2020-01-30 11:20:39

by Vijayanand Jitta

[permalink] [raw]
Subject: [PATCH] mm: slub: reinitialize random sequence cache on slab object update

From: Vijayanand Jitta <[email protected]>

Random sequence cache is precomputed during slab object creation
based up on the object size and no of objects per slab. These could
be changed when flags like SLAB_STORE_USER, SLAB_POISON are updated
from sysfs. So when shuffle_freelist is called during slab_alloc it
uses updated object count to access the precomputed random sequence
cache. This could result in incorrect access of the random sequence
cache which could further result in slab corruption. Fix this by
reinitializing the random sequence cache up on slab object update.

A sample panic trace when write to slab_store_user was attempted.

Call trace0:
exception
set_freepointer(inline)
shuffle_freelist(inline)
new_slab+0x688/0x690
___slab_alloc+0x548/0x6f8
kmem_cache_alloc+0x3dc/0x418
zs_malloc+0x60/0x578
zram_bvec_rw+0x66c/0xaa0
zram_make_request+0x190/0x2c8
generic_make_request+0x1f8/0x420
submit_bio+0x140/0x1d8
submit_bh_wbc+0x1a0/0x1e0
__block_write_full_page+0x3a0/0x5e8
block_write_full_page+0xec/0x108
blkdev_writepage+0x2c/0x38
__writepage+0x34/0x98
write_cache_pages+0x33c/0x598
generic_writepages+0x54/0x98
blkdev_writepages+0x24/0x30
do_writepages+0x90/0x138
__filemap_fdatawrite_range+0xc0/0x128
file_write_and_wait_range+0x44/0xa0
blkdev_fsync+0x38/0x68
__arm64_sys_fsync+0x6c/0xb8

Signed-off-by: Vijayanand Jitta <[email protected]>
---
mm/slub.c | 25 +++++++++++++++++++++++++
1 file changed, 25 insertions(+)

diff --git a/mm/slub.c b/mm/slub.c
index 0ab92ec..b88dd0f 100644
--- a/mm/slub.c
+++ b/mm/slub.c
@@ -1533,6 +1533,24 @@ static int init_cache_random_seq(struct kmem_cache *s)
return 0;
}

+/* re-initialize the random sequence cache */
+static int reinit_cache_random_seq(struct kmem_cache *s)
+{
+ int err;
+
+ if (s->random_seq) {
+ cache_random_seq_destroy(s);
+ err = init_cache_random_seq(s);
+
+ if (err) {
+ pr_err("SLUB: Unable to re-initialize random sequence cache for %s\n",
+ s->name);
+ return err;
+ }
+ }
+
+ return 0;
+}
/* Initialize each random sequence freelist per cache */
static void __init init_freelist_randomization(void)
{
@@ -1607,6 +1625,10 @@ static inline int init_cache_random_seq(struct kmem_cache *s)
{
return 0;
}
+static int reinit_cache_random_seq(struct kmem_cache *s)
+{
+ return 0;
+}
static inline void init_freelist_randomization(void) { }
static inline bool shuffle_freelist(struct kmem_cache *s, struct page *page)
{
@@ -5192,6 +5214,7 @@ static ssize_t red_zone_store(struct kmem_cache *s,
s->flags |= SLAB_RED_ZONE;
}
calculate_sizes(s, -1);
+ reinit_cache_random_seq(s);
return length;
}
SLAB_ATTR(red_zone);
@@ -5212,6 +5235,7 @@ static ssize_t poison_store(struct kmem_cache *s,
s->flags |= SLAB_POISON;
}
calculate_sizes(s, -1);
+ reinit_cache_random_seq(s);
return length;
}
SLAB_ATTR(poison);
@@ -5233,6 +5257,7 @@ static ssize_t store_user_store(struct kmem_cache *s,
s->flags |= SLAB_STORE_USER;
}
calculate_sizes(s, -1);
+ reinit_cache_random_seq(s);
return length;
}
SLAB_ATTR(store_user);
--
QUALCOMM INDIA, on behalf of Qualcomm Innovation Center, Inc. is a
member of the Code Aurora Forum, hosted by The Linux Foundation
1.9.1


