Hello,
Alexey Gladkov, le dim. 18 déc. 2022 15:39:38 +0100, a ecrit:
> On Sun, Dec 18, 2022 at 01:32:12AM +0100, Samuel Thibault wrote:
> > This moves 32x32 font size limitation checking down to drivers, so that
> > fbcon can allow large fonts.
> >
> > We still keep a limitation to 64x128 pixels so as to have a simple bounded
> > allocation for con_font_get and in the userland kbd tool. That glyph size
> > will however be enough to have 128x36 characters on a "16/9 8K display".
> >
> > Signed-off-by: Samuel Thibault <[email protected]>
> >
> > ---
> > V1 -> V2: Switch con_font_get to kvmalloc/kvfree instead of kmalloc/kfree
> >
> > Index: linux-6.0/drivers/tty/vt/vt.c
> > ===================================================================
> > --- linux-6.0.orig/drivers/tty/vt/vt.c
> > +++ linux-6.0/drivers/tty/vt/vt.c
> > @@ -4575,17 +4575,20 @@ void reset_palette(struct vc_data *vc)
> > /*
> > * Font switching
> > *
> > - * Currently we only support fonts up to 32 pixels wide, at a maximum height
> > - * of 32 pixels. Userspace fontdata is stored with 32 bytes (shorts/ints,
> > - * depending on width) reserved for each character which is kinda wasty, but
> > - * this is done in order to maintain compatibility with the EGA/VGA fonts. It
> > - * is up to the actual low-level console-driver convert data into its favorite
> > - * format (maybe we should add a `fontoffset' field to the `display'
> > - * structure so we won't have to convert the fontdata all the time.
> > + * Currently we only support fonts up to 128 pixels wide, at a maximum height
> > + * of 128 pixels. Userspace fontdata may have to be stored with 32 bytes
> > + * (shorts/ints, depending on width) reserved for each character which is
> > + * kinda wasty, but this is done in order to maintain compatibility with the
> > + * EGA/VGA fonts. It is up to the actual low-level console-driver convert data
> > + * into its favorite format (maybe we should add a `fontoffset' field to the
> > + * `display' structure so we won't have to convert the fontdata all the time.
> > * /Jes
> > */
> >
> > -#define max_font_size 65536
> > +#define max_font_width 64
> > +#define max_font_height 128
> > +#define max_font_glyphs 512
> > +#define max_font_size (max_font_glyphs*max_font_width*max_font_height)
>
> As a suggestion that you can safely ignore. Maybe make max_font_glyphs a
> sysctl parameter to be able to use larger fonts ?
>
> I get requests from time to time in kbd that it is not possible to load a
> larger font.
64KiB was really low, while the theoretically possible max was
32*32*512 = 512KB, so I understand there used to be such requests :)
Here, by setting the max to 64x128*512, I don't think we'll need more.
Even with a 8K screen (will such really exist and want a text console?)
the max 64x128 gets 128 characters on a single line, for soemthing like
36 lines. So I guess it's not worth adding yet another sysctl :)
Samuel
On Sun, Dec 18, 2022 at 03:55:32PM +0100, Samuel Thibault wrote:
> Hello,
>
> Alexey Gladkov, le dim. 18 d?c. 2022 15:39:38 +0100, a ecrit:
> > On Sun, Dec 18, 2022 at 01:32:12AM +0100, Samuel Thibault wrote:
> > > This moves 32x32 font size limitation checking down to drivers, so that
> > > fbcon can allow large fonts.
> > >
> > > We still keep a limitation to 64x128 pixels so as to have a simple bounded
> > > allocation for con_font_get and in the userland kbd tool. That glyph size
> > > will however be enough to have 128x36 characters on a "16/9 8K display".
