2024-04-22 10:08:18

by Javier Carrasco

[permalink] [raw]
Subject: [PATCH v9 0/4] Input: support overlay objects on touchscreens

Some touchscreens are shipped with a physical layer on top of them where
a number of buttons and a resized touchscreen surface might be available.

In order to generate proper key events by overlay buttons and adjust the
touch events to a clipped surface, this series offers a documented,
device-tree-based solution by means of helper functions.
An implementation for a specific touchscreen driver is also included.

The functions in touch-overlay provide a simple workflow to acquire
physical objects from the device tree, map them into a list and generate
events according to the object descriptions.

This feature has been tested with a JT240MHQS-E3 display, which consists
of an st1624 as the base touchscreen and an overlay with two buttons and
a frame that clips its effective surface mounted on it.

To: Dmitry Torokhov <[email protected]>
To: Rob Herring <[email protected]>
To: Krzysztof Kozlowski <[email protected]>
To: Conor Dooley <[email protected]>
To: Bastian Hecht <[email protected]>
To: Michael Riesch <[email protected]>
Cc: [email protected]
Cc: [email protected]
Cc: [email protected]
Signed-off-by: Javier Carrasco <[email protected]>

Changes in v9:
- touch-overlay.c: trigger a button release if the finger slides out of
the button segment to be consistent with the button press when sliding
into a button segment (see touch_overlay_button_event()).
- touch-overlay.c: (nit) remove braces in if with a single statement in
touch_overaly_process_event().
- Link to v8: https://lore.kernel.org/r/20240320-feature-ts_virtobj_patch-v8-0-cab6e7dcb1f6@wolfvision.net

Changes in v8:
- touchscreen bindings: fix description formatting.
- Link to v7: https://lore.kernel.org/r/20240119-feature-ts_virtobj_patch-v7-0-eda70985808f@wolfvision.net

Changes in v7:
- General: return to a single input device implementation.
- touchscreen bindings: segment instead of button in the label
description.
- touch-overlay.c: define button-specific data inside segment struct.
- touch-overlay.c: remove fwnode_property_present() and check return
value of fwnode_property_read_u32() in touch_overlay_get_segment().
- touch-overlay.c: simplify return path in touch_overlay_map().
- Link to v6: https://lore.kernel.org/r/20230510-feature-ts_virtobj_patch-v6-0-d8a605975153@wolfvision.net

Changes in v6:
- General: use a single list to manage a single type of object.
- General: swap patches to have bindings preceding the code.
- touch-overlay.c: minor code-sytle fixes.
- Link to v5: https://lore.kernel.org/r/20230510-feature-ts_virtobj_patch-v5-0-ff6b5c4db693@wolfvision.net

Changes in v5:
- touchscreen bindings: move overlay common properties to a $def entry (Rob Herring)
- st1232 bindings: move overlays to the existing example instead of
making a new one (Rob Herring)
- Link to v4: https://lore.kernel.org/r/20230510-feature-ts_virtobj_patch-v4-0-5c6c0fc1eed6@wolfvision.net

Changes in v4:
- General: rename "touchscreen" to "touch" to include other consumers.
- PATCH 1/4: move touch-overlay feature to input core.
- PATCH 1/4, 3/4: set key caps and report key events without consumer's
intervention.
- PATCH 2/4: add missing 'required' field with the required properties.
- Link to v3: https://lore.kernel.org/r/20230510-feature-ts_virtobj_patch-v3-0-b4fb7fc4bab7@wolfvision.net

Changes in v3:
- General: rename "virtobj" and "virtual" to "overlay"
- PATCH 1/4: Make feature bool instead of tristate (selected by
supported touchscreens)
- Link to v2: https://lore.kernel.org/r/20230510-feature-ts_virtobj_patch-v2-0-f68a6bfe7a0f@wolfvision.net

Changes in v2:
- PATCH 1/4: remove preprocessor directives (the module is selected by
the drivers that support the feature). Typo in the commit message.
- PATCH 2/4: more detailed documentation. Images and examples were added.
- PATCH 3/4: select ts-virtobj automatically.
- Link to v1: https://lore.kernel.org/r/20230510-feature-ts_virtobj_patch-v1-0-5ae5e81bc264@wolfvision.net

