2022-03-13 10:52:05

by Harshit Mogalapalli

[permalink] [raw]
Subject: [PATCH] drm/v3d: Use kvcalloc

kvcalloc is same as kvmalloc_array + __GFP_ZERO.

Signed-off-by: Harshit Mogalapalli <[email protected]>
---
drivers/gpu/drm/v3d/v3d_gem.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index c7ed2e1cbab6..f7d37228461e 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -308,9 +308,8 @@ v3d_lookup_bos(struct drm_device *dev,
return -EINVAL;
}

- job->bo = kvmalloc_array(job->bo_count,
- sizeof(struct drm_gem_cma_object *),
- GFP_KERNEL | __GFP_ZERO);
+ job->bo = kvcalloc(job->bo_count, sizeof(struct drm_gem_cma_object *),
+ GFP_KERNEL);
if (!job->bo) {
DRM_DEBUG("Failed to allocate validated BO pointers\n");
return -ENOMEM;
--
2.31.1


2022-03-13 16:33:49

by Joe Perches

[permalink] [raw]
Subject: Re: [PATCH] drm/v3d: Use kvcalloc

On Sat, 2022-03-12 at 07:26 -0800, Harshit Mogalapalli wrote:
> kvcalloc is same as kvmalloc_array + __GFP_ZERO.
[]
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
[]
> @@ -308,9 +308,8 @@ v3d_lookup_bos(struct drm_device *dev,
> return -EINVAL;
> }
>
> - job->bo = kvmalloc_array(job->bo_count,
> - sizeof(struct drm_gem_cma_object *),
> - GFP_KERNEL | __GFP_ZERO);
> + job->bo = kvcalloc(job->bo_count, sizeof(struct drm_gem_cma_object *),
> + GFP_KERNEL);
> if (!job->bo) {
> DRM_DEBUG("Failed to allocate validated BO pointers\n");
> return -ENOMEM;

trivia:

The DRM_DEBUG could also be removed as the the alloc will do a
a dump_stack on failure.


2022-03-13 21:52:13

by Harshit Mogalapalli

[permalink] [raw]
Subject: Re: [PATCH] drm/v3d: Use kvcalloc

Hi Joe,

On 13/03/22 3:57 am, Joe Perches wrote:
> On Sat, 2022-03-12 at 07:26 -0800, Harshit Mogalapalli wrote:
>> kvcalloc is same as kvmalloc_array + __GFP_ZERO.
> []
>> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> []
>> @@ -308,9 +308,8 @@ v3d_lookup_bos(struct drm_device *dev,
>> return -EINVAL;
>> }
>>
>> - job->bo = kvmalloc_array(job->bo_count,
>> - sizeof(struct drm_gem_cma_object *),
>> - GFP_KERNEL | __GFP_ZERO);
>> + job->bo = kvcalloc(job->bo_count, sizeof(struct drm_gem_cma_object *),
>> + GFP_KERNEL);
>> if (!job->bo) {
>> DRM_DEBUG("Failed to allocate validated BO pointers\n");
>> return -ENOMEM;
>
> trivia:
>
> The DRM_DEBUG could also be removed as the the alloc will do a
> a dump_stack on failure.
>
>
Thanks for sharing your comments.

DRM_DEBUG statements are present in other parts of code as well. So
didnot remove it.

Example below:
drivers/gpu/drm/v3d/v3d_gem.c at 322.

311 job->bo = kvmalloc_array(job->bo_count,
312 sizeof(struct drm_gem_cma_object *),
313 GFP_KERNEL | __GFP_ZERO);
314 if (!job->bo) {
315 DRM_DEBUG("Failed to allocate validated BO
pointers\n");
316 return -ENOMEM;
317 }
318
319 handles = kvmalloc_array(job->bo_count, sizeof(u32),
GFP_KERNEL);
320 if (!handles) {
321 ret = -ENOMEM;
322 DRM_DEBUG("Failed to allocate incoming GEM
handles\n");
323 goto fail;
324 }


Regards,
Harshit

2022-03-28 22:40:56

by Melissa Wen

[permalink] [raw]
Subject: Re: [PATCH] drm/v3d: Use kvcalloc

On 03/12, Harshit Mogalapalli wrote:
> kvcalloc is same as kvmalloc_array + __GFP_ZERO.
>
> Signed-off-by: Harshit Mogalapalli <[email protected]>
> ---
> drivers/gpu/drm/v3d/v3d_gem.c | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> index c7ed2e1cbab6..f7d37228461e 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -308,9 +308,8 @@ v3d_lookup_bos(struct drm_device *dev,
> return -EINVAL;
> }
>
> - job->bo = kvmalloc_array(job->bo_count,
> - sizeof(struct drm_gem_cma_object *),
> - GFP_KERNEL | __GFP_ZERO);
> + job->bo = kvcalloc(job->bo_count, sizeof(struct drm_gem_cma_object *),
> + GFP_KERNEL);

Hi Harshit,

This change seems valid to me, but I believe, in this point, v3d should
move to use the DRM function `drm_gem_objects_lookup()`, and then your
change goes there, since drm_get_objects_lookup() has the same issue
you're pointing. What do you think?

