2019-03-07 23:34:45

by Steve Longerbeam

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Subject: [PATCH v6 1/7] gpu: ipu-v3: ipu-ic: Fix saturation bit offset in TPMEM

The saturation bit was being set at bit 9 in the second 32-bit word
of the TPMEM CSC. This isn't correct, the saturation bit is bit 42,
which is bit 10 of the second word.

Fixes: 1aa8ea0d2bd5d ("gpu: ipu-v3: Add Image Converter unit")

Signed-off-by: Steve Longerbeam <[email protected]>
Cc: [email protected]
---
drivers/gpu/ipu-v3/ipu-ic.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/ipu-v3/ipu-ic.c b/drivers/gpu/ipu-v3/ipu-ic.c
index 594c3cbc8291..18816ccf600e 100644
--- a/drivers/gpu/ipu-v3/ipu-ic.c
+++ b/drivers/gpu/ipu-v3/ipu-ic.c
@@ -257,7 +257,7 @@ static int init_csc(struct ipu_ic *ic,
writel(param, base++);

param = ((a[0] & 0x1fe0) >> 5) | (params->scale << 8) |
- (params->sat << 9);
+ (params->sat << 10);
writel(param, base++);

param = ((a[1] & 0x1f) << 27) | ((c[0][1] & 0x1ff) << 18) |
--
2.17.1



2019-03-08 10:24:50

by Philipp Zabel

[permalink] [raw]
Subject: Re: [PATCH v6 1/7] gpu: ipu-v3: ipu-ic: Fix saturation bit offset in TPMEM

On Thu, 2019-03-07 at 15:33 -0800, Steve Longerbeam wrote:
> The saturation bit was being set at bit 9 in the second 32-bit word
> of the TPMEM CSC. This isn't correct, the saturation bit is bit 42,
> which is bit 10 of the second word.
>
> Fixes: 1aa8ea0d2bd5d ("gpu: ipu-v3: Add Image Converter unit")
>
> Signed-off-by: Steve Longerbeam <[email protected]>
> Cc: [email protected]
> ---
> drivers/gpu/ipu-v3/ipu-ic.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/ipu-v3/ipu-ic.c b/drivers/gpu/ipu-v3/ipu-ic.c
> index 594c3cbc8291..18816ccf600e 100644
> --- a/drivers/gpu/ipu-v3/ipu-ic.c
> +++ b/drivers/gpu/ipu-v3/ipu-ic.c
> @@ -257,7 +257,7 @@ static int init_csc(struct ipu_ic *ic,
> writel(param, base++);
>
> param = ((a[0] & 0x1fe0) >> 5) | (params->scale << 8) |
> - (params->sat << 9);
> + (params->sat << 10);
> writel(param, base++);
>
> param = ((a[1] & 0x1f) << 27) | ((c[0][1] & 0x1ff) << 18) |

Reviewed-by: Philipp Zabel <[email protected]>

regards
Philipp