-11-20 15:33:33

by Alexandre Belloni

[permalink] [raw]
Subject: [PATCH] drm/i915: fix spelling mistake "reserverd" -> "reserved"

Fix a spelling mistake in a comment.

Signed-off-by: Alexandre Belloni <[email protected]>
---
drivers/gpu/drm/i915/i915_debugfs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/i915_debugfs.c b/drivers/gpu/drm/i915/i915_debugfs.c
index f9ce35da4123..742f8ff101e4 100644
--- a/drivers/gpu/drm/i915/i915_debugfs.c
+++ b/drivers/gpu/drm/i915/i915_debugfs.c
@@ -4280,7 +4280,7 @@ static void gen10_sseu_device_status(struct drm_i915_private *dev_priv,
for (s = 0; s < info->sseu.max_slices; s++) {
/*
* FIXME: Valid SS Mask respects the spec and read
- * only valid bits for those registers, excluding reserverd
+ * only valid bits for those registers, excluding reserved
* although this seems wrong because it would leave many
* subslices without ACK.
*/
--
2.19.1



2018-11-21 13:05:50

by Jani Nikula

[permalink] [raw]
Subject: Re: [PATCH] drm/i915: fix spelling mistake "reserverd" -> "reserved"

On Tue, 20 Nov 2018, Alexandre Belloni <[email protected]> wrote:
> Fix a spelling mistake in a comment.
>
> Signed-off-by: Alexandre Belloni <[email protected]>

Thanks for the patch, pushed to drm-intel-next-queued.

BR,
Jani.

> ---
> drivers/gpu/drm/i915/i915_debugfs.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/i915/i915_debugfs.c b/drivers/gpu/drm/i915/i915_debugfs.c
> index f9ce35da4123..742f8ff101e4 100644
> --- a/drivers/gpu/drm/i915/i915_debugfs.c
> +++ b/drivers/gpu/drm/i915/i915_debugfs.c
> @@ -4280,7 +4280,7 @@ static void gen10_sseu_device_status(struct drm_i915_private *dev_priv,
> for (s = 0; s < info->sseu.max_slices; s++) {
> /*
> * FIXME: Valid SS Mask respects the spec and read
> - * only valid bits for those registers, excluding reserverd
> + * only valid bits for those registers, excluding reserved
> * although this seems wrong because it would leave many
> * subslices without ACK.
> */

--
Jani Nikula, Intel Open Source Graphics Center