2020-02-21 19:44:56

by John Hubbard

[permalink] [raw]
Subject: Re: [PATCH v7 11/24] mm: Move end_index check out of readahead loop

On 2/21/20 7:35 AM, Matthew Wilcox wrote:
> On Thu, Feb 20, 2020 at 07:50:39PM -0800, John Hubbard wrote:
>> This tiny patch made me pause, because I wasn't sure at first of the exact
>> intent of the lines above. Once I worked it out, it seemed like it might
>> be helpful (or overkill??) to add a few hints for the reader, especially since
>> there are no hints in the function's (minimal) documentation header. What
>> do you think of this?
>>
>> /*
>> * If we can't read *any* pages without going past the inodes's isize
>> * limit, give up entirely:
>> */
>> if (index > end_index)
>> return;
>>
>> /* Cap nr_to_read, in order to avoid overflowing the ULONG type: */
>> if (index + nr_to_read < index)
>> nr_to_read = ULONG_MAX - index + 1;
>>
>> /* Cap nr_to_read, to avoid reading past the inode's isize limit: */
>> if (index + nr_to_read >= end_index)
>> nr_to_read = end_index - index + 1;
>
> A little verbose for my taste ... How about this?


Mine too, actually. :) I think your version below looks good.


thanks,
--
John Hubbard
NVIDIA

>
> end_index = (isize - 1) >> PAGE_SHIFT;
> if (index > end_index)
> return;
> /* Avoid wrapping to the beginning of the file */
> if (index + nr_to_read < index)
> nr_to_read = ULONG_MAX - index + 1;
> /* Don't read past the page containing the last byte of the file */
> if (index + nr_to_read >= end_index)
> nr_to_read = end_index - index + 1;
>