2020-02-05 11:01:18

by Gerd Hoffmann

[permalink] [raw]
Subject: [PATCH 2/4] drm/virtio: resource teardown tweaks

Add new virtio_gpu_cleanup_object() helper function for object cleanup.
Wire up callback function for resource unref, do cleanup from callback
when we know the host stopped using the resource.

Signed-off-by: Gerd Hoffmann <[email protected]>
---
drivers/gpu/drm/virtio/virtgpu_drv.h | 3 ++-
drivers/gpu/drm/virtio/virtgpu_object.c | 19 ++++++++++----
drivers/gpu/drm/virtio/virtgpu_vq.c | 35 ++++++++++++++++++++++---
3 files changed, 48 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
index 7e69c06e168e..372dd248cf02 100644
--- a/drivers/gpu/drm/virtio/virtgpu_drv.h
+++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
@@ -262,7 +262,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
- uint32_t resource_id);
+ struct virtio_gpu_object *bo);
void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint64_t offset,
uint32_t width, uint32_t height,
@@ -355,6 +355,7 @@ void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
u64 last_seq);

/* virtio_gpu_object */
+void virtio_gpu_cleanup_object(struct virtio_gpu_object *bo);
struct drm_gem_object *virtio_gpu_create_object(struct drm_device *dev,
size_t size);
int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c
index 017a9e0fc3bb..28a161af7503 100644
--- a/drivers/gpu/drm/virtio/virtgpu_object.c
+++ b/drivers/gpu/drm/virtio/virtgpu_object.c
@@ -61,6 +61,14 @@ static void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t
}
}

+void virtio_gpu_cleanup_object(struct virtio_gpu_object *bo)
+{
+ struct virtio_gpu_device *vgdev = bo->base.base.dev->dev_private;
+
+ virtio_gpu_resource_id_put(vgdev, bo->hw_res_handle);
+ drm_gem_shmem_free_object(&bo->base.base);
+}
+
static void virtio_gpu_free_object(struct drm_gem_object *obj)
{
struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(obj);
@@ -68,11 +76,12 @@ static void virtio_gpu_free_object(struct drm_gem_object *obj)

if (bo->pages)
virtio_gpu_object_detach(vgdev, bo);
- if (bo->created)
- virtio_gpu_cmd_unref_resource(vgdev, bo->hw_res_handle);
- virtio_gpu_resource_id_put(vgdev, bo->hw_res_handle);
-
- drm_gem_shmem_free_object(obj);
+ if (bo->created) {
+ virtio_gpu_cmd_unref_resource(vgdev, bo);
+ /* completion handler calls virtio_gpu_cleanup_object() */
+ return;
+ }
+ virtio_gpu_cleanup_object(bo);
}

static const struct drm_gem_object_funcs virtio_gpu_gem_funcs = {
diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
index 6d6d55dc384e..6e8097e4c214 100644
--- a/drivers/gpu/drm/virtio/virtgpu_vq.c
+++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
@@ -152,6 +152,15 @@ static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev,
sizeof(struct virtio_gpu_ctrl_hdr), NULL);
}

+static void *virtio_gpu_alloc_cmd_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer **vbuffer_p,
+ int size,
+ virtio_gpu_resp_cb cb)
+{
+ return virtio_gpu_alloc_cmd_resp(vgdev, cb, vbuffer_p, size,
+ sizeof(struct virtio_gpu_ctrl_hdr), NULL);
+}
+
static void free_vbuf(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
@@ -494,17 +503,37 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
bo->created = true;
}

+static void virtio_gpu_cmd_unref_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct virtio_gpu_object *bo;
+
+ bo = gem_to_virtio_gpu_obj(vbuf->objs->objs[0]);
+ kfree(vbuf->objs);
+ vbuf->objs = NULL;
+
+ virtio_gpu_cleanup_object(bo);
+}
+
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
- uint32_t resource_id)
+ struct virtio_gpu_object *bo)
{
struct virtio_gpu_resource_unref *cmd_p;
struct virtio_gpu_vbuffer *vbuf;

- cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ cmd_p = virtio_gpu_alloc_cmd_cb(vgdev, &vbuf, sizeof(*cmd_p),
+ virtio_gpu_cmd_unref_cb);
memset(cmd_p, 0, sizeof(*cmd_p));

cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF);
- cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+
+ /*
+ * We are in the release callback and do NOT want refcount
+ * bo, so do NOT use virtio_gpu_array_add_obj().
+ */
+ vbuf->objs = virtio_gpu_array_alloc(1);
+ vbuf->objs->objs[0] = &bo->base.base;

virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
--
2.18.1


2020-02-05 19:05:23

by Chia-I Wu

[permalink] [raw]
Subject: Re: [PATCH 2/4] drm/virtio: resource teardown tweaks

On Wed, Feb 5, 2020 at 3:00 AM Gerd Hoffmann <[email protected]> wrote:
>
> Add new virtio_gpu_cleanup_object() helper function for object cleanup.
> Wire up callback function for resource unref, do cleanup from callback
> when we know the host stopped using the resource.
>
> Signed-off-by: Gerd Hoffmann <[email protected]>
> ---
> drivers/gpu/drm/virtio/virtgpu_drv.h | 3 ++-
> drivers/gpu/drm/virtio/virtgpu_object.c | 19 ++++++++++----
> drivers/gpu/drm/virtio/virtgpu_vq.c | 35 ++++++++++++++++++++++---
> 3 files changed, 48 insertions(+), 9 deletions(-)
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
> index 7e69c06e168e..372dd248cf02 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_drv.h
> +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
> @@ -262,7 +262,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
> struct virtio_gpu_object_array *objs,
> struct virtio_gpu_fence *fence);
> void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
> - uint32_t resource_id);
> + struct virtio_gpu_object *bo);
> void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
> uint64_t offset,
> uint32_t width, uint32_t height,
> @@ -355,6 +355,7 @@ void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
> u64 last_seq);
>
> /* virtio_gpu_object */
> +void virtio_gpu_cleanup_object(struct virtio_gpu_object *bo);
> struct drm_gem_object *virtio_gpu_create_object(struct drm_device *dev,
> size_t size);
> int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
> diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c
> index 017a9e0fc3bb..28a161af7503 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_object.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_object.c
> @@ -61,6 +61,14 @@ static void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t
> }
> }
>
> +void virtio_gpu_cleanup_object(struct virtio_gpu_object *bo)
> +{
> + struct virtio_gpu_device *vgdev = bo->base.base.dev->dev_private;
> +
> + virtio_gpu_resource_id_put(vgdev, bo->hw_res_handle);
> + drm_gem_shmem_free_object(&bo->base.base);
> +}
> +
> static void virtio_gpu_free_object(struct drm_gem_object *obj)
> {
> struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(obj);
> @@ -68,11 +76,12 @@ static void virtio_gpu_free_object(struct drm_gem_object *obj)
>
> if (bo->pages)
> virtio_gpu_object_detach(vgdev, bo);
> - if (bo->created)
> - virtio_gpu_cmd_unref_resource(vgdev, bo->hw_res_handle);
> - virtio_gpu_resource_id_put(vgdev, bo->hw_res_handle);
> -
> - drm_gem_shmem_free_object(obj);
> + if (bo->created) {
> + virtio_gpu_cmd_unref_resource(vgdev, bo);
> + /* completion handler calls virtio_gpu_cleanup_object() */
nitpick: we don't need this comment when virtio_gpu_cmd_unref_cb is
defined by this file and passed to virtio_gpu_cmd_unref_resource.

I happen to be looking at our error handling paths. I think we want
virtio_gpu_queue_fenced_ctrl_buffer to call vbuf->resp_cb on errors.


> + return;
> + }
> + virtio_gpu_cleanup_object(bo);
> }
>
> static const struct drm_gem_object_funcs virtio_gpu_gem_funcs = {
> diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
> index 6d6d55dc384e..6e8097e4c214 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_vq.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
> @@ -152,6 +152,15 @@ static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev,
> sizeof(struct virtio_gpu_ctrl_hdr), NULL);
> }
>
> +static void *virtio_gpu_alloc_cmd_cb(struct virtio_gpu_device *vgdev,
> + struct virtio_gpu_vbuffer **vbuffer_p,
> + int size,
> + virtio_gpu_resp_cb cb)
> +{
> + return virtio_gpu_alloc_cmd_resp(vgdev, cb, vbuffer_p, size,
> + sizeof(struct virtio_gpu_ctrl_hdr), NULL);
> +}
> +
> static void free_vbuf(struct virtio_gpu_device *vgdev,
> struct virtio_gpu_vbuffer *vbuf)
> {
> @@ -494,17 +503,37 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
> bo->created = true;
> }
>
> +static void virtio_gpu_cmd_unref_cb(struct virtio_gpu_device *vgdev,
> + struct virtio_gpu_vbuffer *vbuf)
> +{
> + struct virtio_gpu_object *bo;
> +
> + bo = gem_to_virtio_gpu_obj(vbuf->objs->objs[0]);
> + kfree(vbuf->objs);
> + vbuf->objs = NULL;
> +
> + virtio_gpu_cleanup_object(bo);
> +}
> +
> void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
> - uint32_t resource_id)
> + struct virtio_gpu_object *bo)
> {
> struct virtio_gpu_resource_unref *cmd_p;
> struct virtio_gpu_vbuffer *vbuf;
>
> - cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + cmd_p = virtio_gpu_alloc_cmd_cb(vgdev, &vbuf, sizeof(*cmd_p),
> + virtio_gpu_cmd_unref_cb);
> memset(cmd_p, 0, sizeof(*cmd_p));
>
> cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF);
> - cmd_p->resource_id = cpu_to_le32(resource_id);
> + cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
> +
> + /*
> + * We are in the release callback and do NOT want refcount
> + * bo, so do NOT use virtio_gpu_array_add_obj().
> + */
> + vbuf->objs = virtio_gpu_array_alloc(1);
> + vbuf->objs->objs[0] = &bo->base.base
This is an abuse of obj array. Add "void *private_data;" to
virtio_gpu_vbuffer and use that maybe?