---
Javier Carrasco (4):
dt-bindings: touchscreen: add touch-overlay property
Input: touch-overlay - Add touchscreen overlay handling
dt-bindings: input: touchscreen: st1232: add touch-overlay example
Input: st1232 - add touch overlays handling

.../input/touchscreen/sitronix,st1232.yaml | 29 +++
.../bindings/input/touchscreen/touchscreen.yaml | 119 ++++++++++
MAINTAINERS | 7 +
drivers/input/Makefile | 2 +-
drivers/input/touch-overlay.c | 263 +++++++++++++++++++++
drivers/input/touchscreen/st1232.c | 48 ++--
include/linux/input/touch-overlay.h | 22 ++
7 files changed, 475 insertions(+), 15 deletions(-)
---
base-commit: 0bbac3facb5d6cc0171c45c9873a2dc96bea9680
change-id: 20230510-feature-ts_virtobj_patch-e267540aae74

Best regards,
--
Javier Carrasco <[email protected]>



2024-04-22 10:08:39

by Javier Carrasco

[permalink] [raw]
Subject: [PATCH v9 2/4] Input: touch-overlay - Add touchscreen overlay handling

Some touch devices provide mechanical overlays with different objects
like buttons or clipped touchscreen surfaces.

In order to support these objects, add a series of helper functions
to the input subsystem to transform them into overlay objects via
device tree nodes.

These overlay objects consume the raw touch events and report the
expected input events depending on the object properties.

Note that the current implementation allows for multiple definitions
of touchscreen areas (regions that report touch events), but only the
first one will be used for the touchscreen device that the consumers
typically provide.
Should the need for multiple touchscreen areas arise, additional
touchscreen devices would be required at the consumer side.
There is no limitation in the number of touch areas defined as buttons.

Reviewed-by: Jeff LaBundy <[email protected]>
Signed-off-by: Javier Carrasco <[email protected]>
---
MAINTAINERS | 7 +
drivers/input/Makefile | 2 +-
drivers/input/touch-overlay.c | 263 ++++++++++++++++++++++++++++++++++++
include/linux/input/touch-overlay.h | 22 +++
4 files changed, 293 insertions(+), 1 deletion(-)

diff --git a/MAINTAINERS b/MAINTAINERS
index c23fda1aa1f0..7ccda28e12ce 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -22414,6 +22414,13 @@ L: [email protected]
S: Maintained
F: drivers/platform/x86/toshiba-wmi.c

+TOUCH OVERLAY
+M: Javier Carrasco <[email protected]>
+L: [email protected]
+S: Maintained
+F: drivers/input/touch-overlay.c
+F: include/linux/input/touch-overlay.h
+
TPM DEVICE DRIVER
M: Peter Huewe <[email protected]>
M: Jarkko Sakkinen <[email protected]>
diff --git a/drivers/input/Makefile b/drivers/input/Makefile
index c78753274921..393e9f4d00dc 100644
--- a/drivers/input/Makefile
+++ b/drivers/input/Makefile
@@ -7,7 +7,7 @@

obj-$(CONFIG_INPUT) += input-core.o
input-core-y := input.o input-compat.o input-mt.o input-poller.o ff-core.o
-input-core-y += touchscreen.o
+input-core-y += touchscreen.o touch-overlay.o