2020-02-03 08:34:48

by Vijayanand Jitta

[permalink] [raw]
Subject: Re: [PATCH] mm: slub: reinitialize random sequence cache on slab object update



On 1/30/2020 11:58 PM, Christopher Lameter wrote:
> On Thu, 30 Jan 2020, [email protected] wrote:
>
>> Random sequence cache is precomputed during slab object creation
>> based up on the object size and no of objects per slab. These could
>> be changed when flags like SLAB_STORE_USER, SLAB_POISON are updated
>> from sysfs. So when shuffle_freelist is called during slab_alloc it
>
> Sorry no. That cannot happen. Changing the size of the slab is only
> possible if no slab pages are allocated. Any sysfs changes that affect the
> object size must fail if object and slab pages are already allocated.
>
> If you were able to change the object size then we need to prevent that
> from happening.
>

Yes, size of slab can't be changed after objects are allocated, that holds
true even with this change. Let me explain a bit more about the use case here

ZRAM compression uses the slub allocator, by enabling the slub debug flags like
SLAB_STORE_USER etc.. the memory consumption will rather be increased which doesn't
serve the purpose of ZRAM compression. So, such flags are to be disabled before the
allocations happen, this requires updation of random sequence cache as object
size and number of objects change after these flags are disabled.

So, the sequence will be

1. Slab creation (this will set a precomputed random sequence cache)
2. Remove the debug flags
3. update the random sequence cache
4. Mount zram and then start using it for allocations.

Thanks,
Vijay

2020-02-20 05:14:35

by Vijayanand Jitta

[permalink] [raw]
Subject: Re: [PATCH] mm: slub: reinitialize random sequence cache on slab object update

On 2020-02-03 12:27, Vijayanand Jitta wrote:
> On 1/30/2020 11:58 PM, Christopher Lameter wrote:
>> On Thu, 30 Jan 2020, [email protected] wrote:
>>
>>> Random sequence cache is precomputed during slab object creation
>>> based up on the object size and no of objects per slab. These could
>>> be changed when flags like SLAB_STORE_USER, SLAB_POISON are updated
>>> from sysfs. So when shuffle_freelist is called during slab_alloc it
>>
>> Sorry no. That cannot happen. Changing the size of the slab is only
>> possible if no slab pages are allocated. Any sysfs changes that affect
>> the
>> object size must fail if object and slab pages are already allocated.
>>
>> If you were able to change the object size then we need to prevent
>> that
>> from happening.
>>
>
> Yes, size of slab can't be changed after objects are allocated, that
> holds
> true even with this change. Let me explain a bit more about the use
> case here
>
> ZRAM compression uses the slub allocator, by enabling the slub debug
> flags like
> SLAB_STORE_USER etc.. the memory consumption will rather be increased
> which doesn't
> serve the purpose of ZRAM compression. So, such flags are to be
> disabled before the
> allocations happen, this requires updation of random sequence cache as
> object
> size and number of objects change after these flags are disabled.
>
> So, the sequence will be
>
> 1. Slab creation (this will set a precomputed random sequence cache)
> 2. Remove the debug flags
> 3. update the random sequence cache
> 4. Mount zram and then start using it for allocations.
>
> Thanks,
> Vijay

Waiting for your response.

Thanks,
Vijay

2020-02-27 16:54:26

by Vlastimil Babka

[permalink] [raw]
Subject: Re: [PATCH] mm: slub: reinitialize random sequence cache on slab object update

On 1/30/20 12:17 PM, [email protected] wrote:
> From: Vijayanand Jitta <[email protected]>
>
> Random sequence cache is precomputed during slab object creation
> based up on the object size and no of objects per slab. These could
> be changed when flags like SLAB_STORE_USER, SLAB_POISON are updated
> from sysfs. So when shuffle_freelist is called during slab_alloc it
> uses updated object count to access the precomputed random sequence
> cache. This could result in incorrect access of the random sequence
> cache which could further result in slab corruption. Fix this by
> reinitializing the random sequence cache up on slab object update.
>
> A sample panic trace when write to slab_store_user was attempted.