> > >
> > > Signed-off-by: Samuel Thibault <[email protected]>
> > >
> > > ---
> > > V1 -> V2: Switch con_font_get to kvmalloc/kvfree instead of kmalloc/kfree
> > >
> > > Index: linux-6.0/drivers/tty/vt/vt.c
> > > ===================================================================
> > > --- linux-6.0.orig/drivers/tty/vt/vt.c
> > > +++ linux-6.0/drivers/tty/vt/vt.c
> > > @@ -4575,17 +4575,20 @@ void reset_palette(struct vc_data *vc)
> > > /*
> > > * Font switching
> > > *
> > > - * Currently we only support fonts up to 32 pixels wide, at a maximum height
> > > - * of 32 pixels. Userspace fontdata is stored with 32 bytes (shorts/ints,
> > > - * depending on width) reserved for each character which is kinda wasty, but
> > > - * this is done in order to maintain compatibility with the EGA/VGA fonts. It
> > > - * is up to the actual low-level console-driver convert data into its favorite
> > > - * format (maybe we should add a `fontoffset' field to the `display'
> > > - * structure so we won't have to convert the fontdata all the time.
> > > + * Currently we only support fonts up to 128 pixels wide, at a maximum height
> > > + * of 128 pixels. Userspace fontdata may have to be stored with 32 bytes
> > > + * (shorts/ints, depending on width) reserved for each character which is
> > > + * kinda wasty, but this is done in order to maintain compatibility with the
> > > + * EGA/VGA fonts. It is up to the actual low-level console-driver convert data
> > > + * into its favorite format (maybe we should add a `fontoffset' field to the
> > > + * `display' structure so we won't have to convert the fontdata all the time.
> > > * /Jes
> > > */
> > >
> > > -#define max_font_size 65536
> > > +#define max_font_width 64
> > > +#define max_font_height 128
> > > +#define max_font_glyphs 512
> > > +#define max_font_size (max_font_glyphs*max_font_width*max_font_height)
> >
> > As a suggestion that you can safely ignore. Maybe make max_font_glyphs a
> > sysctl parameter to be able to use larger fonts ?
> >
> > I get requests from time to time in kbd that it is not possible to load a
> > larger font.
>
> 64KiB was really low, while the theoretically possible max was
> 32*32*512 = 512KB, so I understand there used to be such requests :)
>
> Here, by setting the max to 64x128*512, I don't think we'll need more.
I was not talking about the size of one glyph, but about the number of
glyphs in the font. Right now the font cannot have more than 512 glyphs.
> Even with a 8K screen (will such really exist and want a text console?)
> the max 64x128 gets 128 characters on a single line, for soemthing like
> 36 lines. So I guess it's not worth adding yet another sysctl :)
Ok.
> Samuel
>
--
Rgrds, legion
Alexey Gladkov, le dim. 18 déc. 2022 16:25:01 +0100, a ecrit:
> On Sun, Dec 18, 2022 at 03:55:32PM +0100, Samuel Thibault wrote:
> > Alexey Gladkov, le dim. 18 déc. 2022 15:39:38 +0100, a ecrit:
> > > On Sun, Dec 18, 2022 at 01:32:12AM +0100, Samuel Thibault wrote:
> > > > -#define max_font_size 65536
> > > > +#define max_font_width 64
> > > > +#define max_font_height 128
> > > > +#define max_font_glyphs 512
> > > > +#define max_font_size (max_font_glyphs*max_font_width*max_font_height)
> > >
> > > As a suggestion that you can safely ignore. Maybe make max_font_glyphs a
> > > sysctl parameter to be able to use larger fonts ?
> > >
> > > I get requests from time to time in kbd that it is not possible to load a
> > > larger font.
> >
> > 64KiB was really low, while the theoretically possible max was
> > 32*32*512 = 512KB, so I understand there used to be such requests :)
> >
> > Here, by setting the max to 64x128*512, I don't think we'll need more.
>
> I was not talking about the size of one glyph, but about the number of
> glyphs in the font. Right now the font cannot have more than 512 glyphs.
That one is unfortunately *very* hardcoded in the VT code, since it's
the very representation of the console text in vc_screenbuf which is set
to the VGA-based 16bits per glyph, with a 8+8 or 9+7 separation between
glyph number and color number. Lifting that would be way more involved.