obj-$(CONFIG_INPUT_FF_MEMLESS) += ff-memless.o
obj-$(CONFIG_INPUT_SPARSEKMAP) += sparse-keymap.o
diff --git a/drivers/input/touch-overlay.c b/drivers/input/touch-overlay.c
new file mode 100644
index 000000000000..5e05dab003cc
--- /dev/null
+++ b/drivers/input/touch-overlay.c
@@ -0,0 +1,263 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Helper functions for overlay objects on touchscreens
+ *
+ * Copyright (c) 2023 Javier Carrasco <[email protected]>
+ */
+
+#include <linux/input.h>
+#include <linux/input/mt.h>
+#include <linux/input/touch-overlay.h>
+#include <linux/list.h>
+#include <linux/module.h>
+#include <linux/property.h>
+
+struct touch_overlay_segment {
+ struct list_head list;
+ u32 x_origin;
+ u32 y_origin;
+ u32 x_size;
+ u32 y_size;
+ u32 key;
+ bool pressed;
+ int slot;
+};
+
+static int touch_overlay_get_segment(struct fwnode_handle *segment_node,
+ struct touch_overlay_segment *segment,
+ struct input_dev *input)
+{
+ int error;
+
+ error = fwnode_property_read_u32(segment_node, "x-origin",
+ &segment->x_origin);
+ if (error)
+ return error;
+
+ error = fwnode_property_read_u32(segment_node, "y-origin",
+ &segment->y_origin);
+ if (error)
+ return error;
+
+ error = fwnode_property_read_u32(segment_node, "x-size",
+ &segment->x_size);
+ if (error)
+ return error;
+
+ error = fwnode_property_read_u32(segment_node, "y-size",
+ &segment->y_size);
+ if (error)
+ return error;
+
+ error = fwnode_property_read_u32(segment_node, "linux,code",
+ &segment->key);
+ if (!error)
+ input_set_capability(input, EV_KEY, segment->key);
+ else if (error != -EINVAL)
+ return error;
+
+ return 0;
+}
+
+/**
+ * touch_overlay_map - map overlay objects from the device tree and set
+ * key capabilities if buttons are defined.
+ * @list: pointer to the list that will hold the segments
+ * @input: pointer to the already allocated input_dev
+ *
+ * Returns 0 on success and error number otherwise.
+ *
+ * If buttons are defined, key capabilities are set accordingly.
+ */
+int touch_overlay_map(struct list_head *list, struct input_dev *input)
+{
+ struct fwnode_handle *overlay, *fw_segment;
+ struct device *dev = input->dev.parent;
+ struct touch_overlay_segment *segment;
+ int error;
+
+ overlay = device_get_named_child_node(dev, "touch-overlay");
+ if (!overlay)
+ return 0;
+
+ fwnode_for_each_child_node(overlay, fw_segment) {
+ segment = devm_kzalloc(dev, sizeof(*segment), GFP_KERNEL);
+ if (!segment) {
+ error = -ENOMEM;
+ fwnode_handle_put(overlay);
+ break;
+ }
+ error = touch_overlay_get_segment(fw_segment, segment, input);
+ if (error) {
+ fwnode_handle_put(overlay);
+ break;
+ }
+ list_add_tail(&segment->list, list);
+ }
+
+ return error;
+}
+EXPORT_SYMBOL(touch_overlay_map);
+
+/**
+ * touch_overlay_get_touchscreen_abs - get abs size from the touchscreen area.
+ * @list: pointer to the list that holds the segments
+ * @x: horizontal abs
+ * @y: vertical abs
+ */
+void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y)
+{
+ struct touch_overlay_segment *segment;
+ struct list_head *ptr;
+
+ list_for_each(ptr, list) {
+ segment = list_entry(ptr, struct touch_overlay_segment, list);
+ if (!segment->key) {
+ *x = segment->x_size - 1;
+ *y = segment->y_size - 1;
+ break;
+ }
+ }
+}
+EXPORT_SYMBOL(touch_overlay_get_touchscreen_abs);
+
+static bool touch_overlay_segment_event(struct touch_overlay_segment *seg,
+ u32 x, u32 y)
+{
+ if (!seg)
+ return false;
+
+ if (x >= seg->x_origin && x < (seg->x_origin + seg->x_size) &&
+ y >= seg->y_origin && y < (seg->y_origin + seg->y_size))
+ return true;
+
+ return false;
+}
+
+/**
+ * touch_overlay_mapped_touchscreen - check if a touchscreen area is mapped
+ * @list: pointer to the list that holds the segments
+ *
+ * Returns true if a touchscreen area is mapped or false otherwise.
+ */
+bool touch_overlay_mapped_touchscreen(struct list_head *list)
+{
+ struct touch_overlay_segment *segment;
+ struct list_head *ptr;
+
+ list_for_each(ptr, list) {
+ segment = list_entry(ptr, struct touch_overlay_segment, list);
+ if (!segment->key)
+ return true;
+ }
+
+ return false;
+}