A more complete oops report would have been better, e.g. if anyone was googling
it, to find this patch.

Also I was checking where else calculate_sizes() is called and found
order_store(). So if somebody changes (especially increases) the order,
shouldn't the reinitialization also be done?

This is even more nasty as it doesn't seem to require that no objects exist.
Also there is no synchronization against concurrent allocations/frees? Gasp.

2020-03-05 05:50:38

by Vijayanand Jitta

[permalink] [raw]
Subject: Re: [PATCH] mm: slub: reinitialize random sequence cache on slab object update

On 2020-02-27 22:23, Vlastimil Babka wrote:
> On 1/30/20 12:17 PM, [email protected] wrote:
>> From: Vijayanand Jitta <[email protected]>
>>
>> Random sequence cache is precomputed during slab object creation
>> based up on the object size and no of objects per slab. These could
>> be changed when flags like SLAB_STORE_USER, SLAB_POISON are updated
>> from sysfs. So when shuffle_freelist is called during slab_alloc it
>> uses updated object count to access the precomputed random sequence
>> cache. This could result in incorrect access of the random sequence
>> cache which could further result in slab corruption. Fix this by
>> reinitializing the random sequence cache up on slab object update.
>>
>> A sample panic trace when write to slab_store_user was attempted.
>
> A more complete oops report would have been better, e.g. if anyone was
> googling
> it, to find this patch.
>
> Also I was checking where else calculate_sizes() is called and found
> order_store(). So if somebody changes (especially increases) the order,
> shouldn't the reinitialization also be done?

Yes, reinitialization must be done here aswell , will update the patch.

>
> This is even more nasty as it doesn't seem to require that no objects
> exist.
> Also there is no synchronization against concurrent allocations/frees?
> Gasp.

Since, random sequence cache is only used to update the freelist in
shuffle_freelist
which is done only when a new slab is created incase if objects
allocations are
done without a need of new slab creation they will use the existing
freelist which
should be fine as object size doesn't change after order_store() and
incase if a new
slab is created we will get the updated freelist. so in both cases i
think it should
be fine.

2020-03-05 12:42:24

by Vlastimil Babka

[permalink] [raw]
Subject: Re: [PATCH] mm: slub: reinitialize random sequence cache on slab object update

On 3/5/20 6:48 AM, [email protected] wrote:
> On 2020-02-27 22:23, Vlastimil Babka wrote:
>>
>> This is even more nasty as it doesn't seem to require that no objects
>> exist.
>> Also there is no synchronization against concurrent allocations/frees?
>> Gasp.
>
> Since, random sequence cache is only used to update the freelist in
> shuffle_freelist
> which is done only when a new slab is created incase if objects
> allocations are
> done without a need of new slab creation they will use the existing
> freelist which
> should be fine as object size doesn't change after order_store() and
> incase if a new
> slab is created we will get the updated freelist. so in both cases i
> think it should
> be fine.

I have some doubts. With reinit_cache_random_seq() for SLUB, s->random_seq will
in turn:
cache_random_seq_destroy()
- point to an object that's been kfree'd
- point to NULL
init_cache_random_seq()
cache_random_seq_create()
- point to freshly allocated zeroed out object
freelist_randomize()
- the object is gradually initialized
- the indices are gradually transformed to page offsets

At any point of this, new slab can be allocated in parallel and observe
s->random_seq in shuffle_freelist(), and it's only ok if it's currently NULL.

Could it be fixed? In the reinit part you would need to
- atomically update a valid s->random_seq to another valid s->random_seq
(perhaps with NULL in between which means some freelist won't be perhaps randomized)
- write barrier
- call calculate_sizes() with updated flags / new order, make sure all the
fields of s-> are updated in a safe order and with write barries (i.e. update
s->oo and s->flags would be probably last, but maybe that's not all) so that
anyone allocating a new slab will always get something valid (maybe that path
would need also new read barriers?)

No, I don't think it's worth the trouble?