2021-02-23 09:31:02

by Geert Uytterhoeven

[permalink] [raw]
Subject: [PATCH] Input: st1232 - Fix NORMAL vs. IDLE state handling

NORMAL (0x0) and IDLE (0x4) are really two different states. Hence you
cannot check for both using a bitmask, as that checks for IDLE only,
breaking operation for devices that are in NORMAL state.

Fix the wait function to report either state as ready.

Fixes: 6524d8eac258452e ("Input: st1232 - add IDLE state as ready condition")
Signed-off-by: Geert Uytterhoeven <[email protected]>
---
drivers/input/touchscreen/st1232.c | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)

diff --git a/drivers/input/touchscreen/st1232.c b/drivers/input/touchscreen/st1232.c
index 885f0572488dd061..6abae665ca71d8ec 100644
--- a/drivers/input/touchscreen/st1232.c
+++ b/drivers/input/touchscreen/st1232.c
@@ -94,8 +94,13 @@ static int st1232_ts_wait_ready(struct st1232_ts_data *ts)

for (retries = 10; retries; retries--) {
error = st1232_ts_read_data(ts, REG_STATUS, 1);
- if (!error && ts->read_buf[0] == (STATUS_NORMAL | STATUS_IDLE | ERROR_NONE))
- return 0;
+ if (!error) {
+ switch (ts->read_buf[0]) {
+ case STATUS_NORMAL | ERROR_NONE:
+ case STATUS_IDLE | ERROR_NONE:
+ return 0;
+ }
+ }

usleep_range(1000, 2000);
}
--
2.25.1


2021-02-23 10:33:02

by Michael Tretter

[permalink] [raw]
Subject: Re: [PATCH] Input: st1232 - Fix NORMAL vs. IDLE state handling

On Tue, 23 Feb 2021 10:02:01 +0100, Geert Uytterhoeven wrote:
> NORMAL (0x0) and IDLE (0x4) are really two different states. Hence you
> cannot check for both using a bitmask, as that checks for IDLE only,
> breaking operation for devices that are in NORMAL state.

Thanks. I missed that the state is actually a value and not a bitfield.

>
> Fix the wait function to report either state as ready.
>
> Fixes: 6524d8eac258452e ("Input: st1232 - add IDLE state as ready condition")
> Signed-off-by: Geert Uytterhoeven <[email protected]>

Reviewed-by: Michael Tretter <[email protected]>

> ---
> drivers/input/touchscreen/st1232.c | 9 +++++++--
> 1 file changed, 7 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/input/touchscreen/st1232.c b/drivers/input/touchscreen/st1232.c
> index 885f0572488dd061..6abae665ca71d8ec 100644
> --- a/drivers/input/touchscreen/st1232.c
> +++ b/drivers/input/touchscreen/st1232.c
> @@ -94,8 +94,13 @@ static int st1232_ts_wait_ready(struct st1232_ts_data *ts)
>
> for (retries = 10; retries; retries--) {
> error = st1232_ts_read_data(ts, REG_STATUS, 1);
> - if (!error && ts->read_buf[0] == (STATUS_NORMAL | STATUS_IDLE | ERROR_NONE))
> - return 0;
> + if (!error) {
> + switch (ts->read_buf[0]) {
> + case STATUS_NORMAL | ERROR_NONE:
> + case STATUS_IDLE | ERROR_NONE:
> + return 0;
> + }
> + }
>
> usleep_range(1000, 2000);
> }
> --
> 2.25.1
>
>

2021-02-23 17:33:31

by Dmitry Torokhov

[permalink] [raw]
Subject: Re: [PATCH] Input: st1232 - Fix NORMAL vs. IDLE state handling

On Tue, Feb 23, 2021 at 11:29:00AM +0100, Michael Tretter wrote:
> On Tue, 23 Feb 2021 10:02:01 +0100, Geert Uytterhoeven wrote:
> > NORMAL (0x0) and IDLE (0x4) are really two different states. Hence you
> > cannot check for both using a bitmask, as that checks for IDLE only,
> > breaking operation for devices that are in NORMAL state.
>
> Thanks. I missed that the state is actually a value and not a bitfield.
>
> >
> > Fix the wait function to report either state as ready.
> >
> > Fixes: 6524d8eac258452e ("Input: st1232 - add IDLE state as ready condition")
> > Signed-off-by: Geert Uytterhoeven <[email protected]>
>
> Reviewed-by: Michael Tretter <[email protected]>

Applied, thank you.

--
Dmitry