It is preferred to use sizeof(*pointer) instead of sizeof(type)
due to the type of the variable can change and one needs not
change the former (unlike the latter). This patch has no effect
on runtime behavior.
Signed-off-by: Erick Archer <[email protected]>
---
drivers/input/gameport/emu10k1-gp.c | 2 +-
drivers/input/gameport/fm801-gp.c | 2 +-
drivers/input/gameport/gameport.c | 2 +-
drivers/input/gameport/ns558.c | 4 ++--
4 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/drivers/input/gameport/emu10k1-gp.c b/drivers/input/gameport/emu10k1-gp.c
index 76ce41e58df0..4f4583048f24 100644
--- a/drivers/input/gameport/emu10k1-gp.c
+++ b/drivers/input/gameport/emu10k1-gp.c
@@ -43,7 +43,7 @@ static int emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
struct gameport *port;
int error;
- emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
+ emu = kzalloc(sizeof(*emu), GFP_KERNEL);
port = gameport_allocate_port();
if (!emu || !port) {
printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c
index e785d36b1926..7ae5009385cc 100644
--- a/drivers/input/gameport/fm801-gp.c
+++ b/drivers/input/gameport/fm801-gp.c
@@ -68,7 +68,7 @@ static int fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
struct gameport *port;
int error;
- gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
+ gp = kzalloc(sizeof(*gp), GFP_KERNEL);
port = gameport_allocate_port();
if (!gp || !port) {
printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index cfcc81c47b50..ad39ac6fa96d 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -372,7 +372,7 @@ static int gameport_queue_event(void *object, struct module *owner,
}
}
- event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC);
+ event = kmalloc(sizeof(*event), GFP_ATOMIC);
if (!event) {
pr_err("Not enough memory to queue event %d\n", event_type);
retval = -ENOMEM;
diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c
index 91a8cd346e9b..880e714b49bc 100644
--- a/drivers/input/gameport/ns558.c
+++ b/drivers/input/gameport/ns558.c
@@ -120,7 +120,7 @@ static int ns558_isa_probe(int io)
return -EBUSY;
}
- ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
+ ns558 = kzalloc(sizeof(*ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
printk(KERN_ERR "ns558: Memory allocation failed.\n");
@@ -192,7 +192,7 @@ static int ns558_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *did)
if (!request_region(ioport, iolen, "ns558-pnp"))
return -EBUSY;
- ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
+ ns558 = kzalloc(sizeof(*ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
printk(KERN_ERR "ns558: Memory allocation failed\n");
--
2.25.1
On Fri, Jun 07, 2024 at 07:17:55PM +0200, Erick Archer wrote:
> It is preferred to use sizeof(*pointer) instead of sizeof(type)
> due to the type of the variable can change and one needs not
> change the former (unlike the latter). This patch has no effect
> on runtime behavior.
>
> Signed-off-by: Erick Archer <[email protected]>
Applied, thank you.
--
Dmitry