>} The fbdev console problem is too horrible to pretend to solve by resyncing
>} on timer interrupts. At least for the x86 the fix is to sort out the fb
>} locking properly
>
>How close is that?
Working on it. I have done alot of cleanup to the fbdev layer. I have
moved to a xxxfb_fillrect, xxxfb_copyarea, xxxfb_imageblit to handle all
the console functions. I have written really fast software versions of
these functions for cards that lack this functionality. A exmaple. My
software fillrect function is nearly as fast as the Voodoo 3 at 1024x768
at 32 bpp. You can think of my functions as really fast or the accelerator
really slow.
MS: (n) 1. A debilitating and surprisingly widespread affliction that
renders the sufferer barely able to perform the simplest task. 2. A disease.
James Simmons [[email protected]] ____/|
fbdev/console/gfx developer \ o.O|
http://www.linux-fbdev.org =(_)=
http://linuxgfx.sourceforge.net U
http://linuxconsole.sourceforge.net