Samuel
On Sun, Dec 18, 2022 at 04:28:57PM +0100, Samuel Thibault wrote:
> Alexey Gladkov, le dim. 18 d?c. 2022 16:25:01 +0100, a ecrit:
> > On Sun, Dec 18, 2022 at 03:55:32PM +0100, Samuel Thibault wrote:
> > > Alexey Gladkov, le dim. 18 d?c. 2022 15:39:38 +0100, a ecrit:
> > > > On Sun, Dec 18, 2022 at 01:32:12AM +0100, Samuel Thibault wrote:
> > > > > -#define max_font_size 65536
> > > > > +#define max_font_width 64
> > > > > +#define max_font_height 128
> > > > > +#define max_font_glyphs 512
> > > > > +#define max_font_size (max_font_glyphs*max_font_width*max_font_height)
> > > >
> > > > As a suggestion that you can safely ignore. Maybe make max_font_glyphs a
> > > > sysctl parameter to be able to use larger fonts ?
> > > >
> > > > I get requests from time to time in kbd that it is not possible to load a
> > > > larger font.
> > >
> > > 64KiB was really low, while the theoretically possible max was
> > > 32*32*512 = 512KB, so I understand there used to be such requests :)
> > >
> > > Here, by setting the max to 64x128*512, I don't think we'll need more.
> >
> > I was not talking about the size of one glyph, but about the number of
> > glyphs in the font. Right now the font cannot have more than 512 glyphs.
>
> That one is unfortunately *very* hardcoded in the VT code, since it's
> the very representation of the console text in vc_screenbuf which is set
> to the VGA-based 16bits per glyph, with a 8+8 or 9+7 separation between
> glyph number and color number. Lifting that would be way more involved.
Yeah, but I thought that since someone decided to touch this old code,
then this someone will improve this old limit :)
--
Rgrds, legion
On Sun, Dec 18, 2022 at 04:38:33PM +0100, Alexey Gladkov wrote:
> On Sun, Dec 18, 2022 at 04:28:57PM +0100, Samuel Thibault wrote:
> > Alexey Gladkov, le dim. 18 d?c. 2022 16:25:01 +0100, a ecrit:
> > > On Sun, Dec 18, 2022 at 03:55:32PM +0100, Samuel Thibault wrote:
> > > > Alexey Gladkov, le dim. 18 d?c. 2022 15:39:38 +0100, a ecrit:
> > > > > On Sun, Dec 18, 2022 at 01:32:12AM +0100, Samuel Thibault wrote:
> > > > > > -#define max_font_size 65536
> > > > > > +#define max_font_width 64
> > > > > > +#define max_font_height 128
> > > > > > +#define max_font_glyphs 512
> > > > > > +#define max_font_size (max_font_glyphs*max_font_width*max_font_height)
> > > > >
> > > > > As a suggestion that you can safely ignore. Maybe make max_font_glyphs a
> > > > > sysctl parameter to be able to use larger fonts ?
> > > > >
> > > > > I get requests from time to time in kbd that it is not possible to load a
> > > > > larger font.
> > > >
> > > > 64KiB was really low, while the theoretically possible max was
> > > > 32*32*512 = 512KB, so I understand there used to be such requests :)
> > > >
> > > > Here, by setting the max to 64x128*512, I don't think we'll need more.
> > >
> > > I was not talking about the size of one glyph, but about the number of
> > > glyphs in the font. Right now the font cannot have more than 512 glyphs.
> >
> > That one is unfortunately *very* hardcoded in the VT code, since it's
> > the very representation of the console text in vc_screenbuf which is set
> > to the VGA-based 16bits per glyph, with a 8+8 or 9+7 separation between
> > glyph number and color number. Lifting that would be way more involved.
>
> Yeah, but I thought that since someone decided to touch this old code,
> then this someone will improve this old limit :)
That's fine, but it would be a separate change, not this one.
thanks,
greg k-h