+EXPORT_SYMBOL(touch_overlay_mapped_touchscreen);
+
+static bool touch_overlay_event_on_ts(struct list_head *list, u32 *x, u32 *y)
+{
+ struct touch_overlay_segment *segment;
+ struct list_head *ptr;
+ bool valid_touch = true;
+
+ if (!x || !y)
+ return false;
+
+ list_for_each(ptr, list) {
+ segment = list_entry(ptr, struct touch_overlay_segment, list);
+ if (segment->key)
+ continue;
+
+ if (touch_overlay_segment_event(segment, *x, *y)) {
+ *x -= segment->x_origin;
+ *y -= segment->y_origin;
+ return true;
+ }
+ /* ignore touch events outside the defined area */
+ valid_touch = false;
+ }
+
+ return valid_touch;
+}
+
+static bool touch_overlay_button_event(struct input_dev *input,
+ struct touch_overlay_segment *segment,
+ const u32 *x, const u32 *y, u32 slot)
+{
+ bool contact = x && y;
+
+ if (segment->slot == slot && segment->pressed) {
+ /* button release */
+ if (!contact) {
+ segment->pressed = false;
+ input_report_key(input, segment->key, false);
+ input_sync(input);
+ return true;
+ }
+
+ /* sliding out of the button releases it */
+ if (!touch_overlay_segment_event(segment, *x, *y)) {
+ segment->pressed = false;
+ input_report_key(input, segment->key, false);
+ input_sync(input);
+ /* keep available for a possible touch event */
+ return false;
+ }
+ /* ignore sliding on the button while pressed */
+ return true;
+ } else if (contact && touch_overlay_segment_event(segment, *x, *y)) {
+ segment->pressed = true;
+ segment->slot = slot;
+ input_report_key(input, segment->key, true);
+ input_sync(input);
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * touch_overlay_process_event - process input events according to the overlay
+ * mapping. This function acts as a filter to release the calling driver from
+ * the events that are either related to overlay buttons or out of the overlay
+ * touchscreen area, if defined.
+ * @list: pointer to the list that holds the segments
+ * @input: pointer to the input device associated to the event
+ * @x: pointer to the x coordinate (NULL if not available - no contact)
+ * @y: pointer to the y coordinate (NULL if not available - no contact)
+ * @slot: slot associated to the event
+ *
+ * Returns true if the event was processed (reported for valid key events
+ * and dropped for events outside the overlay touchscreen area) or false
+ * if the event must be processed by the caller. In that case this function
+ * shifts the (x,y) coordinates to the overlay touchscreen axis if required.
+ */
+bool touch_overlay_process_event(struct list_head *list,
+ struct input_dev *input,
+ u32 *x, u32 *y, u32 slot)
+{
+ struct touch_overlay_segment *segment;
+ struct list_head *ptr;
+
+ /*
+ * buttons must be prioritized over overlay touchscreens to account for
+ * overlappings e.g. a button inside the touchscreen area.
+ */
+ list_for_each(ptr, list) {
+ segment = list_entry(ptr, struct touch_overlay_segment, list);
+ if (segment->key &&
+ touch_overlay_button_event(input, segment, x, y, slot))
+ return true;
+ }
+
+ /*
+ * valid touch events on the overlay touchscreen are left for the client
+ * to be processed/reported according to its (possibly) unique features.
+ */
+ return !touch_overlay_event_on_ts(list, x, y);
+}
+EXPORT_SYMBOL(touch_overlay_process_event);
+
+MODULE_LICENSE("GPL");
+MODULE_DESCRIPTION("Helper functions for overlay objects on touch devices");
diff --git a/include/linux/input/touch-overlay.h b/include/linux/input/touch-overlay.h
new file mode 100644
index 000000000000..cef05c46000d
--- /dev/null
+++ b/include/linux/input/touch-overlay.h
@@ -0,0 +1,22 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Copyright (c) 2023 Javier Carrasco <[email protected]>
+ */
+
+#ifndef _TOUCH_OVERLAY
+#define _TOUCH_OVERLAY
+
+#include <linux/types.h>
+
+struct input_dev;
+
+int touch_overlay_map(struct list_head *list, struct input_dev *input);
+
+void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y);
+
+bool touch_overlay_mapped_touchscreen(struct list_head *list);
+
+bool touch_overlay_process_event(struct list_head *list, struct input_dev *input,
+ u32 *x, u32 *y, u32 slot);
+
+#endif