Otherwise, simply

// abuse objs field to pass our private data; must reset in the resp_cb
vbuf->objs = (virtio_gpu_object_array *) bo;

makes it easier to see what is going on.


>
> virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> }
> --
> 2.18.1
>

2020-02-06 06:47:25

by Gerd Hoffmann

[permalink] [raw]
Subject: Re: [PATCH 2/4] drm/virtio: resource teardown tweaks

> > -
> > - drm_gem_shmem_free_object(obj);
> > + if (bo->created) {
> > + virtio_gpu_cmd_unref_resource(vgdev, bo);
> > + /* completion handler calls virtio_gpu_cleanup_object() */
> nitpick: we don't need this comment when virtio_gpu_cmd_unref_cb is
> defined by this file and passed to virtio_gpu_cmd_unref_resource.

I want virtio_gpu_cmd_unref_cb + virtio_gpu_cmd_unref_resource being
placed next to each other so it is easier to see how they work hand in
hand.

> I happen to be looking at our error handling paths. I think we want
> virtio_gpu_queue_fenced_ctrl_buffer to call vbuf->resp_cb on errors.

/me was thinking about that too. Yes, we will need either that,
or a separate vbuf->error_cb callback. That'll be another patch
though.

> > + /*
> > + * We are in the release callback and do NOT want refcount
> > + * bo, so do NOT use virtio_gpu_array_add_obj().
> > + */
> > + vbuf->objs = virtio_gpu_array_alloc(1);
> > + vbuf->objs->objs[0] = &bo->base.base
> This is an abuse of obj array. Add "void *private_data;" to
> virtio_gpu_vbuffer and use that maybe?

I'd name that *cb_data, but yes, that makes sense.

cheers,
Gerd

2020-02-06 18:34:07

by Chia-I Wu

[permalink] [raw]
Subject: Re: [PATCH 2/4] drm/virtio: resource teardown tweaks

On Wed, Feb 5, 2020 at 10:43 PM Gerd Hoffmann <[email protected]> wrote:
>
> > > -
> > > - drm_gem_shmem_free_object(obj);
> > > + if (bo->created) {
> > > + virtio_gpu_cmd_unref_resource(vgdev, bo);
> > > + /* completion handler calls virtio_gpu_cleanup_object() */
> > nitpick: we don't need this comment when virtio_gpu_cmd_unref_cb is
> > defined by this file and passed to virtio_gpu_cmd_unref_resource.
>
> I want virtio_gpu_cmd_unref_cb + virtio_gpu_cmd_unref_resource being
> placed next to each other so it is easier to see how they work hand in
> hand.
>
> > I happen to be looking at our error handling paths. I think we want
> > virtio_gpu_queue_fenced_ctrl_buffer to call vbuf->resp_cb on errors.
>
> /me was thinking about that too. Yes, we will need either that,
> or a separate vbuf->error_cb callback. That'll be another patch
> though.
Or the new virtio_gpu_queue_ctrl_sgs can return errors rather than
eating errors.

Yeah, that should be another patch.
>
> > > + /*
> > > + * We are in the release callback and do NOT want refcount
> > > + * bo, so do NOT use virtio_gpu_array_add_obj().
> > > + */
> > > + vbuf->objs = virtio_gpu_array_alloc(1);
> > > + vbuf->objs->objs[0] = &bo->base.base
> > This is an abuse of obj array. Add "void *private_data;" to
> > virtio_gpu_vbuffer and use that maybe?
>
> I'd name that *cb_data, but yes, that makes sense.
Sounds great.
>
> cheers,
> Gerd
>