2010-08-30 20:31:55

by trapDoor

[permalink] [raw]
Subject: Fwd: [Bug 16881] [REGRESSION, Radeon-KMS] 2.6.36-rc1,2 - missing textures in 0 A.D.

---------- Forwarded message ----------
From: <[email protected]>
Date: Mon, Aug 30, 2010 at 8:28 PM
Subject: [Bug 16881] [REGRESSION, Radeon-KMS] 2.6.36-rc1,2 - missing
textures in 0 A.D.
To: [email protected]


https://bugzilla.kernel.org/show_bug.cgi?id=16881


--- Comment #8 from Alex Deucher <[email protected]> ?2010-08-30
19:28:00 ---
> I've installed 0ad here, however, I've never used it before. ?Can you explain>
> how to trigger the bug?

I can't log on to bugzilla again, so replying from here.

When you start the game please choose single player, default map
(Arcadia) and accept (you can skip the players setup). The bug appears
right away when the map has been loaded and the game begins. On my box
that happens only on kernels 2.6.36-rc[1-3]. On 2.6.35.[0-4] it's OK.

--
Thanks,
Tomasz


2010-08-30 20:42:17

by trapDoor

[permalink] [raw]
Subject: Re: [Bug 16881] [REGRESSION, Radeon-KMS] 2.6.36-rc1,2 - missing textures in 0 A.D.

On Mon, Aug 30, 2010 at 9:31 PM, trapDoor <[email protected]> wrote:
> ---------- Forwarded message ----------
> From: ?<[email protected]>
> Date: Mon, Aug 30, 2010 at 8:28 PM
> Subject: [Bug 16881] [REGRESSION, Radeon-KMS] 2.6.36-rc1,2 - missing
> textures in 0 A.D.
> To: [email protected]
>
>
> https://bugzilla.kernel.org/show_bug.cgi?id=16881
>
>
> --- Comment #8 from Alex Deucher <[email protected]> ?2010-08-30
> 19:28:00 ---
>> I've installed 0ad here, however, I've never used it before. ?Can you explain>
>> how to trigger the bug?
>
> I can't log on to bugzilla again, so replying from here.
>
> When you start the game please choose single player, default map
> (Arcadia) and accept (you can skip the players setup). The bug appears
> right away when the map has been loaded and the game begins. On my box
> that happens only on kernels 2.6.36-rc[1-3]. On 2.6.35.[0-4] it's OK.
>
> --
> Thanks,
> Tomasz
>

One more thing. I have no support for S3TC compressed textures enabled
in mesa and that turns up a performance warning message. I just accept
it to get to the initial game menu. Lack of S3TC support causes
performance slowdown on both 'good' and 'bad' kernels but this is
rather irrelevant for the case we are testing. What's important is to
keep the same settings within libdrm, mesa etc when running the game
on 2.6.35.x and 2.6.36-rcx

--
Thanks,
Tomasz