--
2.40.1


2024-04-22 10:09:08

by Javier Carrasco

[permalink] [raw]
Subject: [PATCH v9 4/4] Input: st1232 - add touch overlays handling

Use touch-overlay to support overlay objects such as buttons and a resized
frame defined in the device tree.

If buttons are provided, register an additional device to report key
events separately. A key event will be generated if the coordinates
of a touch event are within the area defined by the button properties.

Reviewed-by: Jeff LaBundy <[email protected]>
Signed-off-by: Javier Carrasco <[email protected]>
---
drivers/input/touchscreen/st1232.c | 48 +++++++++++++++++++++++++++-----------
1 file changed, 34 insertions(+), 14 deletions(-)

diff --git a/drivers/input/touchscreen/st1232.c b/drivers/input/touchscreen/st1232.c
index 6475084aee1b..4fa31447dbc1 100644
--- a/drivers/input/touchscreen/st1232.c
+++ b/drivers/input/touchscreen/st1232.c
@@ -22,6 +22,7 @@
#include <linux/pm_qos.h>
#include <linux/slab.h>
#include <linux/types.h>
+#include <linux/input/touch-overlay.h>

#define ST1232_TS_NAME "st1232-ts"
#define ST1633_TS_NAME "st1633-ts"
@@ -57,6 +58,7 @@ struct st1232_ts_data {
struct dev_pm_qos_request low_latency_req;
struct gpio_desc *reset_gpio;
const struct st_chip_info *chip_info;
+ struct list_head touch_overlay_list;
int read_buf_len;
u8 *read_buf;
};
@@ -138,14 +140,20 @@ static int st1232_ts_parse_and_report(struct st1232_ts_data *ts)

for (i = 0; i < ts->chip_info->max_fingers; i++) {
u8 *buf = &ts->read_buf[i * 4];
+ bool contact = buf[0] & BIT(7);
+ unsigned int x, y;

- if (buf[0] & BIT(7)) {
- unsigned int x = ((buf[0] & 0x70) << 4) | buf[1];
- unsigned int y = ((buf[0] & 0x07) << 8) | buf[2];
-
- touchscreen_set_mt_pos(&pos[n_contacts],
- &ts->prop, x, y);
+ if (contact) {
+ x = ((buf[0] & 0x70) << 4) | buf[1];
+ y = ((buf[0] & 0x07) << 8) | buf[2];
+ }
+ if (touch_overlay_process_event(&ts->touch_overlay_list, input,
+ contact ? &x : NULL,
+ contact ? &y : NULL, i))
+ continue;

+ if (contact) {
+ touchscreen_set_mt_pos(&pos[n_contacts], &ts->prop, x, y);
/* st1232 includes a z-axis / touch strength */
if (ts->chip_info->have_z)
z[n_contacts] = ts->read_buf[i + 6];
@@ -292,18 +300,30 @@ static int st1232_ts_probe(struct i2c_client *client)
if (error)
return error;

- /* Read resolution from the chip */
- error = st1232_ts_read_resolution(ts, &max_x, &max_y);
- if (error) {
- dev_err(&client->dev,
- "Failed to read resolution: %d\n", error);
- return error;
- }
-
if (ts->chip_info->have_z)
input_set_abs_params(input_dev, ABS_MT_TOUCH_MAJOR, 0,
ts->chip_info->max_area, 0, 0);

+ /* map overlay objects if defined in the device tree */
+ INIT_LIST_HEAD(&ts->touch_overlay_list);
+ error = touch_overlay_map(&ts->touch_overlay_list, input_dev);
+ if (error)
+ return error;
+
+ if (touch_overlay_mapped_touchscreen(&ts->touch_overlay_list)) {
+ /* Read resolution from the overlay touchscreen if defined */
+ touch_overlay_get_touchscreen_abs(&ts->touch_overlay_list,
+ &max_x, &max_y);
+ } else {
+ /* Read resolution from the chip */
+ error = st1232_ts_read_resolution(ts, &max_x, &max_y);
+ if (error) {
+ dev_err(&client->dev,
+ "Failed to read resolution: %d\n", error);
+ return error;
+ }
+ }
+
input_set_abs_params(input_dev, ABS_MT_POSITION_X,
0, max_x, 0, 0);
input_set_abs_params(input_dev, ABS_MT_POSITION_Y,

--
2.40.1


2024-04-22 10:09:19

by Javier Carrasco

[permalink] [raw]
Subject: [PATCH v9 3/4] dt-bindings: input: touchscreen: st1232: add touch-overlay example

The touch-overlay feature adds support for segments (touch areas) on the
touchscreen surface that represent overlays with clipped touchscreen
areas and printed buttons.

