Both of these consoles use the exact same two registers, even at the
same address, but the Wii U has eight banks of 128 bytes memory while
the Wii only has one, hence the two compatible strings.
Signed-off-by: Emmanuel Gil Peyrot <[email protected]>
---
.../devicetree/bindings/nvmem/nintendo-otp.txt | 14 ++++++++++++++
1 file changed, 14 insertions(+)
create mode 100644 Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
diff --git a/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
new file mode 100644
index 000000000000..b26d705ec52d
--- /dev/null
+++ b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
@@ -0,0 +1,14 @@
+Nintendo Wii and Wii U OTP
+
+Required Properties:
+- compatible: depending on the console this should be one of:
+ - "nintendo,hollywood-otp" for the Wii
+ - "nintendo,latte-otp" for the Wii U
+- reg: base address and size of the OTP registers
+
+
+Example:
+ otp@d8001ec {
+ compatible = "nintendo,latte-otp";
+ reg = <0x0d8001ec 0x8>;
+ };
--
2.31.1
On Wed, May 19, 2021 at 11:50:42AM +0200, Emmanuel Gil Peyrot wrote:
> Both of these consoles use the exact same two registers, even at the
> same address, but the Wii?U has eight banks of 128?bytes memory while
> the Wii only has one, hence the two compatible strings.
>
> Signed-off-by: Emmanuel Gil Peyrot <[email protected]>
> ---
> .../devicetree/bindings/nvmem/nintendo-otp.txt | 14 ++++++++++++++
> 1 file changed, 14 insertions(+)
> create mode 100644 Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
Bindings should be in DT schema format now.
>
> diff --git a/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
> new file mode 100644
> index 000000000000..b26d705ec52d
> --- /dev/null
> +++ b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
> @@ -0,0 +1,14 @@
> +Nintendo Wii and Wii?U OTP
> +
> +Required Properties:
> +- compatible: depending on the console this should be one of:
> + - "nintendo,hollywood-otp" for the Wii
> + - "nintendo,latte-otp" for the Wii?U
> +- reg: base address and size of the OTP registers
> +
> +
> +Example:
> + otp@d8001ec {
> + compatible = "nintendo,latte-otp";
> + reg = <0x0d8001ec 0x8>;
> + };
> --
> 2.31.1
>
Hello and sorry for the delay,
On Wed, May 19, 2021 at 11:50:42AM +0200, Emmanuel Gil Peyrot wrote:
> Both of these consoles use the exact same two registers, even at the
> same address, but the Wii U has eight banks of 128 bytes memory while
> the Wii only has one, hence the two compatible strings.
>
> Signed-off-by: Emmanuel Gil Peyrot <[email protected]>
A link to the (third-party) documentation for the OTP device would be nice.
Best regards,
Jonathan Neuschäfer
> ---
> .../devicetree/bindings/nvmem/nintendo-otp.txt | 14 ++++++++++++++
> 1 file changed, 14 insertions(+)
> create mode 100644 Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
>
> diff --git a/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
> new file mode 100644
> index 000000000000..b26d705ec52d
> --- /dev/null
> +++ b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
> @@ -0,0 +1,14 @@
> +Nintendo Wii and Wii U OTP
> +
> +Required Properties:
> +- compatible: depending on the console this should be one of:
> + - "nintendo,hollywood-otp" for the Wii
> + - "nintendo,latte-otp" for the Wii U
> +- reg: base address and size of the OTP registers
> +
> +
> +Example:
> + otp@d8001ec {
> + compatible = "nintendo,latte-otp";
> + reg = <0x0d8001ec 0x8>;
> + };
> --
> 2.31.1
>