I already sent a patchset to replace steps in v3d_lookup_bos() by
drm_gem_objects_lookup(), as I mentioned. The patchset is here:
https://patchwork.freedesktop.org/series/101610/
Willing to review it? ^

Thanks,

Melissa

> if (!job->bo) {
> DRM_DEBUG("Failed to allocate validated BO pointers\n");
> return -ENOMEM;
> --
> 2.31.1
>


Attachments:
(No filename) (1.39 kB)
signature.asc (849.00 B)
Download all attachments

2022-03-30 10:05:51

by Harshit Mogalapalli

[permalink] [raw]
Subject: Re: [PATCH] drm/v3d: Use kvcalloc

On 28/03/22 5:55 pm, Melissa Wen wrote:
> On 03/12, Harshit Mogalapalli wrote:
>> kvcalloc is same as kvmalloc_array + __GFP_ZERO.
>>
>> Signed-off-by: Harshit Mogalapalli <[email protected]>
>> ---
>> drivers/gpu/drm/v3d/v3d_gem.c | 5 ++---
>> 1 file changed, 2 insertions(+), 3 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
>> index c7ed2e1cbab6..f7d37228461e 100644
>> --- a/drivers/gpu/drm/v3d/v3d_gem.c
>> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
>> @@ -308,9 +308,8 @@ v3d_lookup_bos(struct drm_device *dev,
>> return -EINVAL;
>> }
>>
>> - job->bo = kvmalloc_array(job->bo_count,
>> - sizeof(struct drm_gem_cma_object *),
>> - GFP_KERNEL | __GFP_ZERO);
>> + job->bo = kvcalloc(job->bo_count, sizeof(struct drm_gem_cma_object *),
>> + GFP_KERNEL);
>
> Hi Harshit,
> Hi Melissa,

> This change seems valid to me, but I believe, in this point, v3d should
> move to use the DRM function `drm_gem_objects_lookup()`, and then your
> change goes there, since drm_get_objects_lookup() has the same issue
> you're pointing. What do you think?
>
Thanks for looking at the patch.

Yes, you are right, the issue is same there as well.

Few other similar instances in drm/ subsystem.

drivers/gpu/drm/drm_gem.c:700 drm_gem_objects_lookup() warn: Please
consider using kvcalloc instead
drivers/gpu/drm/ttm/ttm_tt.c:99 ttm_tt_alloc_page_directory() warn:
Please consider using kvcalloc instead
drivers/gpu/drm/ttm/ttm_tt.c:108 ttm_dma_tt_alloc_page_directory() warn:
Please consider using kvcalloc instead
drivers/gpu/drm/ttm/ttm_tt.c:121 ttm_sg_tt_alloc_page_directory() warn:
Please consider using kvcalloc instead
drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c:541 amdgpu_cs_parser_bos() warn:
Please consider using kvcalloc instead
drivers/gpu/drm/amd/amdgpu/../amdkfd/kfd_svm.c:152
svm_range_dma_map_dev() warn: Please consider using kvcalloc instead
drivers/gpu/drm/v3d/v3d_gem.c:311 v3d_lookup_bos() warn: Please consider
using kvcalloc instead
drivers/gpu/drm/vc4/vc4_gem.c:746 vc4_cl_lookup_bos() warn: Please
consider using kvcalloc instead
drivers/gpu/drm/lima/lima_gem.c:42 lima_heap_alloc() warn: Please
consider using kvcalloc instead
drivers/gpu/drm/panfrost/panfrost_drv.c:147 panfrost_lookup_bos() warn:
Please consider using kvcalloc instead
drivers/gpu/drm/panfrost/panfrost_mmu.c:452
panfrost_mmu_map_fault_addr() warn: Please consider using kvcalloc instead
drivers/gpu/drm/panfrost/panfrost_mmu.c:460
panfrost_mmu_map_fault_addr() warn: Please consider using kvcalloc instead

Tool Used: Smatch.

> I already sent a patchset to replace steps in v3d_lookup_bos() by
> drm_gem_objects_lookup(), as I mentioned. The patchset is here:
> https://patchwork.freedesktop.org/series/101610/
> Willing to review it? ^
>

Sorry Melissa, I am still a beginner, Can't review it.

Regards,
Harshit

> Thanks,
>
> Melissa
>
>> if (!job->bo) {
>> DRM_DEBUG("Failed to allocate validated BO pointers\n");
>> return -ENOMEM;
>> --
>> 2.31.1
>>