Add nodes for a clipped touchscreen and overlay buttons to the existing
example.

Reviewed-by: Rob Herring <[email protected]>
Signed-off-by: Javier Carrasco <[email protected]>
---
.../input/touchscreen/sitronix,st1232.yaml | 29 ++++++++++++++++++++++
1 file changed, 29 insertions(+)

diff --git a/Documentation/devicetree/bindings/input/touchscreen/sitronix,st1232.yaml b/Documentation/devicetree/bindings/input/touchscreen/sitronix,st1232.yaml
index 1d8ca19fd37a..e7ee7a0d74c4 100644
--- a/Documentation/devicetree/bindings/input/touchscreen/sitronix,st1232.yaml
+++ b/Documentation/devicetree/bindings/input/touchscreen/sitronix,st1232.yaml
@@ -37,6 +37,7 @@ unevaluatedProperties: false

examples:
- |
+ #include <dt-bindings/input/linux-event-codes.h>
i2c {
#address-cells = <1>;
#size-cells = <0>;
@@ -46,5 +47,33 @@ examples:
reg = <0x55>;
interrupts = <2 0>;
gpios = <&gpio1 166 0>;
+
+ touch-overlay {
+ segment-0 {
+ label = "Touchscreen";
+ x-origin = <0>;
+ x-size = <240>;
+ y-origin = <40>;
+ y-size = <280>;
+ };
+
+ segment-1a {
+ label = "Camera light";
+ linux,code = <KEY_LIGHTS_TOGGLE>;
+ x-origin = <40>;
+ x-size = <40>;
+ y-origin = <0>;
+ y-size = <40>;
+ };
+
+ segment-2a {
+ label = "Power";
+ linux,code = <KEY_POWER>;
+ x-origin = <160>;
+ x-size = <40>;
+ y-origin = <0>;
+ y-size = <40>;
+ };
+ };
};
};

--
2.40.1


2024-04-22 11:28:44

by Hans de Goede

[permalink] [raw]
Subject: Re: [PATCH v9 0/4] Input: support overlay objects on touchscreens

Hi Gregor,

On 4/22/24 1:22 PM, Gregor Riepl wrote:
>> In order to generate proper key events by overlay buttons and adjust the
>> touch events to a clipped surface, this series offers a documented,
>> device-tree-based solution by means of helper functions.
>> An implementation for a specific touchscreen driver is also included.
>
> I believe there's at least some x86 tablets that have such a layout, so maybe ACPI bindings would also make sense? Or can this be supported by your DT-based solution?
>
> I'm not sure if it would really be needed for existing devices, though. It's possible they were all handled by touchscreen controller firmware so far.
>
> Hans, do you remember if we've encountered any Silead or Goodix devices where the soft button overlay didn't work due to missing firmware support?

The x86 devices with Silead or Goodix touchscreens with soft buttons which are
part of the touchscreen digitizer that I know off all handle the soft buttons
in firmware and do not report regular touches for the soft buttons area.

So I don't think that something like this is necessary for x86 devices atm.

Regards,

Hans


2024-04-22 11:37:28

by Gregor Riepl

[permalink] [raw]
Subject: Re: [PATCH v9 0/4] Input: support overlay objects on touchscreens

> In order to generate proper key events by overlay buttons and adjust the
> touch events to a clipped surface, this series offers a documented,
> device-tree-based solution by means of helper functions.
> An implementation for a specific touchscreen driver is also included.

I believe there's at least some x86 tablets that have such a layout, so
maybe ACPI bindings would also make sense? Or can this be supported by
your DT-based solution?

I'm not sure if it would really be needed for existing devices, though.
It's possible they were all handled by touchscreen controller firmware
so far.

Hans, do you remember if we've encountered any Silead or Goodix devices
where the soft button overlay didn't work due to missing firmware support?